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Always trying to have as low corruption as possible at the end of the game. Doesn't mean I don't take it – I just always look for a way to reduce it. And if I see that I can't reduce it because there are no buildings and/or cards in my hand for that, then I'll avoid of getting any corruption. By the way, I think this is one of the weaknesses of AI – I've seen more than once how bots take corruption like it has no consequences, and then lose at the end after losing something like 40 points from the corruption.
Often start with getting 4 coins and buy a building or two, especially if their usage by anyone will give me something that will help me with my own goals. Bots really love to use buildings and it pays off really well.
If I'm not the first or the second player to act, I'll use one of the agents to become first. Being third or fourth is a huge disadvantage, especially later in the game.
Don't bother to interfere with the AI plans with the rare exception when I need to take a cube from an opponent – then I look at everyone to check where I can hit harder. But mostly I do my own stuff and won't spend a turn in an attempt to ruin someone else's plan if instead I can progress with my own quests.
That's it, I think. I have played one 6-player session – boy, this was a mistake to do it as my first session ever after the tutorial – I didn't understand a thing and was destroyed against medium AI. Then I started to play 4-player sessions, first against all medium AI, then against all hard. I've won 8 sessions out of 10 and now I've switched onto multiplayer because I think that this game would be way more fun against real players. Bots aren't bad, but the level of emotions is not the same when I play against them. Not really impactful for me to win (or lose) against a few lines of code.
Try to do plot quests early on that match your lord, the type that give an appropriate bonus (2 orange for every warfare quest you pick up etc).
Buildings also help.
First 2 rounds I spend a few turns just trying to get plot quests and/or buildings.
Most games were pretty close on the initial points, but I gained way more from WL (like 10-12 vs. 3-5).
In short, you win if you play sensibly and exploit whatever advantage is possible on the actual board.
And I have no experience with this game before this.
The AI seems decent, but it has some glaring problems. It rarely scores for its lord bonuses, whereas an average human will get 30+ points just for that. It also tends to finish the game with huge numbers of unused cubes (like over a dozen, quite often). That should never happen in this game; it should aggressively complete more quests and end up with fewer adventurers. It also seems to pick at random when an Intrigue card calls for it to pick another player to help. It has often given me just the cube I needed to complete a quest. Or it gives a mandatory quest to another player when I am in the lead by 30+ points.Little things like that that could easily be tweaked to make it rock solid.
Just some perspective.
Not only have I beaten the AI every game except the one draw, my victories against it were rather comprehensive. Not even close. I am at least 30 or 40 points clear of 2nd place in most games. Much more if I get the Builder lord :). In addition, I have never once entered the final scoring in anything other than 1st place in VP. Not once.
I dislike 5 players because you get so few agents. However, I find it difficult to believe that five Hard opponents is going to that much more of a challenge than two Hard opponents is. It's a different game with different priorities and expectations, that's all.
Finally, when did you pull 5 hard opponents out of your bag? Your OP states you usually play with 3 opponents, one hard, one middle one easy and are still stating you are being regularly beaten. Shrug. I was responding to that.