Golem
[SOLVED 20-06-07] Issue with the scenery block acheivements
I had the game early for review, and the two scenery block achievements won't unlock no matter how many of them I interact with. If you need my save just let me know. I think the issue exists simply because I played it when there were still bugs in it.
Last edited by darkmikasonfire; Jun 7, 2020 @ 1:10am
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Showing 1-14 of 14 comments
darkmikasonfire Oct 3, 2018 @ 3:53am 
I tried again after this most recent update that just came out today and I now have 2/3 and 2/8 for the scenery block achievements so yay it seems to have fixed it time to get get a 3rd to see if the first one pops. will report back with an update later.

---Update18-10-02---
Got the 3/10 not sure which 3 it counts but meh I'll just have to find the rest of them again lol. all that matters is I can finally 100% this one woot.


---Update 18-10-03---
So I found them in levels 1, 2, 4, and 6; I'm now in level 7 again, but it's still sitting at 3/10 and it should be 4/10.
Last edited by darkmikasonfire; Oct 3, 2018 @ 4:34pm
Look Dec 1, 2018 @ 8:21am 
did you found all yet? i can say i found 1 @ level 1 and 2 @ level 2, 0 @ level 3, 1 @ level 4 (work in progress)

level 1
https://steamcommunity.com/sharedfiles/filedetails/?id=1579641284

level 2
https://steamcommunity.com/sharedfiles/filedetails/?id=1579643057

https://steamcommunity.com/sharedfiles/filedetails/?id=1579644059

level 4
https://steamcommunity.com/sharedfiles/filedetails/?id=1579644943


btw. where is the savegame folder (windows)? Or the savegame name…"?

p.s. The little achievement (found 3 stones) drops here not after i found the third stone, it drops with the big chain achievement - dont know why. But the game saved the fourth stone without saving the level progress (i skiped it manually). I have 4/10 in the steam stats (@ the moment)...
Last edited by Look; Dec 1, 2018 @ 12:17pm
darkmikasonfire Dec 1, 2018 @ 7:30pm 
Originally posted by Look:
did you found all yet? i can say i found 1 @ level 1 and 2 @ level 2, 0 @ level 3, 1 @ level 4 (work in progress)

level 1
https://steamcommunity.com/sharedfiles/filedetails/?id=1579641284

level 2
https://steamcommunity.com/sharedfiles/filedetails/?id=1579643057

https://steamcommunity.com/sharedfiles/filedetails/?id=1579644059

level 4
https://steamcommunity.com/sharedfiles/filedetails/?id=1579644943


btw. where is the savegame folder (windows)? Or the savegame name…"?

p.s. The little achievement (found 3 stones) drops here not after i found the third stone, it drops with the big chain achievement - dont know why. But the game saved the fourth stone without saving the level progress (i skiped it manually). I have 4/10 in the steam stats (@ the moment)...


No I haven't found any more than the ones I listed, I'm pretty sure there's 1 on each level since there seems to be the same amount of scenery blocks as there are levels in the game.
Look Dec 2, 2018 @ 12:55am 
Maybe, you have found your savegame, so you can open it with a hex editor or a with notepad. With a little bit luck, you can see the data structure and see witch level had stones.

I dont have found my savegame and dont want to use the process mon to find it.
Look Dec 2, 2018 @ 5:06am 
holy crap, what a unusual savegame folder, not in appdata, not in steam/userdata or steam/common/golem, not the registry, not in my documents, nope, the game saves in "C:\Users\YourWindowsAccountName\Saved Games\Golem", you found here the file:

Common.GolemProgress

and the manually initiated saves (in level progress) like:

named.GolemSave


anyway, i find a specific hint in GolemSave files (used notepad++ to see it), that use the codeword "block", tragically it doesnt help. in the other file, called Common.GolemProgress, you find specific section for "DoneBlocks", "DoneChains" and "DoneMurals" (true ending???).

"DoneBlocks" have a data structure (use a hex editor to see it), every level had seperator marks and the value in the marks say, stone found, no stone found and had a stone in it - i think. my problem is my own progress, so stay tuned.


so you can NOT do this - save in every level manually, then open up that file with a notepad and see, is the codeword used or not. level 1 had "block" in it, level 4 had "block", but level 2 NOT and you found there 2 of them. i have tested out, data change in savefile with and without stone activated? nothing happens.

so only the Common.GolemProgress Data Structure can you give a hint, had a level stones/blocks or not and it is the only savefile that counts your progress.

oh btw. when you do this, remember you can make screenshots and post the block position here ;-).
Last edited by Look; Dec 2, 2018 @ 7:36am
Look Dec 2, 2018 @ 10:15am 
So i used notepad++ to see in the level files. I think the phrase for the relevant blocks is „blocktoy“ - the problem is, you found this only in level 1, 2, 4 and broken in level 6 (because you found toyblock and not blocktoy + no initprocess @ start.lua). The thing is, after level 6 i dont find no relevant „block“ phrases in the level files, did you found a block in level 7 or higher?
Last edited by Look; Dec 3, 2018 @ 4:10am
MakapoH Dec 2, 2018 @ 1:28pm 
I'm too bad in pixel hunting. Can someone do guide for this?
Look Dec 3, 2018 @ 12:57am 
Look up, 4 screenshots in this thread, click on the thumbnail and you have a big picture. The cursor is hovering over the stone, the stone is glowing and i have wrote a short description - not enough?

Btw. I think this achievement is broken, because you need 10 stones, but you can only find 5. one is, i think, broken too, the other had a problem which stone you click first in the level.
Look Dec 3, 2018 @ 6:46am 
https://steamcommunity.com/sharedfiles/filedetails/?id=1581526480


so this one is the broken block, it doenst count, because the script to do that is not integrated in the level files (start.lua no line like "initblocktoy("blocktoy01", "blocktoy01_1", vec2d(1,0))"; and in the level06.fi file you found only this line "toyblock_columnð<º±úð<À", nothing more, wrong name and no other lines that does things like "blocktoy01ð<À" and "blocktoy01_linkxyzð<À0´").

that was all, in the other level files from level 7 - 10 you found no blocktoy stuff.

Last edited by Look; Dec 3, 2018 @ 6:47am
MakapoH Dec 5, 2018 @ 12:33am 
Thx a lot for your work. I guess we just need to wait then.
darkmikasonfire Feb 9, 2019 @ 2:20am 
Originally posted by Look:
https://steamcommunity.com/sharedfiles/filedetails/?id=1581526480


so this one is the broken block, it doenst count, because the script to do that is not integrated in the level files (start.lua no line like "initblocktoy("blocktoy01", "blocktoy01_1", vec2d(1,0))"; and in the level06.fi file you found only this line "toyblock_columnð<º±úð<À", nothing more, wrong name and no other lines that does things like "blocktoy01ð<À" and "blocktoy01_linkxyzð<À0´").

that was all, in the other level files from level 7 - 10 you found no blocktoy stuff.

since there's 10 of blocks and 10 levels I'm going to say there's one in each level.
Look Feb 10, 2019 @ 9:55am 
in level 2 you have 2 of them, so no, not every level has only ONE. but hey, what ever you say, find them, catch them all, make and post the screenshots...
darkmikasonfire Jun 7, 2020 @ 1:05am 
I contacted the group and they just removed the achievement. You should have 13/13 now.
Look Jun 9, 2020 @ 8:58am 
perfect
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