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Looks like a fine start btw
Thanks.
On a more serious note, is there a design element you purposefully shifted away from since AoD? As in, something you changed by design, not because of technical limitations/budget.
Not supported at the moment.
See above. The engine supports Mac but we don't have the resources to do it right now. We'd like to release the game on Mac and Linux but it's not something we can promise at the moment, because we've never done it before and don't know what's involved.
Hopefully. We'd like to do more there but it's not something we can promise at the moment.