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Alot of options, but probably not all of them giving u a right way.
Just asked if most moves are class specific like other mmos or is it slightly more customizable.
Pretty steep price but if it's fun it might be worth it.
I'm fine with roles having unique moves like healing and shielding but having most moves class locked kinda sucks. No one can use byakugan besides healer? Why?
tbh they might as well remove the heal role. Noone uses it to actually heal and those who do end up being shat on in every game because their team doesnt realize that when the dude with the slug dies you dont get to heal by touching the slug anymore.
Defenders at least try to utilize their speciality. Most of them at least use the sandshield, even if it's completely and utterly useless against any team that uses either Snake Thrust or Almighty Push. And some are pretty good with the Mudwall. But even then, most pick it for the Longsword (me included tbh) (Scythe+Sagemode+Damage Based EQ)
So roles dont actually say much. I think range might be the most unique based on the fact that you cannot parry their heavy attack because they are ranged. But all other classes are basically almost always played like Attack/Damage Dealers anyway.