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You might wan to check out Voxelstein. That claims to be real voxels. Its like 10 years old, so not cutting edge modern, but it is a lot newer than the old Novalogic games.
http://voxelstein3d.sourceforge.net
The problem woth raycasting is that its slower than polygons, so the screen resolution needs to be lower. But its very steady on the fps.
Also when you say modern engine, i just want to say that commanche and those games were heighmap based, not voxels. But the rendering look looks similar to Fugl.
The game looks very nice.