Car Mechanic Simulator 2018

Car Mechanic Simulator 2018

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What is the highest power for engines we can reach on dyno?
So what is the best car to tune?

My record is the Reptilia R2 Supercharged with 1110HP
But can any car be better with more power?
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Showing 1-15 of 31 comments
Vert Startail Nov 4, 2017 @ 4:34pm 
Originally posted by ||-Ropsi-||:
So what is the best car to tune?

My record is the Reptilia R2 Supercharged with 1110HP
But can any car be better with more power?
my best yet.

http://steamcommunity.com/sharedfiles/filedetails/?id=1190815895
Doc Savage Nov 4, 2017 @ 4:56pm 
Oooh, a Supercharge "d"...

I broke down and bought one of these from the Salon brandy new. Swapping out every available performance part is on the to do list... Curious to see if the number comes up the same.
Frost5005 Nov 4, 2017 @ 5:40pm 
I got 1385hp out of a salem spectre fastback with a V8 DOHC Supercharged and fully built in it.
Strip Weathers Nov 5, 2017 @ 1:15am 
And how do you get a supercharged in those cars? Never seen this before ^^
Doc Savage Nov 5, 2017 @ 1:25am 
The Spectre has a Supercharged Variant that pops in the Salon every once in while.

I believe the '57 Chevy is a mod. You could make a Variant of the Delray game car to have a SC engine though, and it would be available in game where ever you allow it to spawn. There are a couple guides and vids on YT that show how to do this. It's not crazy hard for basic stuff on cars with engines that share parts.
Strip Weathers Nov 5, 2017 @ 1:47am 
Originally posted by Doc Savage:
The Spectre has a Supercharged Variant that pops in the Salon every once in while.

I believe the '57 Chevy is a mod. You could make a Variant of the Delray game car to have a SC engine though, and it would be available in game where ever you allow it to spawn. There are a couple guides and vids on YT that show how to do this. It's not crazy hard for basic stuff on cars with engines that share parts.

Okay thank you, btw it would be cool to have the F1 Option like in CMS15 to swap the engines
dew1911 Nov 5, 2017 @ 2:31am 
I got a 1212bhp Ford GT Replica (V8 Supercharged) Annoying thing is it's damn near undriveable with the game physics.
Vellari Nov 5, 2017 @ 2:34am 
Originally posted by dew1911:
I got a 1212bhp Ford GT Replica (V8 Supercharged) Annoying thing is it's damn near undriveable with the game physics.

Anything past 800hp or so is just a donut machine...

To be fair, that is true in real life aswell unless a car is specifically built to match said hp (vs just dropping in a behemoth engine). Suspension, drivetrain, tires, weight distribution...
Last edited by Vellari; Nov 5, 2017 @ 2:37am
glenn52 Nov 5, 2017 @ 2:43am 
Originally posted by ||-Ropsi-||:
And how do you get a supercharged in those cars? Never seen this before ^^
A variant built in the Editor
Vert Startail Nov 5, 2017 @ 7:05am 
Originally posted by dew1911:
I got a 1212bhp Ford GT Replica (V8 Supercharged) Annoying thing is it's damn near undriveable with the game physics.


Originally posted by Vellari:
Originally posted by dew1911:
I got a 1212bhp Ford GT Replica (V8 Supercharged) Annoying thing is it's damn near undriveable with the game physics.

Anything past 800hp or so is just a donut machine...

To be fair, that is true in real life aswell unless a car is specifically built to match said hp (vs just dropping in a behemoth engine). Suspension, drivetrain, tires, weight distribution...

the car I posted is still 100% driveable.
Vellari Nov 5, 2017 @ 7:25am 
Originally posted by Vert Startail:
Originally posted by dew1911:
I got a 1212bhp Ford GT Replica (V8 Supercharged) Annoying thing is it's damn near undriveable with the game physics.


Originally posted by Vellari:

Anything past 800hp or so is just a donut machine...

To be fair, that is true in real life aswell unless a car is specifically built to match said hp (vs just dropping in a behemoth engine). Suspension, drivetrain, tires, weight distribution...

the car I posted is still 100% driveable.

Well made mod, in that case. Most default cars tend to spin their wheels.
Golly Nov 5, 2017 @ 7:38am 
Originally posted by Vellari:
Originally posted by Vert Startail:




the car I posted is still 100% driveable.

Well made mod, in that case. Most default cars tend to spin their wheels.
To be fair, the gt40 has the largest tyres I've ever put on a mod car, so that might help out a bit, even if they are vintage tyres
Ashley Oct 13, 2018 @ 6:21am 
International School Bus Dragcar v12 1981 horse power Profromnce parts
FsFarmer111 Nov 22, 2020 @ 11:03am 
Originally posted by Strip Weathers:
So what is the best car to tune?

My record is the Reptilia R2 Supercharged with 1110HP
But can any car be better with more power?
Ha! I got you beat! My R2 has 1116hp
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Date Posted: Nov 4, 2017 @ 2:41pm
Posts: 31