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If you now in 2018 had to change body parts, you have to go to the paint booth to paint them, there will not be automatically painted in the car's former colour scheme if assembled.
Testing tools are mainly the same as in CMS2015 - but you now get additionally a tester for the tyres and a voltmeter. The test path looks a lot more professional and seems to be part of a racing track.
In CMS2018 tyre and rim are different parts now and you can change their witdh and size. You have even a battery charger so you would never buy a battery new again (except it is missing right from the start).
You have much more parking space to buy for storing you car collection. You can download workshop cars (more than 250 different ones) for free to get more variety. To buy new cars you do not need a chargeable dlc anymore and there is not only the car auciton in CMS2018, you can find cars in barns in decent state, or completely new in the car salon or as total wreckage at the junkyard.
There are some kind of mini games like the spring compressor or the wheel balancer. Some parts are more detailed and has to be put together during the assembly. Body parts now contains windows, you now can change the interior of the cars (mainly front seats and steering wheels).
And some paywall dlc like the trader dlc, the visual tuning dlc, the pick-up & suv dlc and the performance dlc are already part of the maingame or could be installed for free.
Sadly the total conversation dlc and the youngtimer dlc are not available for CMS2018.
But if you like CMS2015 and hasn't bought already all the dlcs for that one, you will love CMS2018, even if some of the controls have been changed, but I have played some hundred hours in both games and I felt like home in CMS2018 right from the start.
Thanks, I'm sold!
Just started playing, and that took me a while to figure out. I also noticed that the oil drain animation doesn't always happen, and it didn't the first time I tried it, so I kept trying to figure out what I was doing wrong.
What do you mean? I actually like the way the container positions automatically for you. I wasted a lot of time trrying to avoid spills in 2015.
The only thing I miss now in CMS 2018 is the little engine tuning game in CMS 2015, where you could get the max performance if "tuned" right (was it +14%? I dont remember). It was somehow funny.
But now we have something better - the gearbox tuning. You can spend lots of time trying to figure out the optimal gear ratios and actually see/feel the difference on the drag track. The only problem is there are no 1/4 mile times displayed after finishing the test. But it might be added.
And by the way, I dont miss the movable oil drain thingy at all. Yes, it was more realistic, but at some point it was annoying as hell. Maybe because the container was too far away, and because you could never know for sure if it was on the right spot below the car or not..
And talking about hours - I have 179h in CMS 2015 and 307h in CMS 2018. I dont remeber when I played CMS2015 for the last time. I liked it very much, but CMS 2018 is sooo much better IMO.