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47Haven Aug 24, 2018 @ 7:06pm
Kiryu's Styles Pales in Comparison to Goro's Styles
So this is the first Yakuza game i played, since i don't own either a PS3 or PS4, so sorry for the prejudice. For context, yes i do prefer speed over power, and this is my biased opinion. Feel free to disagree.

But Goro's style is just way more interesting to play. For starter, all of Goro's style (without any skill upgrade) already have way more combo variation that Kiryu's style, where Kiryu's triangle/Y attack would just be one charged haymaker or sometimes rush/kick, Goro's triangle does way more depending on which part of the combo you pressed it on.

Goro's default style, Thug, is already an upgrade to Kiryu's Brawler due to Thug by default allows dodging, while Brawler allows better tanking (but why would you tank bosses attacks?).

Goro's speed style, Breaker, is by far the most fun style i've experienced in any beat em up game, while Kiryu's speed style, Rush, is basically a faster Brawler with dodge ability, and there's not even a lot of combo variation, since if you press Y in any other part of the combo other than the kick, Kiryu just does a charged punch.

I do however like Kiryu's power style, Beast, but i find it only effective on 2nd heat bar and up, and when you're fighting on a map with items, because if not, Beast is really quite slow and easily interrupted. Meanwhile, Goro's power style, Slugger, offers a bat at your disposal with infinite durability, and it's only slightly slower than his Thug style, therefore making it much less situational compared to Kiryu's.

And yes, i have seen Dragon of Dojima style in action, and i can't wait to finally unlock that style, so that i don't have to dread boring fights when playing as Kiryu
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Showing 1-15 of 24 comments
Laivasse Aug 24, 2018 @ 8:03pm 
Rush is much more interesting than any Majima style IMO. The combo variation is not about just choosing where to put your heavy attack. You need to work in weaving and try to land enough hits to stun an opponent without knocking them down. The basic way to do this is using the passive ability where you can cancel the rush combo into weaving, doing punch, punch, weave -> punch, punch, weave - repeated about 4 or 5 times on a single enemy, until you see stars appear over their head. At that point you'll get a prompt for a heat attack on them which can clear out an entire crowd (I find that it's best to lock on to your target until the heat prompt comes up, otherwise you'll find yourself out of position).

While you're trying to set up your stuns, of course, crowds of enemies will be trying to swing at you. They'll find it tough because of the weaving and guarding, especially once you get the talent where you can cancel any damage taken into a dodge. This along with the heat attacks you get with your back to a wall, with knuckles, etc. just make it a super satisfying style to use.

I'm not a huge fan of Breaker or Slugger on Majima. Breaker's just a bit too weird and mashy, and for a speed based style I don't like how long the first rush combo hit takes to land. There's nothing especially wrong with Slugger, except for the fact that it bums me out how the different weapon styles you learn are mostly a waste, due to the limited weapon endurance. The passives don't really help since they only apply in the first heat bar.

Their blue styles are pretty similar but so far I slightly prefer kiryu's Brawler because it's more straightforward and heavy-hitting. Majima's skill tree seems cluttered with some skills I haven't been able to get working at all, such as the ones where you detect hidden knives and use them against enemies.

So overall I'm definitely more a fan of kiryu's combat, although both are fun. Setting up kiryu's heat attacks seems a bit more challenging and interesting, whereas with majima I tend to either do the slugger face to face heat, or the breaker one in between 2 enemies. Both of those are just a bit too stupidly easy to pull off and they get repetitive to watch.
Someguyinhere Aug 24, 2018 @ 8:17pm 
Kiryu's styles are infinity stronger than Majima's in every way. No idea what you're talking about.
PieFoot Aug 24, 2018 @ 8:30pm 
Using all 4 Kiryu's styles in all situations possible for every fight is a delight. I still struggle to use anything other than Thug or Mad Dog for Majima, i ended up liking slugger once i tried different weapons (i heavily dislike the recovery frames at the end of every finisher tho) but i still have no clue what'sthe use for breaker other than a quick laugh.
Last edited by PieFoot; Aug 24, 2018 @ 8:34pm
Chuck P Aug 24, 2018 @ 8:58pm 
I feel the exact opposite. Whenever I'm in a Majima chapter i just can't wait to go back to playing as Kiryu. I wanted to like Majima's fighting styles but I just have way more fun with each one of Kiryu's, especially rush, with that amazing charged roundhouse kick. Sure, you can argue that breaker and slugger both have a broken square>square>square>triangle move that makes enemies a joke, but just because something is cheesy doesn't mean it's good. Besides, arguing which style is stronger is kinda pointless, at the end of the day you can get through the game just fine sticking to any one style. It's all about how much fun you have using them, which comes down to personal preference.

I thought I was gonna love thug style, and I don't hate it but it ended up feeling kinda basic, like there was nothing really remarkable about it mechanically. No double finishers, or bounding throws, or sidestep throws, and only one counter which requires third gear to use. Mad Dog style was also a disappointment. Aside from the incredibly broken triangle counter, the whole thing revolves around the chomp ability. Majima's boss style from previous games looked infinitely more interesting,, why didn't they put that in the game instead? Even the dragon of dojima style, as dumbed down as it was in this game (no quickstep attack, charged kick, lotus palm strike, or dodge roll) was a lot more enjoyable to play.

Not a fan of breaker style either, I can sort of see the appeal of it but it's just not my cup of tea. Slugger style I liked, it had plenty of variety to it, like the damaging taunt, the guard breaker, and that double guard counter. Still, I'd pick beast style over it any day, if only because of those awesome throws.
Someguyinhere Aug 24, 2018 @ 9:49pm 
Originally posted by Chuck P:
I feel the exact opposite. Whenever I'm in a Majima chapter i just can't wait to go back to playing as Kiryu. I wanted to like Majima's fighting styles but I just have way more fun with each one of Kiryu's, especially rush, with that amazing charged roundhouse kick. Sure, you can argue that breaker and slugger both have a broken square>square>square>triangle move that makes enemies a joke, but just because something is cheesy doesn't mean it's good. Besides, arguing which style is stronger is kinda pointless, at the end of the day you can get through the game just fine sticking to any one style. It's all about how much fun you have using them, which comes down to personal preference.

I thought I was gonna love thug style, and I don't hate it but it ended up feeling kinda basic, like there was nothing really remarkable about it mechanically. No double finishers, or bounding throws, or sidestep throws, and only one counter which requires third gear to use. Mad Dog style was also a disappointment. Aside from the incredibly broken triangle counter, the whole thing revolves around the chomp ability. Majima's boss style from previous games looked infinitely more interesting,, why didn't they put that in the game instead? Even the dragon of dojima style, as dumbed down as it was in this game (no quickstep attack, charged kick, lotus palm strike, or dodge roll) was a lot more enjoyable to play.

Not a fan of breaker style either, I can sort of see the appeal of it but it's just not my cup of tea. Slugger style I liked, it had plenty of variety to it, like the damaging taunt, the guard breaker, and that double guard counter. Still, I'd pick beast style over it any day, if only because of those awesome throws.

Beast style also has some downright ♥♥♥♥♥♥♥ brutal moves higher in the perk tree. Have you seen the shoulder dislocation?
Chuck P Aug 24, 2018 @ 10:02pm 
Originally posted by Someguyinhere:
Beast style also has some downright ♥♥♥♥♥♥♥ brutal moves higher in the perk tree. Have you seen the shoulder dislocation?
Yeah, and the jumping piladriver? that one is just sick. Or the one where you pick someone up by the shoulders and throw them overhead, I don't remember what it was called but it was awesome. The bearhug is my personal favorite though.
47Haven Aug 25, 2018 @ 12:18am 
Originally posted by Chuck P:
Besides, arguing which style is stronger is kinda pointless, at the end of the day you can get through the game just fine sticking to any one style. It's all about how much fun you have using them, which comes down to personal preference.

Exactly, i wasn't saying that Goro's the better protagonist here, since if you're talking about damage Beast style would make any number of enemy a joke if you found an heavy object. I guess i'm much of a flourish kinda guy, which is why i gravitate towards Majima more.

Beast style heat attack is great though
Dick Justice Aug 25, 2018 @ 12:22am 
Beast style is the Best style. Also Kiryu can kill Mr Shakedown in 2 heat moves.
https://gfycat.com/SpiffyHiddenFalcon
Someguyinhere Aug 25, 2018 @ 12:58am 
Originally posted by ♥♥♥♥ Justice:
Beast style is the Best style. Also Kiryu can kill Mr Shakedown in 2 heat moves.
https://gfycat.com/SpiffyHiddenFalcon

Wait there's a bowling ball weapon and a heat move for it? How much is there to the combo system I don't know yet? I just found a heat move in Kiryu's brawler firm today where if you're near a barricade he suplexes their spine into it
Dick Justice Aug 25, 2018 @ 5:37am 
You can get it from the clown by the shrine.
Last edited by Dick Justice; Aug 25, 2018 @ 5:37am
TGT Aug 25, 2018 @ 9:58am 
Majima's styles are intentionally supposed to be more interesting, it's part of his character & he's more experienced than Kiryu at this point.
Uncle Crispy Aug 29, 2018 @ 12:29am 
KIRYU CHAN
Bankai9212 Aug 29, 2018 @ 6:44am 
Majima to me his styles are way more versitle then Kiryu's. Granted with maxed skills they are all good. But Kiryu's always feel like they are situation compared to Goro. Although breaker is just beyond broken.
pharmacist12 Aug 31, 2018 @ 11:58pm 
Originally posted by Chuck P:
I feel the exact opposite. Whenever I'm in a Majima chapter i just can't wait to go back to playing as Kiryu. I wanted to like Majima's fighting styles but I just have way more fun with each one of Kiryu's, especially rush, with that amazing charged roundhouse kick. Sure, you can argue that breaker and slugger both have a broken square>square>square>triangle move that makes enemies a joke, but just because something is cheesy doesn't mean it's good. Besides, arguing which style is stronger is kinda pointless, at the end of the day you can get through the game just fine sticking to any one style. It's all about how much fun you have using them, which comes down to personal preference.

I thought I was gonna love thug style, and I don't hate it but it ended up feeling kinda basic, like there was nothing really remarkable about it mechanically. No double finishers, or bounding throws, or sidestep throws, and only one counter which requires third gear to use. Mad Dog style was also a disappointment. Aside from the incredibly broken triangle counter, the whole thing revolves around the chomp ability. Majima's boss style from previous games looked infinitely more interesting,, why didn't they put that in the game instead? Even the dragon of dojima style, as dumbed down as it was in this game (no quickstep attack, charged kick, lotus palm strike, or dodge roll) was a lot more enjoyable to play.

Not a fan of breaker style either, I can sort of see the appeal of it but it's just not my cup of tea. Slugger style I liked, it had plenty of variety to it, like the damaging taunt, the guard breaker, and that double guard counter. Still, I'd pick beast style over it any day, if only because of those awesome throws.
Lotus palm strike, my favorite move of kiryus, but sadly they removed it in yakuza 5. I liked thug it has those infinite attack strings like akiyamas, a taunt while grabbing like akiyans and the amazing neck snap heat move, knife stealing and a keen eye technique, and I liked eye poking.
But yeah beast is my favorite style and you can just rush at the enemy and knock their weapon away, I love powerful hitting styles over speedy styles, but I liked rush too but it felt like the most bare bones out of all styles, I also love brawler and the grab and pummeling the enemy 4 times. Slugger is probably my favorite Majimas style, counters are good, being able to deflect bullets with a taunt is cheesy, and I believe you can knock away thrown weapons, but no one threw any at me. Mad dog style was kinda disappointing, there are like half of majimas attacks, but there seems to be like half of attacks from his other style. Breaker is op though, you have a regular counter, a counter out of stances, ability to throw weapons was nice, and a snake roll grab is my favorite move.
Last edited by pharmacist12; Sep 1, 2018 @ 12:05am
ElCid Mar 13, 2019 @ 8:59pm 
Respect the Beast.
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Date Posted: Aug 24, 2018 @ 7:06pm
Posts: 24