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I dont mind enimies having armors to make it less boring but dont put them in missions where you dont have a charactor with the ability to break them. Some of the boss battles were pretty cool while others were boring doing the same thing over and over. Wouldve like it if the game lets you build creative things to take down the boss instead of beating is over and over only to make it go in to invulnarable mode with 1 health.
The health bars are not a big issue as long as the enimies go down quickly and enimies cant hit big figs across the room. And F%#$ that character swapping system where every time you swap a character it oes a team up move and so hard to swap to the correct character you need so everytime you swap you swap to the unflyable captain america at the bottom of the freaking level and the character you made progress with come straight down like a lil bih.
That character team up issue (if you're having it frequently) can be fixed by turning off that specific Extra brick. It wasn't too bad before I had it and turned it on, but afterwards it was aggravating.
I also agree it's better if you fight them then you need to build a object while they laugh in the background before continuing the fight and repeat.
The air battle with Zemo, Star-Lord and Captain America is the only boss battle I can remember that I actually enjoyed.
At least the fighting is not as tedious as in Avengers, in which you have to use these drawn-out special attacks all the time to defeat basic enemies (or hit them a hundred times with your standard punch). Though now you have these annoying boss battles all the time... ugh...