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not a really recommendation of similar game, but remembering more...
anyone here remember Star Trek Deep Space Nine Dominion Wars from 2001(even before Nexus was)? =)
not 10\10 game but very similar concept with Nexus - 1. briefing 2. choosing ships for our fleet 3. equipping our ships with stuff(shields, weapons etc) and hiring team 4. mission itself 5. victory screen with stats 7. back to №1.
beated this game 3-4 times, back in the years ;) sadly it's not working on modern GPUs and OS's
Like I say, if you're interested in all that stuff check of Shallow Space: Insurgency which is about to hit Early Access. The idea behind Shallow Space is that all ships large and small are grouped into Wings and then Flotilla, these formations are reinforced in the UI and perks and attribute bonuses earned by Officers and equipment alike will influence ship attributes and abilities in those respective formations.
It's shaping up to be a game where you can pre-stage your orders and fly around marvelling at your forethought or get stuck in activating abilities and tweaking battlefronts. Abilities such as 'Short Range Jump' will allow you to instantly withdraw your forces from battle, cycling the Flotillas acting on the front lines pulling them back to recharge shields (and abilities) with the relief effort going in - rinse and repeat as appropriate.
Other examples of diverse tactical choice would include:
- Missile's will come in different types for different jobs
- Ships can be rigged with different type of weapons (Energy, Kinetic, Precise and Artillery[AOE])
- Ships can be rigged with hull modules kinda like Eve Online
- Aggressive Abilities will be by default auto-activated, but you can control them (think about activating those Battlecruiser spinal mount weapons when an enemy Capital Ships shields are down)
With all this in mind you can play the game in two ways, lots of cheap ships as cannon fodder OR spend your points developing hulls with load-outs suitable for certain tasks and crush your enemy cleverly (or even just remove their ability to fight.) You'll configure these hulls by spending points and fitting modules much the same as you would in a 4X game such as Endless Space.The intended field of play for a singleplayer campaign will be an entire planetary system chopped up into chunks situated around 'Lagrange' points which we call instances, the limited alpha demo represents one such 'instance' of combat - with a very very small tactical bound at that. We've prototyped the campaign system and it works, but whether we see it now or in future depends on funding (and there will be multi-player restrictions.) If not, the campaign will be a set of big linear instances much like Homeworld.
The game is a single player, campaign driven type with skirmishes, multiplayer planned for the skirmish modes at the least. We're going indie on this one so expect Early Access around August, if it peaks your interest the latest version of the demo is now live, click here to be directed to a set of notes highlighting improvements, a link to the goods is at the bottom of the page.
Check the about pages[shallow.space] for more information:
I just watched some videos for Shallow Space. Looks really good IMO. I'm hoping all these customization options make it in to the end product. I love being able to tack on new guns and stick officers where I want them.
Does Shallow Space have forums on Steam yet? I didn't come across any.
http://steamcommunity.com/groups/barbaricspace
my space favourites are Entropy and Evochron mercenary although both dont have many players at the moment
Funnily enough I literally just wrote an article on that http://shallow.space/of-simulating-intelligence/
Games I play
Sins of a solar empire
Homeworld 1,2 and HD with complex mod (complex mod for HD coming)
Shallow space
Nomad fleet
Endless space 1 (2 is coming)
Celestial command is worth looking at has potential
Airmech is harzog zewi from sega back in the day
x3
Eve but who hasnt played eve and dumped it
Galactic Civilization 1,2,3
Starpoint Gemini 1, 2 and the upcoming warlords.
FTL fun game to waste time with
Endless sky is free
Spore, :p once you get to space.
SW EAW
Nexus obviously
These arent in order of favorite or anything and most of them I use mods.
PS: it's even have "copied-like" elements of Nexus UI and control options, in the game Interface. Also one of the pros - game is on UE4 engine. Which means, space will be beautiful for sure :)
PPS: i can see only one con, battle seems in 2d =( but i'm not sure. Oh, and since it's a licensed game, also one more con, it's a price of course.(and probably expensive dlc's milking incoming)
http://store.steampowered.com/app/363680