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Also, I think the steering assist tries to keep the car at a certain angle and that is not what I want. It's impossible to get big angle with steering assist because even when you transition really hard the assist pulls the car back to the angle it wants to hold.
I want steering assist that ONLY follows caster and nothing else. Drift Streets Japan is a really crappy game in a lot of ways, but The steering assist in that game is really good, just what I need.
I actually not only used roll bars but did almost everything to make the car more oversteered apart from tire pressure and width. Min/Max the roll bars and all the other things in a balanced way but all pointing to oversteer so: rear lower than front, smaller rims, harder springs and shocks.
Now it is reasonably doable so I can get used to it. Still, it looks like steering assist allows absolutely NO slide in the front wheels, which I think is too much. In Forza they really nailed limited steering based on slip angle and there the steering allows a little bit of understeer before the wheel stops turning. If you want to grip the tightest line you have to use the left stick 90-95% instead of 100%. This gives that little bit of extra freedom that makes it perfect.
If we had a slider for steering assist we could dial it in to fit our individual styles best, so that would still be the ideal solution I think.