The Escapists 2

The Escapists 2

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xdestroyer405 24 AGO 2017 a las 11:07 a. m.
Where are the youtubers
I randomised my game so many times and didn't get a single youtuber what has happend?
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Mostrando 1-15 de 37 comentarios
tygzy 24 AGO 2017 a las 11:25 a. m. 
Publicado originalmente por xdestroyer405:
I randomised my game so many times and didn't get a single youtuber what has happend?

they reduced the chance of youtubers spawning because everyone got really triggered about youtubers being in the game for some reason.
Última edición por tygzy; 24 AGO 2017 a las 11:26 a. m.
Snekly The Danger Noodle 24 AGO 2017 a las 11:36 a. m. 
people got triggered because nearly all the names are nobodys and you would get like 4 youtuber names at once every time you randomised them.
and on top of that, over half of those names were stupid as hell because they either didn't make sense or had random capitals/numbers in them
ConfuzzledAxolotl 24 AGO 2017 a las 11:40 a. m. 
People got triggered, and to "solve" it they reduced the frequency of it occuring, which made no one happy.
dudex 24 AGO 2017 a las 11:40 a. m. 
stupid design choice.

should have been an option to toggle youtubers on or off not this less chance crap.
Exenoxx 24 AGO 2017 a las 1:49 p. m. 
Publicado originalmente por dudex:
stupid design choice.

should have been an option to toggle youtubers on or off not this less chance crap.

I second this. Absolutely in love with the game, but having YouTubers run about the prisons doesn't feel right at all; it should be an option disabled by default, which you can enable when you are selecting/customising inmates.

I hope they change this sooner rather than later; it unneccesarily aims towards the younger demographic and I'm finding it hard to encourage my some of my buddies to buy it.
Charles.Tom 24 AGO 2017 a las 1:53 p. m. 
Publicado originalmente por Exenoxx:
Publicado originalmente por dudex:
stupid design choice.

should have been an option to toggle youtubers on or off not this less chance crap.

I second this. Absolutely in love with the game, but having YouTubers run about the prisons doesn't feel right at all; it should be an option disabled by default, which you can enable when you are selecting/customising inmates.

I hope they change this sooner rather than later; it unneccesarily aims towards the younger demographic and I'm finding it hard to encourage my some of my buddies to buy it.

Second this also
Publicado originalmente por dudex:
stupid design choice.

should have been an option to toggle youtubers on or off not this less chance crap.
+1
KHRO 100 HCHA 24 AGO 2017 a las 2:40 p. m. 
Publicado originalmente por dudex:
stupid design choice.

should have been an option to toggle youtubers on or off not this less chance crap.

+1
pseudobyte 24 AGO 2017 a las 2:51 p. m. 
I'm still mystified at the scant configuration options and why the solution to a problem like this isn't config-based. It's not like having configuration options most people don't use is going to hurt anyone, let alone common ones like this. So lean on the side of more configurability and help out people with edge cases.
Última edición por pseudobyte; 24 AGO 2017 a las 2:51 p. m.
jnj0217 27 AGO 2017 a las 6:44 p. m. 
Publicado originalmente por KHRO 100 HCHA:
Publicado originalmente por dudex:
stupid design choice.

should have been an option to toggle youtubers on or off not this less chance crap.

+1

i agree add me to the list
Paul Scelus 27 AGO 2017 a las 8:26 p. m. 
Shoving a toggle into an existing system is not as simple as you guys demand it to be. The way it was designed was that it was one way and now it's another way. These two systems of populating the prisoner rollout were not created to work in tandem. So, there wasn't going to be a win-win interim situation here while a toggle is developed to make these two systems work together at the flick of a 'toggle'. Having it the way it is now is just a less aggravating (to the players) way of waiting out the development of such a system seeing as how there was such a huge outcry against YouTuber prisoners being forced upon players as just about 90% of the prison's population. That said, the way randomised prisoners are generated is a bit funky at present as you may have noticed. Female faces with beards that don't match the colour of their hair with a name like "Bruce". So, not only does a toggle need to be created but a way to make 'weird' generation of truly random NPCs less... weird needs to be implemented.

On that note: As far as I can tell, the reason the original system favoured YouTubers was because the YouTuber NPCs had predefined outfits/looks and it heavily reduced the chance of getting these strange prisoner generations en masse. Instead of one or two of these NPCs spawning in a YouTuber filled prison, you now have to make a choice of dealing with the strange generation or go through and 'fix' them individually before each prison starts.

TL;DR: It's way too easy to say "This is stupid. Why can't I have a fix tomorrow? What's taking so long?" when you don't fully understand the intricate details of the existing system and how much code adjusting, new code, old code removal, etc etc etc will be required to give you such a 'fix' without breaking 100 other things in the process. Too many games do that these days. Implement a fix for 1 seemingly mundane thing but managed to break 100 others.
Última edición por Paul Scelus; 27 AGO 2017 a las 8:27 p. m.
Greb 27 AGO 2017 a las 8:30 p. m. 
When they realised that more mature adults than tiny kiddies who watch Youtube "stars" play this game, they quickly reduced the chance of them appearing so much. Suits me, the game doesn't have much replayability once you've cracked all the escapes, making it an ideal Youtube trash game - glad the chance of them stroking their e-go was nipped in the bud somewhat.

Although I'm going to miss pummeling JackScepticeye and CinnamonToastKen into paste.

At least once you edit all your prisoners in any given prison it stays that way, so you don't have to delete any cancer from your game each time you want to play. +1 for them thinking of that, at least.

Now if only they'd let you name dogs, staff and the Warden..

Publicado originalmente por Paul Scelus:
TL;DR: It's way too easy to say "This is stupid. Why can't I have a fix tomorrow? What's taking so long?" when you don't fully understand the intricate details of the existing system and how much code adjusting, new code, old code removal, etc etc etc will be required to give you such a 'fix' without breaking 100 other things in the process. Too many games do that these days. Implement a fix for 1 seemingly mundane thing but managed to break 100 others.

99 bugs in the code...fix it up, patch it up, prep it up...107 bugs in the code...

Regardless though they're not some fat basement keyboard warrior, they're Team17, they have a company with plenty of staff, even if the game feels like a crappy indie game at times. It shouldn't take long nor take too much effort - they're getting paid for it.

Glad it's done, somewhat.

Next up, a fixed censor, eh what?
Última edición por Greb; 27 AGO 2017 a las 8:33 p. m.
Paul Scelus 27 AGO 2017 a las 8:39 p. m. 
Publicado originalmente por Greb:
When they realised that more mature adults than tiny kiddies who watch Youtube "stars" play this game, they quickly reduced the chance of them appearing so much. Suits me, the game doesn't have much replayability once you've cracked all the escapes, making it an ideal Youtube trash game - glad the chance of them stroking their e-go was nipped in the bud somewhat.

Although I'm going to miss pummeling JackScepticeye and CinnamonToastKen into paste.

At least once you edit all your prisoners in any given prison it stays that way, so you don't have to delete any cancer from your game each time you want to play. +1 for them thinking of that, at least.

Now if only they'd let you name dogs, staff and the Warden..

Publicado originalmente por Paul Scelus:
TL;DR: It's way too easy to say "This is stupid. Why can't I have a fix tomorrow? What's taking so long?" when you don't fully understand the intricate details of the existing system and how much code adjusting, new code, old code removal, etc etc etc will be required to give you such a 'fix' without breaking 100 other things in the process. Too many games do that these days. Implement a fix for 1 seemingly mundane thing but managed to break 100 others.

99 bugs in the code...fix it up, patch it up, prep it up...107 bugs in the code...

Regardless though they're not some fat basement keyboard warrior, they're Team17, they have a company with plenty of staff, even if the game feels like a crappy indie game at times. It shouldn't take long nor take too much effort - they're getting paid for it.

Glad it's done, somewhat.

Next up, a fixed censor, eh what?

Oh, I'm not arguing nor disagreeing with the fact that they have the resources to make such a fix. What I am alluding to though is that as it stands, we have the random generation people demanded when they rained hell fire down on Team17 for the YouTubers thing and at the moment, while weird, it works. This is not going to be released as a patch of its own though. Resources for this issue aside, they have way more troubling things to worry about than pushing a 'toggle' system. People left and right on this discussion forum are crashing. I would contest that "Fix/remove/toggle censor" or "Where's our prisoner generation toggle?" are the kinds of things you would see 'on the side' of a patch that addresses bigger problems.
Última edición por Paul Scelus; 27 AGO 2017 a las 8:39 p. m.
Donut 27 AGO 2017 a las 10:53 p. m. 
Anyone got Pewdiepie yet? I'd like to surprise him under the shower.
Seraphita 27 AGO 2017 a las 11:45 p. m. 
Kind of funny. First version: "Remove youtubers!". Second version: "Give us them back!"
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Publicado el: 24 AGO 2017 a las 11:07 a. m.
Mensajes: 37