CarX Drift Racing Online

CarX Drift Racing Online

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The previous physics felt way better and smoother
Please revert back to previous physics it felt way smoother for tandems and drifting in general. Game feels clunky right now
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Showing 1-15 of 19 comments
1000% agree with you. Rather, all the friends who are playing with the PS4 version say it all together. "The previous physics was much easier to drive. It's more comfortable." Most of them are tired of retaking the car settings over a long period of time with each update. I'm tired of it as well.
John Sawyer Oct 11, 2020 @ 6:26pm 
at this point what do you even mean by previous physics
i was referring to the physics in 2.7.2 it felt more arcadey and was much more fun to tandem with in my opinion. i was doing low hp tandems at a spot round the crates on nevaro base with friends and tandems was much more smoother in transtions and going round corners, now the car just feels to clunky and heavy. leave the realistic feel to assetto corsa.
Originally posted by Tandys w/ Wisekage:
i was referring to the physics in 2.7.2 it felt more arcadey and was much more fun to tandem with in my opinion. i was doing low hp tandems at a spot round the crates on nevaro base with friends and tandems was much more smoother in transtions and going round corners, now the car just feels to clunky and heavy. leave the realistic feel to assetto corsa.
That's exactly what you say.
Realistic simulation is a field of major real racing games such as Assetto Corsa and Forza Motorsport and you should buy and play there. The purpose is for most users playing this game to run casually and multiplayer with friends.
John Sawyer Oct 13, 2020 @ 6:42am 
Originally posted by Tandys w/ Wisekage:
i was referring to the physics in 2.7.2 it felt more arcadey and was much more fun to tandem with in my opinion. i was doing low hp tandems at a spot round the crates on nevaro base with friends and tandems was much more smoother in transtions and going round corners, now the car just feels to clunky and heavy. leave the realistic feel to assetto corsa.
this game is not an arcade, it's a simcade and 2.7.2 felt terrible. the game always had a semi-realistic feel that felt similar to corsa but was way easier to drive. why the hell would you want the game to be soemthing it never was or tried to be. the game literally has a tuning system that actually affects how car handles. why would you ever want to see that gone.
Originally posted by John Sawyer:
Originally posted by Tandys w/ Wisekage:
i was referring to the physics in 2.7.2 it felt more arcadey and was much more fun to tandem with in my opinion. i was doing low hp tandems at a spot round the crates on nevaro base with friends and tandems was much more smoother in transtions and going round corners, now the car just feels to clunky and heavy. leave the realistic feel to assetto corsa.
this game is not an arcade, it's a simcade and 2.7.2 felt terrible. the game always had a semi-realistic feel that felt similar to corsa but was way easier to drive. why the hell would you want the game to be soemthing it never was or tried to be. the game literally has a tuning system that actually affects how car handles. why would you ever want to see that gone.
It's just your personal impression, not the correct recognition or fact. The biggest problem is that due to repeated updates, players are forced to deal with physics calculations that change significantly each time.
listen realism isnt always fun, fivem drifting is not realistic but it is fun. The tuning system still works with 2.7.2 physics to a point, but it just enables you to customize and stance your car how you want to with out it affecting handling to much. It was more fun chasing someones door on 2.7.2, now you just understeer to much and have to spam clutch and front brake because handbrake feels broken now
feels clunky and heavy
check out my yt and im not self promoting lol but you see in recent video i uploaded that the game just plays much smoother. My youtube: The Wisekage
John Sawyer Oct 13, 2020 @ 12:50pm 
Originally posted by DOGS:
It's just your personal impression, not the correct recognition or fact. The biggest problem is that due to repeated updates, players are forced to deal with physics calculations that change significantly each time.
it is a fact. it's a fact because the game was always heading in that direction. just because they ♥♥♥♥♥♥ up trying to fix the physics and as a result made them more arcady doesn't mean they should just forget everything they were doing until now and try to pander to the normie community.

Originally posted by Tandys w/ Wisekage:
listen realism isnt always fun, fivem drifting is not realistic but it is fun. The tuning system still works with 2.7.2 physics to a point, but it just enables you to customize and stance your car how you want to with out it affecting handling to much. It was more fun chasing someones door on 2.7.2, now you just understeer to much and have to spam clutch and front brake because handbrake feels broken now
fivem is not nearly as fun as carx. arcady physics can be fun, but the game that's always been a simcade and only became somewhat popular because of that should remain as such. would you like forza more if it turned into NFS all of a sudden?
John Sawyer Oct 13, 2020 @ 12:52pm 
besides. carx is still not a sim. it is still quite an easy game to play. but "easy to play hard to master" (even tho it's not that hard) is the only thing that makes this game somewhat entertaining to play even after a long time.
Originally posted by John Sawyer:
besides. carx is still not a sim. it is still quite an easy game to play. but "easy to play hard to master" (even tho it's not that hard) is the only thing that makes this game somewhat entertaining to play even after a long time.

I have no idea what this ♥♥♥♥ is saying. Is it fun to be difficult? Are you aiming for something like a monk? Do you think everyone thinks so?

Do you know what a game is in the first place?
Rusty Oct 14, 2020 @ 1:33am 
I've also been a sceptic of some updates over the years, but expecting handling to stay the same after physics changes have been made are unrealistic in any type of situation.

My advise to the OP as it helped in my case, play around with front end geometry related to steering until you see improvement in that and transitions. :summer2019vehiclecorgi:
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Date Posted: Oct 10, 2020 @ 5:53pm
Posts: 19