Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
712 hp is clearly just stock car for Pagani.
Most powerful engines are Paganis and V8 with supercharger.
Tempesta is not the fastest one out there, need Pagani Zonda Revolucion for that.
Best I could do with this was 1429 hp and 408 km/h (255 mph):
https://steamcommunity.com/sharedfiles/filedetails/?id=1779504900
https://steamcommunity.com/sharedfiles/filedetails/?id=1820396625
Gear ratios:
final ratio - 4.93
1 - 4.50
2 - 1.86
3 - 1.17
4 - 0.85
5 - 0.67
6 - 0.59
Best gear ratios are individual for each car and depend on the parts used. Just need to do some testing to find the best setup.
Funnily enough since you mentioned Smith 1500 you can actually do that 200 mph with tuned Smith when you replace the engine with V8 HEMI:
https://steamcommunity.com/sharedfiles/filedetails/?id=1815216803
Cheating? Maybe, maybe not. It takes some practice to know what effect these changes will have upon cars so it's far from changing the questions to suit.
I see the fact that Red Dot allows these files to be modified as a valuable part of the game. Some people prefer editing text files over using the in-game editor. It's also a quick way to add any engine to any car in the game, change wheels, tires, and sizes, add downforce, change seats and steering wheels, etc.. And the bodyconfig.txt allows us to change default body parts to performance parts supplied to us by the game developers and mod authors. Had you specified that you didn't want to edit files, I wouldn't have suggested it. But then, every edit made to cars in the (supplied for good reasons) in-game editor also modifies these files. To each their own. :)