The Drone Racing League Simulator

The Drone Racing League Simulator

Issues with map editor
I have been using the DRL sims since the first one was created and have enjoyed using them for messing around with freestyle, and when you added the map editor I was so happy as I'd now have the chance to build some funky freestyle race tracks. The happy feeling went pretty fast when I tried to start building a track based at gates of hell, the problem I'm having is it refuses to let me move around the scene which makes it impossible. I've tried everything I can think of and even tried looking for user guide and still have no clue what to do.

Could you guys please do a video showing the controls for the map editor and also write a manual.
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Hi Graham69parkinson,
We are in the process of making tutorial videos for the map editor and finalizing some written documentation. We will post it when it is complete. In the meanwhile I'm happy to help walk you through how to use the editor.

To answer the question you posed, you move the camera around by holding down the right mouse button and using the WSAD keys to move around. On the bottom right of the screen are tooltips that might be able to help you figure out more of the hotkeys.
Thanks
Thanks for helping, I've now been able to move in the map editor but now have a second question. Is there a way to move around the scene faster as using wsad keys moves you really slowly which makes placing gates and objects with large gaps takes an age. And can you alo tell me if it's possible to rotate an object like a container so it's standing on it's end?
Hi Graham69parkinson,

To move faster when using WSAD, simply hold down the Shift key while you are moving. It is listed at the bottom where our tool-tips are, or are you not able to see them? Only asking so we can improve our user experience.

At the top, next to Select there are some arrows in shapes. The order goes Select, Transform, Rotate, and Scale. Once you click on an object you can rotate it by either clicking on the rotate icon at the top, or pressing the 3 key. This will show the rotation gizmo you can use to rotate the prop. You can also manually input the degrees that you want to rotate into the sidebar on the right hand side after selecting an object you wish to rotate.

Hope it helps,
Thanks!
Hi, Again thanks for helping, and I'm guessing your thinking I'm a dumb ass but I did try holding shift with the wsad keys and it didn't work, so I'll keep trying. The rotating of objects was a real pain as I use three sims with editors and it can get confusing with the many different and similar functions the keys have and what effect the mouse also has, Take Velocidrone for example where to move fprward or back you use the scroll button ir you can use the arrow keys.

I'm sure the manual you guys are working on will be great. But untill then I'll just have toget a grip of it and not give up.

Thanks again.
Hi Graham69parkinson,

I don't think anything less of you because you're asking questions about how the editor works. I'm just trying to see where we can improve our onboarding process. If our design is not intuitive then something needs to be fixed.

Also, Holding down Shift + Right Mouse Button + WSAD didn't increase your speed? That could be a bug, what kind of computer are you using?

Thanks
Hi, I'm running a Lenovo gaming laptop with i5 cpu, 8GB Ram, 2GB dedicated Nvidia graphics card and latest Windows 10.

Maybe using the mouse to move with scroll wheel might work better, but it's just an idea.
Controls for the editor camera control are horible. I cant look without right clicking but that also makes you go backwards. Why? and i cant move at all with out pressing right click, then to go forward is Sooo slow, even with shift. you go much faster moving around backwards with shift. Then to stop you have to let go if it all at the same time. WASD should move the camera not the object.
also when i click the mouse wheel my view weirdly moved upwards.
Отредактировано The Stoned Raider Joseph B; 27 сен. 2018 г. в 11:18
Hello,
The idea was that users could adjust their frame of reference using the camera controls (right click + WSAD/QE) then be free to manipulate the object once they have their view set.

What map(s) are you experiencing a slow camera movement on?

To stop moving you could just release the right mouse button, that should stop all movement.

Middle mouse is used for slowly panning the screen, so it's like you're clicking and dragging to move the camera slowly for fine edits.

Thanks
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Дата создания: 24 июл. 2018 г. в 3:16
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