LEGO® MARVEL Super Heroes 2

LEGO® MARVEL Super Heroes 2

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Ramzes Nov 15, 2017 @ 10:59pm
PC controls SUCK
I'm sorry but this is just LAZY port. LEGO PC controls were always clunky but NOT LIKE THIS. I mean seriously... Left pad stick prompts? Did you even check this PC port state before release? GOOD GOD.
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Showing 1-15 of 25 comments
XBL Laberbacke Nov 15, 2017 @ 11:02pm 
Get a controller.
Ramzes Nov 15, 2017 @ 11:06pm 
Originally posted by XBL Laberbacke:
Get a controller.
Telling a PC player who bought copy for the PC because he plays only on his PC is like telling a console player to buy a gaming mouse and keyboard for his shooter games. If I wanted to play with a controller I would have bought the game on Xbox.
XBL Laberbacke Nov 15, 2017 @ 11:56pm 
Oh, no. Not a controller...

Seriously, not everything works best with a mouse. You wouldn't play a rhythm game without a plastic guitar either.
It's not a lazy port...Control wise, it's basically a 3D platformer with complex mechanics. Keyboard keys are mechanical or hardwire digital, you're not gonna get the sweet spots for analog stick... just like you can't get a trigger feel from a controller for a racing racing game. To give a more specific example on this game: Lightly holding an analog in any direction with Spiderman or Spiderman Noire allows them to sneak, there's no way to do this using keyboard because keys aren't pressure sensitive.

If you're talking specifically about the icons alone, maybe they could have fixed that. Idk, honestly, I couldn't stand playing games like this or hollow knight with keyboard or mouse. Controllers are just way more accurate so maybe that's why the devs assumed this role, perhaps they thought the pc community would have this knowledge before playing the game. That is just my opinion though.
wicked lester Nov 16, 2017 @ 12:51am 
What a load of bs. It is a lazy port. I've played 16+ lego adventure games, all with a keyboard, and they all play fine, well, playable. This one, however, incorporates the awkward cycling wasd, has the no input bug, the swinging controls suck.

And yeah, I'll use a controller for lego games when console users use a mouse to play their shooters. Like Ramzes, if I wanted a controller, I'd own a console.
The past Lego games always had some issues with flying characters, driving/piloting vehicles and camera angles. I, too, am experienced in Lego games. As I said before, this game has more mechanics which makes it more complex. You're talking about the time manipulation mechanic right? Which requires you to what on keyboard? On controller, you just move the analog stick either clockwise or counter-clockwise.

Just because someone is on pc, doesn't mean every game should be playable with mouse and keyboard. In fact, there are games on Steam that require a controller to play - and they are amazing games. The fact of the matter is that controllers will always be more accurate and suitable for these platformer games like this, not to mention how awkward qte's feel on a keyboard vs controller. There really isn't an argumentfor that other than "I want to use my keyboard and mouse, I don't want to use a controller".

I use mouse and keyboard for Crpg's and that's about it. Some games just work better with controller, dome games work better with mouse & keyboard... no matter how hard we try to justify personal preferences or wants.
Ramzes Nov 16, 2017 @ 1:50am 
Originally posted by XBL Laberbacke:
Oh, no. Not a controller...

Seriously, not everything works best with a mouse. You wouldn't play a rhythm game without a plastic guitar either.
Dude stop justifying those kind of practices! I don't buy a PC game to play it with a controller. I buy PC game and I expect it will work FOR PC CONTROLS, not console controles. I don't care if a game was build specific for controller. If a game comes into PC platform it has to have basic stuff of this platform which means PC CONTROLS. If a PC game doesn't have it then IT's a lazy ass port from consoles and devs don't gave a crap about that.
Have you ever seen a PC software that came into consoles and not having designed controls for that specific platform? What if that happens? You gonna tell console players that they should plug in a keyboad na mouse? NO!
XBL Laberbacke Nov 16, 2017 @ 2:09am 
Gamepads are PC controls. The name "gamepad" was even invented for a PC-only product of the company Saitek.
Last edited by XBL Laberbacke; Nov 16, 2017 @ 2:11am
It is pretty lazy, I have a Xbox controller but the person who plays with me is rubbish with the KBM so I have to use it. Not a problem in the levels but open world driving for example is pretty lame, jump to go forward and special to go back, they couldn’t even be bothered to allow separate vehicle controls, W to go forward and S to go back, I actually like driving with WASD it reminds me of the old open world games.

The game can be better with a controller but shouldn’t be awkward without one.

Singe Moisi May 20, 2018 @ 11:40am 
Agreed, I have played all LEGO games so far with mouse/keyboard combo with no problem whatsoever when it comes to the controls. I can't believe they've gotten worse at this.
globefish23 May 28, 2018 @ 5:20am 
Originally posted by Ramzes:
Originally posted by XBL Laberbacke:
Get a controller.
Telling a PC player who bought copy for the PC because he plays only on his PC is like telling a console player to buy a gaming mouse and keyboard for his shooter games. If I wanted to play with a controller I would have bought the game on Xbox.
You should get this controller/console stereotype out of your mind.

PCs have always had the versatility to use whatever input method required or desired.
In fact, in the 1980s, home computers like the Atari or Commodore had their own dedicated joysticks (which are now classics), derived from the arcade machines.

Even complete DIY controllers and custom drivers are no problem.
The right tool for the job.

And even if I don't like this silly elitism:
Welcome to the PC master race!
thehunterator Jun 1, 2018 @ 7:37am 
Originally posted by Ramzes:
Originally posted by XBL Laberbacke:
Get a controller.
Telling a PC player who bought copy for the PC because he plays only on his PC is like telling a console player to buy a gaming mouse and keyboard for his shooter games. If I wanted to play with a controller I would have bought the game on Xbox.


I play with a controller on my pc, and I like the feel of a controller, but I don't want to spend like $300 on a console, I just don't need any new tech, since games on pc probably look the best depending on your computer.
Baba Yaga Jun 5, 2018 @ 6:21am 
idk how you dont have a controller for pc since a lot of games play like ♥♥♥♥ with mouse and keyboard like racing games and most 3rd person games that are not shooters.
Samakin Jun 11, 2018 @ 11:55pm 
I've never seen PC controls to be KeyBoard and Mouse. The thing about PC is you have the freedom to pick between so many play styles with controllers, etc. That's not to say that PC port's shouldn't have good controls with KeyBoard and Mouse, but don't act like a console controller is bad to use on the PC/there only for consoles!
Kannarm Jun 15, 2018 @ 10:52am 
Why even argue with these people? If they want to be stubborn and kling to mouse/keyboard, let em. I guess they simply don't understand that keyboard, mouse, controller, joystick, hitbox, etc. etc. are all "3rd party" equipment. Nothing is more "right" for gaming than others.
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Date Posted: Nov 15, 2017 @ 10:59pm
Posts: 25