Animallica

Animallica

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Zayven Feb 17, 2019 @ 2:05am
Mutagens in Peaceful Mode
So I've asked in Discord, and done a few searches, but I can't find the answer on my own. I'm in peaceful mode, and I'm not sure how to get the DNA samples to craft Mutagens. I think if I tranq the survivors to death, I can get some that way - but as they never respawn again, that's not actually a true source of the primary ingredient in crafting them. Is there a way in peaceful mode to truly have access to mutagens?
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Showing 1-8 of 8 comments
wild jester Feb 17, 2019 @ 3:03am 
Since mutated DNA can only be harvested from a mutant enemy by killing it with a tranquilizer arrow, and there are no enemies in peaceful mode, you cannot craft Mutagen, since the mutated DNA is the key ingredient. Some features are limited in that mode. Not sure if devs will allow gathering mutated DNA in different ways in the future though. I don't think you can get the DNA from humanoid NPCs, so I'm finding pretty odd you're able to get it through them. The neutral survivor NPCs may eventually respawn once you get back to that map you've killed them.
sliceandkill  [developer] Feb 17, 2019 @ 3:12am 
We have to think of an alternative way add some mutated DNA in peaceful mode too
Zayven Feb 17, 2019 @ 1:35pm 
Originally posted by sliceandkill:
We have to think of an alternative way add some mutated DNA in peaceful mode too

Yes, please! There are enough dead bodies and remains of animals around, perhaps we can hack those up for samples?
sliceandkill  [developer] Feb 17, 2019 @ 1:56pm 
Yes, could work
Dead1Rollin Feb 18, 2019 @ 9:29pm 
Doesn't the DNA still come from the tall purple spike finger looking things that are still in some of the biomes? I thought I picked up some from there in peaceful mode. They are really rare to still run across though so even if that still works the supply is limited. I have hacked down all of those that I have seen since there are no more of those bulbous spawners in peaceful.
Moving Target Feb 19, 2019 @ 8:26am 
Gonna throw some suggestions out there on this subject.
There are no animals to hunt in Pestilencia - seems a perfect place to have non-aggressive mutants/dead bodies spawning for farming mutant DNA, taking out the spawner could act as intended and stop further spawns. Don't know if it's possible but maybe make it a special spawner only appearing in peaceful mode. Another suggestion would be to make mutant DNA purchasable from the guy in Cultsberg, maybe they could need fruit crates to buy to make it not too easy and to extend the requirements for items from settlements lol.
Last edited by Moving Target; Feb 19, 2019 @ 10:58am
Dead1Rollin Feb 19, 2019 @ 3:31pm 
There are also all those toxic barrels we pick up, too. Maybe there could be animal corpses around or near them that maybe drank some of the leaking fluid in its pure form and got sick and wandered a short distance before they died. Then if we find barrels we will know that somewhere close by are corpses we can harvest the mutagen from.
Sharkomancer Jun 6, 2019 @ 4:24pm 
Originally posted by sliceandkill:
We have to think of an alternative way add some mutated DNA in peaceful mode too

I'm aware this is a slightly late response, but if you're still searching for an alternative, possibly you could gather them from hidden underground areas, find them in the medbay, find them laying around in abandoned houses, collect them from bodies, and possibly craft them with some kind of plant.

Another idea I have would probably require lots of additional coding, but I'll put it here for at least consideration or editing as needed.

During Peaceful Mode, it could be a different time, a time after the mutants had died down, and now most of the plague was gone from the island. Mutants had died, but the plague still faintly existed on the island, causing the animals to still suffer. After this was realized, you were sent to establish a animal santuary to breed, cure, and quarantine the animals still alive. Slowly, you could repopulate the island, and have the ability to clean up trash, plant trees, plants, etc. and rebuild the island to it's former clean and natural state. Since a lot of items aren't available in Peaceful Mode, it could be possible that you were sent with lots of different items that had been collected and stored from when the mutants still roamed freely around the island. (Basically all the useful items not available in peaceful mode) but also still having the ability to find them kept in chests, safes, stored in medbays, and found laying by destroyed monster nests. Like mentioned above, you could possibly be able to craft them.

That's mostly all of my idea, as mentioned above, I suppose it would take a lot of additional coding/scripting, but it would add a lot more possibilities and storyline for Peaceful Mode. This could even serve as something to edit or use for ideas.

Sorry for such a long post, and I hope this helped.
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Date Posted: Feb 17, 2019 @ 2:05am
Posts: 8