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I've been in touch with Sega's support line for the game. They say they can't reproduce the issue, but I think it may be more apt to say they probably don't consider the current balancing of the audio to be an issue, as prior to now, lots of people were complaining about the music being too loud, yet in the process of adding a music volume slider, the maximum music volume has been reduced and it is now impossible to get the music loud enough anymore for those who preferred the higher music volume. :/
I've asked if there was a way to scroll back to the previous version, as I had no issues there at all with the audio, but they have ignored this request. :(
Not sure what else to try at this point. The simplest solution would be if Sega's support would just provide a password to one of the prior builds that could then be accessed through Steam's betas system. :/
Yakuza 0 does surround sound processing by default. Under normal conditions, even on a 2.0 or 2.1 speaker setup, the game should sound fine. However, something got messed up when handling combat. In combat, the music is ONLY coming out of the front speakers, not the rear speakers, thus effectively making the music half the volume it should be, while sound effects are EXCLUSIVELY coming out of the front or rear speakers and not being positioned in 3D space properly, thus again leading them to sound out of balance!
Again, submitted the info to Sega. Given that they're actively developing another patch I really hope this gets addressed before too long! If anyone would like to try and confirm this and also submit the info to Sega if they can it would definitely help!