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I found the walkthough of the strategic bombing introductoary scenario really useful in understanding how to use my airforce, although there doesn't seem to be much good advice on how to maximise interdiction/unit bombing.
Turns are taking 7-10 minutes with the air missions taking the longest. I never would have bought this game if I had known the turn length. This contrasts with WITE which took less than 1 minute to execute most turns.
I am regreting this purchase.
Yes. That was answered already in the above posts.