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D:\Steam\steamapps\common\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars
Look for "uniqueMod=xx" change the modifier there to higher or lower. It is under the [8_logic] section.
2. Yep, there are several tutorials here how to do that. If I am understanding correctly. You want to use Car A with Engine A but also have Car A with Engine B and have both in game. That is how I am understanding it anyhow. That can be found in the pinned topic in these forums on the first page. Titled "How to have two versions of the same car in CMS 2018"
2. No, what i mean is can i replace a original game car with a addon car
(for example replace Salem Spectre Fastback with Ameisin's Chevrolet Camaro Z28)?
There are 44 cars in the game (40 "wanna be like..." cars and 4 original licensed). If we have 40 new created cars from some modders we could have a really cool game.
Well damn, now I might have to do it to actually see how that would all work out.
uniqueMod -- this will adjust the cars overall price every where just need to set it to suitable price that you would like it to be
Also this what modders Q&A section is for
http://steamcommunity.com/app/645630/discussions/1/1473096694452448581/