Car Mechanic Simulator 2018

Car Mechanic Simulator 2018

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Fulysic Jan 30, 2021 @ 5:19pm
CMS 2021 discussion thread
Hi CMS community

This is a thread for CMS 2021 discussions only, any new thread or none related content will be deleted.


Regards
RDG team
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Showing 1-15 of 223 comments
Darth Woras Jan 31, 2021 @ 12:47am 
Im quite concerned that CMS21 wont be as much of a leap like 15 to 18.
I do like new cars, always great to see that.
Liquids are nice, tho I dont see any hoses to connect, yet :D

But the main question is.....will Red Dot team allow actual car tuning and modifications in 2021? Remember Total Modifications from CMS15? I want that back.

The EXTREME engine swaps, extreme suspension options.
But we will see.
schlockie Jan 31, 2021 @ 3:12am 
I don´t think that the name CMS21 will stay. Like last time you´ll have to change it to cms22 or 23. ;) Maybe you should give it a name like CMS- Youngtimer. In my opinion there must be much more gameplay in it. Like a preview of tire sizes, changing colour and repairing of interrior or lights. Changing height of the car. Cleaning, sandblasting and repairing deformations. An online possibility to swap, buy and sell parts. an online accleration contest. A selling place to show and sell cars. Much more tuning parts. Liquides and hoses are not my maine interests. This only a short fun. The fun is to see in the beginning a rusty dirty piece of ♥♥♥♥ and turn it into a beauty and than share it.
SkinGravel Jan 31, 2021 @ 4:10am 
Can't wait to see more. I sure would like to see a lot more liveries, and the option to tint windows. Everything you all said sounds good, too.
TSOUSA2091 Jan 31, 2021 @ 4:35am 
In addition to what has already been said, I think it would be interesting to start with an empty garage.
And go shopping for equipment and configuring the garage according to the will of each one.
Another thing that I think is missing from CMS18 is the directional alignment.
And in my view the multiplayer aspect is very important
Red Zero Jan 31, 2021 @ 4:51am 
Fluids being added (finally) is a good step. But hoses and wiring looms also need to be rendered. The argument that its too much muddle under the hood is lame. This is what car mechanics is all about, dealing with the many wires, pipes, hoses, fluids etc.
Also rusty bolts often need to be heated up before they come out, this should also be rendered into the Simulation.
More attention to detail, might win this game over, if not, it will be much of the same. I will wait for YouTube reviews before I buy and they had better hit the mark...just saying.
SkinGravel Jan 31, 2021 @ 6:16am 
That would be awesome, too. Would be cool to see a torque wrench, but that would probably impede the game flow.
SkinGravel Jan 31, 2021 @ 6:21am 
Originally posted by Fulysic:
Hi CMS community

This is a thread for CMS 2021 discussions only, any new thread or none related content will be deleted.


Regards
RDG team

Btw, thanks for posting. Looking forward to more.
sw-s_01 Jan 31, 2021 @ 6:30am 
I hope that this one has some colour presets to select as well as the adjustable pallet option to make painting cars more accurate and direct.
Last edited by sw-s_01; Jan 31, 2021 @ 6:31am
Ploert Jan 31, 2021 @ 11:47am 
Playway has some games with good usefull applications in CMS. What is up with "Car detailing simulator", "Junkyard simulator" and "Car Trader Simulator". If they add (parts of) these in a next CMS with actually decent tuning (not adding engine parts), and make it better to play (let me just shop for a car model in position 3 or something). Then I'm game. Better driving physics would help slightly.

I'm not expecting these though so I'm doubtful i'll buy right away if at all.
Bluepeez Jan 31, 2021 @ 12:28pm 
HMMM, Very interesting!

Hopefully it will be easy for modders to port their work into the new game, would really hate for them to redo cars and start from scratch.

New cars look interesting and it seems we are getting fluids! Let's hope more mechanics like wiring are in the game too. Also really hope that junkyard cars are more beaten compared to CMS2018. I'm talking missing suspension and rims, because in 2018 only engine, exhaust, and body parts are the only things that can be missing in junkyard cars.
Girardin71 Jan 31, 2021 @ 1:17pm 
Wow a new game but if we get tuning than we need all the parts and not missing half like in CMS 18. With the modders it all depend on the game engine that they use will determine if they can port their mods to the game.
james_caveman Feb 1, 2021 @ 6:44am 
I would love to see the return of the Delorean DLC from 2015
Ratt Feb 1, 2021 @ 11:12am 
For me - if it's the same ol same ol - I won't be interested. I'm not looking for another slap some lipstick on a pig game and call it a new game. Just another mechanic game isn't what I'm looking for. I'm looking for a more all encompassing game that isn't out there.

On the engine/building side - they need more detail/parts. Not just V8 cam and V8 High Performance cam. There need to be many variations that all have different impacts on HP, Torque, car weight, etc. They have done a pretty good job w/this on the wheels/rims side of things but not on the engine/suspension parts. Every suspension is either two types. Why not have different brands/types of shocks/springs, etc that may have a slight different impact on the car.

Paints/colors - Needs to be more, need to be an easy template where modders can use to add these into the game via workshop. That would change a lot of things especially in regards to liveries.

And, there needs to be something to do with your cars once restored. Maybe a show room, weekly car shows, online auctions that people can trade rare parts or rare cars or restored cars or full motor builds, etc. This game has so much potential IF they would just put some depth into it. The gear head community is starving for a complete build, restore, race, sell, show, type of game. I think this part is one of the areas that if they dove into it, they could really push the game. After you repair a few cars and restore a few cars, it gets boring and repetitive. Most cars get restored and either sold or thrown in a garage. The driving aspect is boring and terrible. Maybe do something where each week, you have a track or two and the top ten times in each car class (based on HP or torque or some metric) wins money or a rare part or a rare livery or something in that matter. Give a purpose to the cars you are restoring.

All of this was done over 15 years ago and it's so needed today. I have many Play Way games, they have some great games in their portfolio but so many of them IMO are very limited in depth and could be so much more.
Bluepeez Feb 1, 2021 @ 1:28pm 
Originally posted by Ratt:
For me - if it's the same ol same ol - I won't be interested. I'm not looking for another slap some lipstick on a pig game and call it a new game. Just another mechanic game isn't what I'm looking for. I'm looking for a more all encompassing game that isn't out there.

On the engine/building side - they need more detail/parts. Not just V8 cam and V8 High Performance cam. There need to be many variations that all have different impacts on HP, Torque, car weight, etc. They have done a pretty good job w/this on the wheels/rims side of things but not on the engine/suspension parts. Every suspension is either two types. Why not have different brands/types of shocks/springs, etc that may have a slight different impact on the car.

Paints/colors - Needs to be more, need to be an easy template where modders can use to add these into the game via workshop. That would change a lot of things especially in regards to liveries.

And, there needs to be something to do with your cars once restored. Maybe a show room, weekly car shows, online auctions that people can trade rare parts or rare cars or restored cars or full motor builds, etc. This game has so much potential IF they would just put some depth into it. The gear head community is starving for a complete build, restore, race, sell, show, type of game. I think this part is one of the areas that if they dove into it, they could really push the game. After you repair a few cars and restore a few cars, it gets boring and repetitive. Most cars get restored and either sold or thrown in a garage. The driving aspect is boring and terrible. Maybe do something where each week, you have a track or two and the top ten times in each car class (based on HP or torque or some metric) wins money or a rare part or a rare livery or something in that matter. Give a purpose to the cars you are restoring.

All of this was done over 15 years ago and it's so needed today. I have many Play Way games, they have some great games in their portfolio but so many of them IMO are very limited in depth and could be so much more.
Well said dude, especially the part about engine and suspension variants.

An in-game livery editor would be nice to see, something akin to how Gran Turismo Sport does it where there's a community hub of different designs and logo/sponsor stickers that you can download and use on your own liveries.
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Date Posted: Jan 30, 2021 @ 5:19pm
Posts: 223