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We are still working on a formal tutorial for the Map Maker, but we do have a good overview from one of our Twitch streams. {LINK REMOVED}https://www.twitch.tv/videos/365985173
Thanks for letting us know about test flight results, we will look into solving that.
Thanks
2) Hold RIGHT button and WASD for ZX-axis movement and QE for Y-axis movement
3) For now only cloning the map and deleting the old one. The new map has a different ID so the leaderboard will point to a fresh one
However the local and global has to do with the orientation of object to you (your camera) and the actual level... so it allows you to move the item about based on local orientation to you or orientation to the map.
As far as your other question about cloning and deleting a map.. while you are making the track.. if you arent happy with things.. you can click on them and delete them.. you can also click and drag your mouse on the screen to grab a big section of assets and delete them that way as well.. if you arent happy with anything you did on that map then you can simply delete the entire map from your map edits. there is not "Reset" button to clear the map of all assets tho. Unless Ed snuck in some secret feature that im unaware of.. lol..
I finally know what local and global does! yay! I'll have to try it out! Thanks
Thats a great idea... Thank you for that info! Perhaps we can work on something that when more gates are added to a track that already has LB times, it gives the options to clear the LB... Hmm going to have to kick this idea around a bit.. but a solid lead so far!
Thanks!