Colony Ship: A Post-Earth Role Playing Game

Colony Ship: A Post-Earth Role Playing Game

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Peace
So I'm hearing that there may be a possible way to broker peace between faction (protectors & Brotherhood at least) is this at all possible and what path do we need to take for it if there is a way
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Showing 1-12 of 12 comments
tymon2701 Feb 28, 2023 @ 7:26am 
I wouldn't call it a peace as much as help Hanson with his plan (we don't know how it will end up yet). Also keep in mind, it's not implemented fully yet.

1. Help the spy escape in Protectors quest escape and tell Silas about it.
2. Help Hanson find the traitor and then deal with the traitor for hanson.
3. Tell info you got from Hanson to Silas.
4. Help Silas with the plan (not added yet)

Whether it will lead to a truce or not, it's something we don't know yet. Also there is going to be a large conflict related to the Machine in the very near future anyway (added somewhere later this year) where the enemy Habitat factions will try to steal the Machine from you, so it is uncertain if peace can be achieved for long.
Last edited by tymon2701; Feb 28, 2023 @ 7:27am
Sleeping Viper Feb 28, 2023 @ 7:35am 
Originally posted by tymon2701:
I wouldn't call it a peace as much as help Hanson with his plan (we don't know how it will end up yet). Also keep in mind, it's not implemented fully yet.

1. Help the spy escape in Protectors quest escape and tell Silas about it.
2. Help Hanson find the traitor and then deal with the traitor for hanson.
3. Tell info you got from Hanson to Silas.
4. Help Silas with the plan (not added yet)

Whether it will lead to a truce or not, it's something we don't know yet. Also there is going to be a large conflict related to the Machine in the very near future anyway (added somewhere later this year) where the enemy Habitat factions will try to steal the Machine from you, so it is uncertain if peace can be achieved for long.

Cheers, very interesting. Hope we can do a peace thing
Vince  [developer] Feb 28, 2023 @ 8:01am 
The machine will make the Habitat faction of your choice reign supreme, but if you give it to the monks instead, then peace is on the table (via the steps outlined above).
You only get to the Monks after promising the Machine to a habitat faction though - which implies a sort of betrayal option coming... - interesting.

I mean: you already hinted that the faction companions are so strong to be able to keep you in line / pose a viable threat.
Vince  [developer] Mar 1, 2023 @ 4:16am 
Originally posted by stadtpark-hartmut:
You only get to the Monks after promising the Machine to a habitat faction though - which implies a sort of betrayal option coming...
In the next update.
bobbie046 Mar 1, 2023 @ 2:58pm 
Cheating the Monks, might well end with the team finding out just how badass Azrael is. Being named after The Angel of Death, that could well be very unpleasant, Still on the bright side, being silent he won't gloat as he rips off ur arms and legs.
talionthered Mar 1, 2023 @ 7:54pm 
Can you develop a new "independent" faction? I felt that was where the grand alliance between Jonas, Stanton, Moe Jackson, and (possibly) the Grangers was going.

They wouldn't be as powerful as the main factions or the monks, but they'd be strong enough to hold a substantial portion of the ship all the way to the gates of the Habitat.

EDIT: And now that I think about it, the Covenant just might align themselves without joining, if you've proven to be a truly strong ally.
Last edited by talionthered; Mar 1, 2023 @ 7:55pm
tymon2701 Mar 2, 2023 @ 1:36am 
Originally posted by talionthered:
Can you develop a new "independent" faction? I felt that was where the grand alliance between Jonas, Stanton, Moe Jackson, and (possibly) the Grangers was going.

They wouldn't be as powerful as the main factions or the monks, but they'd be strong enough to hold a substantial portion of the ship all the way to the gates of the Habitat.

EDIT: And now that I think about it, the Covenant just might align themselves without joining, if you've proven to be a truly strong ally.
If you give the Machine to ECLSS then free settlements coalition could possibly become an additional power faction on the Ship, however the unstable nature of the alliance of multiple people with different goals and ideals might not survive the clash against a full-scale attack of one of the Habitat factions if it happens.

Covenant is probably not very likely to join any sides, they are very secluded, mostly isolationist society and do not take kindly on non-mutants.
Vince  [developer] Mar 2, 2023 @ 4:21am 
Originally posted by talionthered:
Can you develop a new "independent" faction? I felt that was where the grand alliance between Jonas, Stanton, Moe Jackson, and (possibly) the Grangers was going.
At best you can do an untested alliance (that may or may not fall apart under fire).
bobbie046 Mar 2, 2023 @ 9:30am 
There have been several comments about the covenant joining an alliance. I don't see it, not in your wildest dreams. If infact the ship does land (crash) on the planets surface, which has been heavily alluded to being the actual games ending, one person who will seriously affected is the Great Mother. The engines will be pretty much redundant, which means basis for the Great Mother's control, authority and power over the Heart and the mutants simply evaporates. Didn't strike me as someone who would simply fume while that happened. In my game we is already contemplating honking off the monks. enter Azrael and an unknown number of PEACEKEEPERS, that the monks have been creating for who knows how long. Then the Great Mothers a bunch of busy bodies are about to turn her entire power structure into Scotch Mist, I'd expect to be prepared to welcome mutant lackies right the heels of Azrael or even at the same time determined to also enter into hostile negotiations. An ancient chinese curse "May you live in interesting times" would appear to be about to happen to the MC and his team, in the near future. Isn't it exciting.
tymon2701 Mar 2, 2023 @ 9:46am 
Originally posted by bobbie046:
There have been several comments about the covenant joining an alliance. I don't see it, not in your wildest dreams. If infact the ship does land (crash) on the planets surface, which has been heavily alluded to being the actual games ending, one person who will seriously affected is the Great Mother. The engines will be pretty much redundant, which means basis for the Great Mother's control, authority and power over the Heart and the mutants simply evaporates. Didn't strike me as someone who would simply fume while that happened. In my game we is already contemplating honking off the monks. enter Azrael and an unknown number of PEACEKEEPERS, that the monks have been creating for who knows how long. Then the Great Mothers a bunch of busy bodies are about to turn her entire power structure into Scotch Mist, I'd expect to be prepared to welcome mutant lackies right the heels of Azrael or even at the same time determined to also enter into hostile negotiations. An ancient chinese curse "May you live in interesting times" would appear to be about to happen to the MC and his team, in the near future. Isn't it exciting.
The Ship is too big to land (at least per Faythe words). If it crashed in one piece it would probably kill everyone.

But yes, there is zero reason for Covenant to become buddies with other factions.
talionthered Mar 2, 2023 @ 8:44pm 
Originally posted by bobbie046:
There have been several comments about the covenant joining an alliance. I don't see it, not in your wildest dreams. If infact the ship does land (crash) on the planets surface, which has been heavily alluded to being the actual games ending, one person who will seriously affected is the Great Mother.

Given that the Great Mother might face her own mutiny even when the engines are everything, her power will be quickly curtailed in orbit. But I'd bet the Covenant have been planning for the colony. Maybe they have all sorts of useful tech skills. Maybe they're planning to go native. I can't say, but none of the Shipborn factions are going to be exactly as they were even two years after landing.
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Date Posted: Feb 28, 2023 @ 6:47am
Posts: 12