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I break it up so i put the new tire on the rim, take it off straight onto the balancer. next tyre is already running at that point, by the time the thrid tire is on being put into place the first balanced wheel is in my inventory and the second is running, then i put that on the car, finsih the rims/tires off, and place each wheel on the car as each new ones runs around the balancer
this way the wait (or time stood doing nothing) is minimal
unbalanced wheels have a red icon, select those from the bottom half, then run the machine
https://www.youtube.com/watch?v=oFn4vVKsTzg
Yeah, that is obvious. It's still silly that the balanced ones show up in the first slot. You'd think they wouldn't show up at all in the list.
i been playing with this a bit and i think i understand the developers thinking in why it spins for so long...
you have in your inventory (example)
4 new rims
4 old wheels (need same tires, but new rims)
you seperate tyre/rim 1 and then send that new set to the balancer spinny thing, it will spin for more or less the exact amount of time it will take you to seperate the second set, and replace with a new tire.
so the idea behind the lenght of the spin i believe is that each tyre will spin long enough to allow you to get the next ready. this way your stood at the station multitasking constantly, so that the mini-game itself doesnt feel like a drag.
thats my theory anyway what ya reckon ?
Actually, since I was a tireman at an NTW many years ago, the first spin up gives you the readings for both the inner and outer edges of the wheel. As I recall, when balancing, you should only add your wieghts to one edge after the first spin, as the additional weight can change the other edge's reading. So, the second spin gives you your new reading for the remaining edge. I hope this makes sense and clears up any curiosity.
Having not personally used such a machine, did not find three spins odd. Figured it be "inner edge", "inner/outer edge" and "double check". Could it be faster, sure for gameplay/quality of life reasons....but surely it doesn't take THAT long.
I also do other things aswell while it's balancing. Tires usually since it's right there, sometimes spring separator if need be.
You nailed it! The third spin is to check your total balance, just in case you misplaced the second edge wieght. I'm personally thankful that it only spins three times. There were many occasions where I would have to move a weight a few inches to get that perfect 0.00 reading, so that called for a fouth spin. LOL
Actually, balancing a wheel for real takes longer than it does in game. By the time you got the wheel onto the balancer, the game one is already finished.
Just be smart and multitask.
When you put a wheel together, toss it onto the balancer and then put the next wheel together, or take wheels apart and put rim and tire back together and then balancing. Can also put together springs in between.
This way, you pretty much only have to wait a little for the last wheel.