Car Mechanic Simulator 2018

Car Mechanic Simulator 2018

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Takk806 Mar 9, 2019 @ 3:03pm
How accurate is it?
Hi,

It may seem a weird question but I was just inquiring about the accuracy of this game versus real life mechanic.

I'm genuinely having a blast doing the many tasks in this game and was thinking about if I'd like trying my hands at real mechanic jobs.

Any info would be appreciated.

Thanks!

BTW, I'm really hoping for some '07 - '08 Infinity G35 / M35 and Nissan S14 to be added as mods at one point. Fingers crossed!
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Showing 1-4 of 4 comments
GabZ ! Mar 9, 2019 @ 9:57pm 
I think the main difference is that in the game they remove the wires and tubes to give it a clean look for the engine. Oh, and of course, broken parts won't look rusty like in the game haha (unless you're dealing with a really old car). Some stuff like removing the oil filter without draining the oil first is possible in the game, but in the real life is highly not recommended. The game is good for you to have an idea of how the engine, suspension and brakes works, and also to learn how certain problems are solved. It is really realistic with many parts localizations and how the car structure is assembled, but of course the process for that IRL is waaay more complex.

IMO, if you really like it, you should try a short course or something like that. The game can teach some basic stuff but it will be better if you study correctly. I learned a LOT in this game honestly, I have been playing since the 2016 version. Getting a customer saying just "hey something is wrong with the engine, it is too weak" and spending an hour disassembling all the engine to find out what was the problem, just to find out that I only had to replace a filter, was priceless. Of course, I like to watch youtube videos about it from time to time, so this also helps to learn more.

Just to be clear, I'm by no means a mechanic! Haha far from that, I have a car and just know how it works, but rarely do something in it beyond checking the oil and filters. I just like cars and have some interest in how everything works.
Raito Mar 10, 2019 @ 7:23am 
I have custom garage where I work on cars. This game is, as GabZ posted, good at giving you idea of how things works and how are they put together.

Removed hoses & wires is the small thing compared to others, that are very different in real life of a mechanic:

- Everything on a cars suspension older than 10 years without VERY good maintenance (lubricating parts, removing rust, weekly cleaning, rust protection...) is basically rusted together. Today I spent 4 hours getting the ball joint out of the arm on Hyundai Atos. It requires to remove the whole knuckle then a lot of work on the bench to get it out.

- Most of the time you are just struggling to find out how to get something out. Like in the game, most of the parts are "red" and something is obstructing it. But unlike in the game, it is not just about finding the correct order but how to get your tools to all the bolts & stuff. Thus good mechanic is just the one, who "already knows".

- Everything in the game is held together by bolts. In reality, it is like 70%, you even need some "per engine/manufacturer" special tools.

- Diagnostics will tell you stuff like "This sensor is off, sometimes." (if you are lucky, sometimes diag acts like the car is OK when the engine makes dying noises) but that does not mean anything. Either it means that the sensor is KO or that the wiring could be bad, or in fact that it is recording off values because something different is of.

- There is more detail into everything in real life. You have to struggle with low light conditions (investing into light in your garage is very important step, on lift you do most of the stuff from underneath the car, thus regular ceiling light like in the game is useless). You have to lubricate everything, how to work with old bolts, how to recover if you fak up something (which happens all the time, even if you are doing it 1000x time, rust is a bich).

tl;dr: Game is super easy difficulty version of real life, other than that it is pretty good game to teach this stuff.
Vellari Mar 10, 2019 @ 10:45am 
Agreed, biggest thing I miss is lack of seized stuff/nothing breaks on disassembly.

Allthough I have no good ideas how to implement that in-game sensibly. Random chance of stuff breaking (to unrepairable) if below a certain percentage already?

And maybe some more subassemblies...
Last edited by Vellari; Mar 10, 2019 @ 10:47am
=M$= Oroberus Mar 10, 2019 @ 12:17pm 
Originally posted by Takk0806:
Hi,

It may seem a weird question but I was just inquiring about the accuracy of this game versus real life mechanic.

I'm genuinely having a blast doing the many tasks in this game and was thinking about if I'd like trying my hands at real mechanic jobs.

Any info would be appreciated.

Thanks!

BTW, I'm really hoping for some '07 - '08 Infinity G35 / M35 and Nissan S14 to be added as mods at one point. Fingers crossed!

It depends on what exactly you are looking. In terms of how specific parts are connected to others and what exactly is placed where and what does it do, it is pretty accurate (I've got a background in car part whole sales so ... yeah :) )

On the other hand, stuff like how damage is shown on parts isn't even close to be realistic, also some parts are completely missing (axle boots f.e.).

Also something that is far from being accurate is how easily everything comes apart, it just doesn't work this way :D

So, it's kind of a 50/50, some things are pretty accurate while others are really off or completely missing for the sake of being a video game (not a bad thing).
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Date Posted: Mar 9, 2019 @ 3:03pm
Posts: 4