The Escapists 2

The Escapists 2

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Escapists 2 Is bad at being a sandbox game
Escapists 2 is too scripted compared to Escapists 1. Why can't you fight the dogs? Why can't you take over a prison? Everything fun and crazy about a sandbox game is removed and the player is forced to do the escapes the designers planned for them. Feels like the indie game got taken over by some hotshot from Ubisoft
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Showing 1-15 of 16 comments
this is completely wrong and you cannot compare Team17 to Ubisoft
also The Escapists 2 is more fun imo

i like to watch NPC's fight each other and you can cause absolute chaos by just attacking a bunch of people in TE2 because of the new combat system + guards are reworked to be more fair

in TE thats impossible because the guards always target you over anyone else

sometimes ive even been knocked out by another prison in front of the guards and they simply ignore it; that never once happened in TE2 but commonly happens in TE

(you could also edit the TE2 game files so that NPCs get 100 heat for simply doing anything ((making the HeatDecayRate -99999 (((doing negative makes it go up in positive as HeatDecayRate originally goes down if you put positive numbers))) then wait for job time and all NPCs will have 100 heat (most of them) as they miss job time, then you can watch the guards attack every prisoner ((((except you if you dont have 100 heat)))) its pretty entertaining in my opinion)
Last edited by Serial Designation N; May 12 @ 11:44am
AbilShey May 12 @ 12:06pm 
What a stretch to compare it to Ubisoft 💀

You realize Ubisoft is greedy to the point they delete games even if you purchased them without giving a refund, this game doesn't even cost $60.

This game IS a sandbox, but is unrealistic to expect you can do whatever your imagination desires, there is limits. Go play GTA or some other free world game if you want more freedom, not some game about being in prison.
Yeah they made the combat better but guess what you can hardly enjoy the combat since most maps have invisible snipers covering 99% of the map. And even if you start winning they send the invincible dogs out on you. If you want to make it impossible just send a lot of dogs to the player don't cheat to bring the player down. The game looks very good aesthetically but the way its been designed just goes against so many principles of sandbox games. If you guys wanna defend the devs I get it, but the game is well-developed in many areas while missing something key to making a sandbox game fun, and that is un-scripted, player-led progression of the story.
The game's not perfect, I'll grant you that. There's definitely a number of bugs I wish they'd fix and the devs certainly ditched a long time ago. I don't really trust Team 17 to provide decent support for their games anymore. Still, I don't get this recurring fixation on being a one man army that can just wreck everything the game throws at them. Escapists is about escaping prisons: something that normally requires stealth and careful planning.

Dogs only come out if you've been especially reckless or careless while snipers only cover outdoor areas. If you aren't picking fights outdoors or trying to cut fences in broad daylight, they can't touch you. What kind of player led progression are you going for where you have to do these things?

You can call it restricting your freedom as a player if you want, but it looks to me like you're being very narrow minded in your approach. There's definitely a difference between the game being overly restrictive and the player refusing to cooperate with it on such a basic level that one has to wonder if they simply bought the wrong game.

You needn't answer me. Having seen this topic and exact same song and dance time and time again across many games and forums, I'm pretty sure I know what the answer will be. Instead of doing any of that, I'd rather leave you with the suggestion to really think about what you actually want out of a game and then go play that instead of doing whatever this is. I think you'd be a lot happier.
Last edited by MekaDovah; May 13 @ 4:13pm
I just want to take over the prison and kill all the guards. What happened to offering both a loud and stealthy approach? It's happened in prisons in the past
Last edited by ☆ Chicken Soldier ☆; May 13 @ 6:26pm
I'll just play Prison Architect. I wanted to like Escapists 2 since it's the one game where I can escape a prison with my friends but a lot of design elements are very frustrating. It'd be cool if they got me in a cool way but when they get you with invincible dogs and invisible snipers it feels like it's rigged.
Originally posted by ☆ Chicken Soldier ☆:
Yeah they made the combat better but guess what you can hardly enjoy the combat since most maps have invisible snipers covering 99% of the map. And even if you start winning they send the invincible dogs out on you. If you want to make it impossible just send a lot of dogs to the player don't cheat to bring the player down. The game looks very good aesthetically but the way its been designed just goes against so many principles of sandbox games. If you guys wanna defend the devs I get it, but the game is well-developed in many areas while missing something key to making a sandbox game fun, and that is un-scripted, player-led progression of the story.


Originally posted by ☆ Chicken Soldier ☆:
I'll just play Prison Architect. I wanted to like Escapists 2 since it's the one game where I can escape a prison with my friends but a lot of design elements are very frustrating. It'd be cool if they got me in a cool way but when they get you with invincible dogs and invisible snipers it feels like it's rigged.
i actually wasted my time reading this
Originally posted by ☆ Chicken Soldier ☆:
I'll just play Prison Architect. I wanted to like Escapists 2 since it's the one game where I can escape a prison with my friends but a lot of design elements are very frustrating. It'd be cool if they got me in a cool way but when they get you with invincible dogs and invisible snipers it feels like it's rigged.
also the FIRST game literally had invisible snipers that shot you even MORE frequently than the first game, downing you in seconds, and you're calling the first game worse?

also another thing, guards had no cooldown on giving you heat, meaning literally every single guard in the area if they see you doing something wrong will scold you and immediately boost your heat up by like 60%, if you're late to a routine and theres a lot of guards, expect to get 99% heat immediately, that doesnt happen in the escapists 2
Crazy how the entire first game was worse then any flash game you ever played, but the 2nd is even more ♥♥♥♥. I feel like I hurt my pc by installing this digital axewound.
and somehow a side mode in prison architect that never gets support is more fun than this game dedicated to escaping prisons
Originally posted by ☆ Chicken Soldier ☆:
and somehow a side mode in prison architect that never gets support is more fun than this game dedicated to escaping prisons

Spitting truth. Seriously.
Originally posted by ̵̿̂̂̾̍̌̆͗̀̃̔̒͒͠:
Crazy how the entire first game was worse then any flash game you ever played, but the 2nd is even more ♥♥♥♥. I feel like I hurt my pc by installing this digital axewound.
if you hate the game so much, get the ♥♥♥♥ out of this forum
Originally posted by Serial Designation N:
Originally posted by ̵̿̂̂̾̍̌̆͗̀̃̔̒͒͠:
Crazy how the entire first game was worse then any flash game you ever played, but the 2nd is even more ♥♥♥♥. I feel like I hurt my pc by installing this digital axewound.
if you hate the game so much, get the ♥♥♥♥ out of this forum

If you're not a coward, log in your main account dev ;)
Edward May 28 @ 5:11am 
Originally posted by ̵̿̂̂̾̍̌̆͗̀̃̔̒͒͠:
Originally posted by Serial Designation N:
if you hate the game so much, get the ♥♥♥♥ out of this forum

If you're not a coward, log in your main account dev ;)

this is really funny :steamhappy:
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