Car Mechanic Simulator 2018

Car Mechanic Simulator 2018

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Diabeto Dec 23, 2017 @ 5:51pm
the repair bench
ive had the repair bench unlocked for a bit and i still dont get which items i can repair does it just pick random items that you can repair do you have to lvl up? if so what lvl unlocks what
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body parts are locked untill lvl 35 iirc and parts can only be repaired aty 15% or above (batteries are repairable/chargable from any % with the battery charger) but a quick list brakes: abs pump and module, servo (booster and master cyl) caliper, caliper cylinder, brake shoe and wheel cylinder for drum brakes. engine: block, head, exhaust manifold, crankshaft, camshaft, intake manifolds-no supercharger versions, valve/cam covers, carburetor/throttle body, timing cover, clips a&b, air filter housings (for flat panel filters) not ROT A version, round airfilter 1 & 2 carb lid and base, I4 C (willys jeep) air filter base and main body and oil filter canister and lid, water pump and thermostat. gearbox: transmission not I3, clutch disc, driveshaft. suspension: NOT repairable (its shorter) shocks, bushings, coil springs, shock caps, swaybars and end links, inner& outer tie rods, again suspension list is the NOT repairables.
Last edited by Death's Bloody Hand; Dec 23, 2017 @ 7:14pm
Doc Savage Dec 23, 2017 @ 6:52pm 
There's a very nice guide available for that...
i've just gotten so used to what i can and can't repair over the course of the game its second nature. my warehouses are seprated into groups like the shop and stuffed with fully repaired parts from junkyard and barns other than the non repairable/consumable parts all my work jobs (for crates) and my personal builds parts come from the warehouse
CharlesMacro Dec 23, 2017 @ 8:41pm 
Just keep leveling up
DaveJC64 Dec 23, 2017 @ 9:50pm 
In CMS 15 I would try to repair most of the parts but soon relised it was so hit and miss with the randomness of wrcking a part and took so much time that in CMS 2018 I just can't be bothered with it, I just buy new parts the time saved means you get the jobs done way quicker and therefore make up the difference in cost many times over, so my conclusion is that repairing just aint worth the hassle.
BonPadre Dec 23, 2017 @ 10:15pm 
Originally posted by DaveJC64:
so my conclusion is that repairing just aint worth the hassle.
That is a way to play, and you are right.
But doing so, you look only to be efficient per hour played... that's a style, and with the easy money of that game, very efficient.

That beeing said, money wise, it also does worth repairing if you are after pure net incomes and not the income per hour played.

There are many ways to play the game, with none beeing really the "right" way.

I'm exactly on the opposite side, stockpiling every non repairable parts, and going into my warehouse for any parts over 35% to get parts for jobs so I don't even buy them new... and have the same payday on the job as you. hence simply maxing net incomes at the cost of efficiency per hour.

To each it's own fun, and that's the beauty of it ;-)
Merry Christmas btw
DaveJC64 Dec 23, 2017 @ 10:56pm 
Originally posted by BonPadre:
Originally posted by DaveJC64:
so my conclusion is that repairing just aint worth the hassle.
That is a way to play, and you are right.
But doing so, you look only to be efficient per hour played... that's a style, and with the easy money of that game, very efficient.

That beeing said, money wise, it also does worth repairing if you are after pure net incomes and not the income per hour played.

There are many ways to play the game, with none beeing really the "right" way.

I'm exactly on the opposite side, stockpiling every non repairable parts, and going into my warehouse for any parts over 35% to get parts for jobs so I don't even buy them new... and have the same payday on the job as you. hence simply maxing net incomes at the cost of efficiency per hour.

To each it's own fun, and that's the beauty of it ;-)
Merry Christmas btw

I usually only have a couple or so spare hours to play so much prefer to get jobs completed as quixk as possible, just don't have the time to try and fix parts real life stuff tends to get in the way of that.
Doc Savage Dec 24, 2017 @ 6:22am 
In the case of "common" parts, repairing is very efficient. It's also cost effective for big ticket items that you remove on a resto and are easy to yard pick. They are parts you're going to use and getting them on a field trip breaks up the monotony of constant "fixing".

I also have many days where I just buy the parts. The Tablet is too handy and the money doesn't matter once you clear a mil. (unless you're dabbling in overpriced mod cars) Especially true with parts that only fit a particualr car as it's a pain to have to remember what I have or dig through the terrible inventory system.

Cheers..!
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Date Posted: Dec 23, 2017 @ 5:51pm
Posts: 9