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I mean... seems like pretty bleak world in the ship from the store description and showing how life literally goes on would probably be very important.
Theres a reason why the romances in the Terminator series or even in the Metro series are so powerful in the story.
Similarly, we don't have psionics in the game not because we dislike the idea but because our programmer wouldn't have time to implement it. It applies to every aspect of the game.
How about EVAs, are they an option on the Spaceship? I'd rather jump off the shell to experience the vastness of space(my job requires it, I'd imagine) than have something as trivial as <put features that take time to implement>.
Like romances it's not an impossible task, but it's a task outside our limited scope.
As for your character, you aren't a crew member but a passenger.
me too
I think that it also helps to get invested into the characters if they tell you interesting stories and romance options are basically a checklist to archive your goal (romance), too.
Yeah but the reward is a bit more interesting than money or items. Whatever the typical reward for a quest is.
To me what makes an interesting game is what can you do when you have all the upgrades, skillpoints, items, money? There are so many games where that is the end goal and there's nothing else to do. That's why I view romance options as an easy way to add interesting variety. It's not just more xp/money/items.
Well because this is an rpg. Role-playing-game and the role I would play is a guy who tries to seduce people for my own entertainment. By not having that I am immediately limited in my roleplaying.
I think you're putting a lot of effort into assuming what the bare minimum would be needed to get away with a romance option. You could just have 1 character, perhaps name them Vi so you don't even need to describe their gender lol, then write a few paragraphs of dialogue and make only 1 dialogue option matter in whether or not romance occurs lol. I agree it would be nice to have an intricate romance subplot but it seems like it's pretty late into this game's development to add such a thing.