Car Mechanic Simulator 2018

Car Mechanic Simulator 2018

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Mar 3, 2022 @ 11:55pm
Patch 1.6.8.hf1
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Showing 1-11 of 11 comments
Fusion Jack Mar 4, 2022 @ 12:22am 
Wait. Wheeler Dealers DLC is upcoming???
Last edited by Fusion Jack; Mar 4, 2022 @ 2:48am
yuk Mar 4, 2022 @ 6:06am 
Originally posted by Броненачальник:
Wait. Wheeler Dealers DLC is upcoming???
Canceled by the Discovery.
Last edited by yuk; Mar 4, 2022 @ 6:06am
FredMichalBear Mar 4, 2022 @ 6:30am 
Zephyr K-Series has some issues.
It seems the body and body parts are too much on the front.
I can tell by flying license plate (rear), license plate inside the bumper (front), flying steering wheel and rear bench clipping through the window... and wheels that are off centered.

Please fix the body (and parts) position!

Btw, thanks for the patch. :)
Last edited by FredMichalBear; Mar 4, 2022 @ 6:32am
Mardoin69 Mar 4, 2022 @ 9:24am 
Originally posted by FredMichalBear:
Zephyr K-Series has some issues.
It seems the body and body parts are too much on the front.
I can tell by flying license plate (rear), license plate inside the bumper (front), flying steering wheel and rear bench clipping through the window... and wheels that are off centered.

Please fix the body (and parts) position!

Btw, thanks for the patch. :)

Sometimes parts do that....where they look disconnected or placed wrong. But, then save and exit to main menu and continue your game. When you get back in shop, the car will appear assembled properly.

If that's not the case, and the car config was a bit tweaked after they compiled it, you could make a copy of the config.txt and body.txt, rename them to config1.txt and body1.txt (or whichever number comes after the last one in sequence.) Next, edit the config1.txt and add in a suffix name....something like R/T or whatever. Then save it. Now you can hit play in steam library and select Car Editor. Load the Zephyr then open the drop down list and load the R/T model......or whatever suffix name.....and go to work on it moving all the parts back into their proper positions......be sure to click save as you get each part properly placed so that you don't lose progress if it accidentally closes out on you for whatever reason.

Now, you can still do the file verification in steam and your new config file won't get messed with. Then just ignore the original cars in auction / junkyard....etc... and find the model you created instead. Problem solved. I do it with a LOT of cars myself.
princecraft2009 Mar 4, 2022 @ 2:59pm 
il va me manquer le dlc de wheeler dealers dlc qui est pas installer encore il a toujour une petit -
THE BEST FALL Mar 4, 2022 @ 7:08pm 
Really nice game devs. Congratulations for the amazing work. Please, when the platinum pack will be updated? For now it doesn`t include the new DLC, could u update the steam store? Thanks :)
Teddy_lebt Mar 5, 2022 @ 12:55am 
Originally posted by Mardoin69:
(...)
If that's not the case, and the car config was a bit tweaked after they compiled it, you could make a copy of the config.txt and body.txt, rename them to config1.txt and body1.txt (or whichever number comes after the last one in sequence.) Next, edit the config1.txt and add in a suffix name....something like R/T or whatever. Then save it. Now you can hit play in steam library and select Car Editor. Load the Zephyr then open the drop down list and load the R/T model......or whatever suffix name.....and go to work on it moving all the parts back into their proper positions......be sure to click save as you get each part properly placed so that you don't lose progress if it accidentally closes out on you for whatever reason.

Now, you can still do the file verification in steam and your new config file won't get messed with. Then just ignore the original cars in auction / junkyard....etc... and find the model you created instead. Problem solved. I do it with a LOT of cars myself.
Have you loaded the Zephyr K-Series into the editor? Do it and you'll be unpleasantly surprised!
I was about to write the same thing: "Just load it into the editor and fix it". But before I did, I was trying for myself and had to realize, that these issues can't be fixed in the editor, unfortunately.

It's just as @FredMichalBear wrote: the entire body has been moved towards the front a few cm (or inches, if you prefer). You can see it in the wheels and wheelarches, that are asymmetrical, or the rear bench, that's clipping through the rear window, or the license plates, the rear is hanging in mid air, while the front is sticking inside the bumper.

edit: Yes, they can be changed, look below...
Last edited by Teddy_lebt; Mar 5, 2022 @ 8:42am
Teddy_lebt Mar 5, 2022 @ 8:25am 
Me again...
I didn't realize, that it is relatively easy, to move the suspension. So after I did that, I also moved the other stuff forward by about the same amount, now the car looks somewhat presentable.

So if you do, what @Mardoin69 wrote above and create a config1.txt,
open this new file with a text-editor, copy and paste this into it (you don't even need to launch the editor, then):
[0_main] carVersionName= model=model.fbx rotation=0,180,0 rustMask=rust.png scale=1 [1_other] allowedPlaces=Order.12,Shed,Junkyard,Auction,Salon cx=0.3 doorAngle=70 lifterArmsAngle=40 lifterArmsRise=0.13 rightHandDrive=False rpmAngle=-26 rpmFactor=0.28 speedoAngle=-27 speedoFactor=0.96 suspTravel=0.2 transmissionType=RWD weight=2300 year=1960 [2_suspension] forceScale=-1 forceScaleRear=-1 frontAxleStart=1.9 frontCenterSet=#FrontCenterShort frontLeftSet=#FrontRightDoubleWishbone frontRightSet=#FrontRightDoubleWishbone frontSpringLength=0 frontTrack=1.534 height=0.045 heightRear=0.06 rearCenterSet=#RearCenterLeafPowered rearLeftSet=#RearRightSolidDrumPowered rearRightSet=#RearRightSolidDrumPowered rearTrack=1.616 sidesFlip=1 wheelBase=3.327 [3_wheels] frontWheelMaxSize=5 rim=rim_133 rimSize=15 tire=tire_vintage_wall2 tireSize=75 wheelWidth=235 [4_wheels_rear] rearWheelMaxSize=5 rim=rim_133 rimSize=15 tire=tire_vintage_wall2 tireSize=75 wheelWidth=235 [5_interior] bench=bench_bowen2 bench_front=bench_bowen1 bench_frontPos=0,0.1409,0.156 bench_frontRot=270,180,0 bench_frontScale=0.8 benchPos=0,0.2686,-0.509 benchRot=270.0198,180,0 benchScale=0.8 seatLeft=#Dummy seatLeftHeightMod=0.9 seatLeftPos=-0.428,0.2185,0.2208 seatLeftRot=0,270,0 seatRight=#Dummy seatRightHeightMod=0.9 seatRightPos=0.3925,0.066,-0.11 seatRightRot=0,270,0 seatScale=0.9 wheel=steering_wheel3 wheelPos=-0.4022,0.6927,0.616 wheelRot=349.332,180,0 wheelScale=1.1 [6_engine] position=0,0.4007,1.567 rotation=2,0,0 scale=1.300002 swapoptions=engine_v8_stary,engine_v8_stary_2carb type=engine_v8_stary [7_driveshaft] length=2.068 position=0,0.06,-1.126 rotation=1.17,270,5.171 scale=1.1 type=#Driveshaft [8_logic] globalCondition=0.4,0.6 panelsConditions=0.05,0.6 partsConditions=0,0.7 uniqueMod=1.5 [9_exterior] licensePlateFront=#LicencePlate licensePlateFrontPos=0.001,0.2106,2.678 licensePlateFrontRot=10,0,0 licensePlateFrontScale=1 licensePlateFrontTex=California licensePlateRear=#LicencePlate licensePlateRearPos=0,0.2768,-2.615 licensePlateRearRot=0,180,0 licensePlateRearScale=1 licensePlateRearTex=California [dials] dialname=Licznik_Zephyr rpm_max=7000 rpm_max_angle=257 rpm_min_angle=26 speed_max_angle=247 speed_max_kph=230 speed_min_angle=17 [parts0] name=#FuelTank position=-0.039,0.3687,-2.222 reflection=False rotation=0,0,0 scale=1 [parts1] name=#RadiatorOld position=0.013,0.3867,2.293 reflection=False rotation=0,0,0 scale=1.1 [parts2] name=#BrakePump position=-0.4166,0.6103,1.245 reflection=False rotation=0,354.5,0 scale=1 [parts3] name=#Battery position=0.7142,0.546,1.406 reflection=False rotation=0,90,0 scale=1 [parts4] name=#Exhaust_V8Old_C position=-0.007,0.456,1.584 reflection=True rotation=359.542,0,0 scale=1.35 [parts5] name=#Exhaust_V8Old_C position=0.005,0.4563,1.584 reflection=False rotation=359.542,0,0 scale=1.35 [parts6] name=#Downpipe_v8_stary-1 position=0.0001,0.4032,1.56 reflection=False rotation=0,0,0 scale=1.3
and save the file as config1.txt

In the original config.txt, you should change the line
allowedPlaces=Order.12,Shed,Junkyard,Auction,Salon
to
allowedPlaces=
to deactivate the messed up original car. (You could also just overwrite the original file and not create a new variant, but I wouldn't do that.)
Since it's unnecessary to edit the bodyconfig1.txt, you're good to go now.
Last edited by Teddy_lebt; Mar 5, 2022 @ 12:07pm
Mardoin69 Mar 5, 2022 @ 12:03pm 
Also.....to add with your guys work....I felt that the car was out of scale. If you look at it compared to the SCEO Roamer....it really shows. If you compare it with the Luxor Bowen....it's not as noticeable so, I adjusted scale to be closer to the Bowen. I'm thinking the Roamer may need a slight upscaling--scale=1.04.

Anyway....I feel like setting Scale=0.97 (under 0 Main) really improves it.
Obviously, this would mess up your alls settings work a bit. I plan to edit mine based on this scale.....and give it suffix name Continental....cuz that's what it is.

Note* I originally couldn't see how it was messed up cuz the DLC wouldn't work for me till they patched it.
Also, I experimented with different scales.....0.95 started looking a bit too small imo. But, anything between 0.95 and 0.98 should look sized right in comparison to the rest of game cars.
Last edited by Mardoin69; Mar 5, 2022 @ 9:36pm
Red Dot Games  [developer] Mar 7, 2022 @ 2:17am 
looks messy, I will forward this to developer of dlc
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