Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But no one is able to count properly whilst hundreds of rabid monsters are swarming all up in his face at the same time.
So they need to add a teleport charge count to the HUD for both gameplay reasons and for story reasons too.
It's the arrows right in front of Tesla. The number of lit arrows is the number of times you can teleport before they recharge.
^^^^
I didn't know that. It's not like the game tells you that at any point, does it? I've beat the first two planes so far and I don't remember ever having the game tell me that.
First time I noticed that was after I had upgraded the teleport to have more charges (because the arrows increase in number).
Maybe I shouldn't have used the word "clearly".
This is where the tutorial could be improved, but I can't come up with any good suggestions for how that could be done best.
I figured it out on my own bro... pay attention... you have 5 arrows... then you teleport around few times then you have less arrows... then you teleport more times then you have no arrows, and you cannot teleport anymore... its very simple... like really... :)