Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You recover health at the save point mirrors.
1) Crouch EVERYWHERE, he can hear you from a distance even when you're walking normally. Walking is pretty much as slow as sneaking anyway. Running is as noisy as a distraction item, you should never, ever run unless you've already been seen.
2) If you don't make any sounds, he only patrols the staircase area. His path is from the fuse box on the first floor to slightly past the stairs to the third floor. Give him some time to get some distance (ten feet should be enough) before you follow/cross, I didn't wait long enough after leaving the landing closet and he turned around for no reason and got me once.
3) For a stealth game, the sounds of the stalkers are pretty poorly done. When he talks to himself, it doesn't matter what floor he's on, he sounds the same as long as he's a single floor away. You could be in the basement and he's on the stairs to the second floor, and it sounds like he's on the other side of the wall. On the second floor in the bedroom and he's on the stairs to the first floor, sounds like he's on his way to get you. Pretty crappy. Just trust that he's on the stairs, his path only deviates once, when you have the film and the battery for the projector. He patrols around his office at that point, from door to door.
4) The music is actually a way better cue than his voice. You should hear little to nothing if he's unaware of you, getting close brings in an additional strain to the music, and there's a kind of motor-like buzzing when he's about to be close enough for you to see.
5) He is extremely photosensitive. You should only need to use your flashlight ONCE (unless you know the house insanely well). Don't use it otherwise, there shouldn 't be any need, there are plenty of lights.
6) There are a few points in the Ground Corridor where a cutscene makes a racket and summons Felton. Know where the couches are and he'll leave as soon as he loses you, returning to his regular staircase path. Him finding you in a place far from his usual route doesn't cause him to patrol that area instead, that I've seen.
7) You can use Rope to hold doors shut, but set it up in advance; you probably won't have enough time if you're actually being chased. If you ARE being chased, you can hold the door shut behind you, forcing him to find another way. If there is no other way into the room, he'll break through anyway after a few seconds (got me in the bedroom bathroom that way lol).
8) The Ground Corridor dining table/kitchen counter are good ways to hide from him, you can Tom and Jerry it and crouch the opposite way he's searching until he gives up and goes away. Of course, this only works if he loses sight of you before you hide behind the table/counter.
9) Never go around a corner without peeking around it with the camera first, full stop.
10) Likewise, never open/go through a door without peeking through first via crouching or just camera manipulation.
sounds extremely simple :/
Sure, but so does shoot them before they shoot you as FPS games advice.
It's harder to pull off in practice, I've still not been able to get past the guy the first time. Got downstairs once, but hadn't searched in the wife's room so had to go back upstairs. He found me hiding in a closet once, under a sofa, turned around just as I was sneaking around the other side of a pillar, broke into the bedroom bath. I also have trouble using the defense weapon for some reason. I really want to enjoy this game, but it just ends up frustrating the crap out of me until I give up every time.
My comment was irony. I hate this game. Very frustrating, rather than entertaining. I died 1000 times so i fed up with this stupid chase/run/chase style.
i am really sorry for asking a silly question but how can you peek through doors. i am crouching moving a lot in front of doors random pressing buttons but i am never able to peek and i searched a lot so how can i look behind doors? thank you in advance.
THANK YOU. I thought it was just me! The soundscape in this game kinda suck for being a horror/stealth type game where you need to be aware of where the stalker is. >__>
I was streaming this title, and I complained about not being able to tell where the hell the stalker actually was, but had my mod dismiss me instead, claiming that the game's sounds CLEARLY identified where the stalker was for him... >__>