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Im 27 so i'm not a kid.
It's would just be more fun running a garage together.
Co-op is the multiplayer i want, the rest i don't care about.
But I think there are technical problems. The game itself was not planned as multiplayer title. So how could existing profiles be affected by this. Should there be a special online modus were you begin from scratch and building a garage step by step with a co op player like in solo modus? Or should the existing game progress from solo modus imported to multiplayer modus so you can work together on current custom orders?
I think we agree what could be done together in a multiplayer mode, but not how it's done. How should the money be distirbuted and how the xp? Should you start with a full build up garage or start a quiete new one.
I like it how it works in Borderlands 2 - there we started a whole new career for my cousin, and he is now from level 0 to level 21. He invites me to his game, so the enemies are on his level and not on mine (level 37). But Borderlands 2 was programmed right from the start to support Co op.
On the other hand, you cannot die at CMS2018.....
Good post!
Imo, it could work as drop-in drop-out system where the 2nd player joins the hosts garage.
In Farming simulator all the cash goes to the host who then can transfer money to the other players. Do the same way or split rewards but let the players send money between eachother.
Not sure how the exp affects gameplay but of what i've read i think giving each player the same amount of exp whould be unbalanced, that assuming that there is a maximum level and you can't upgrade every skill.
Exp could all go to the Host aswell, then the players make decisions together on what skills to upgrade, but that would make the 2nd player not feel as involved.
OR you could split exp between the players, this way the players can specialise in different skills and it would also make the gameplay longer, a bit more "grindy".
I don't know how saves or profiles work in this game but hopefully you can have more than 1 profile and create a new one to play from scratch with your friend.
Honestly, if they would give a complete garage it would ruin the whole "owning a garage together" feeling. You should start from 0 and build up and get that feeling of progression.
They did mention co-op so the've probably though about it in some way.
Some of the things you mentioning are perfect for co-op, even just stripping a car could work, one strips the engine and the other one the chassi.
I have no problems if that drag racing would be agains bots either. But it would add to WHY you are tuning the car.
Absolute nonsense which no one needs nd the questioning then annoying slowly only still.
It's not about what's needed its about what was talked about.
The 2nd sentence makes no sense, try google translate again :)
Funny logic, if i could mod i wouldn't be here asking about an update on multiplater!
Have I missed something?
Then there was talk to make it apart of this game, but it was knocked down as a bad ideal. There may never be a MP for it at all. I think it would had been cool. Was supose to be able to have one player host owning the shop, and others to join and work for the owner. Playing out the same way as you see in the SP game. Except with another person..