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yeah except these abilities combined take away like 27% of your hp while full aa ground combo>aa air combo>air dash>full aa air combo>bansho tenin>full aa air combo with claws instakills everyone. (aside the fact you can't pull it off because melee in this game is so buggy that a full combo string depends on nothing but luck)
ranged is completely useless in almost every situation and especially 1on1 (not like it's the focus) while melee just hyper armors through everything and attacks you from almost the same range ranged is effective at. about defensive class we don't even have to talk.
the strongest option the ranged class has is this stupid giant trash shuriken, which, with a bit of luck, can send the enemy flying for 1km and he won't be able to recover in the air at all.
there is no other argument to be made other than this game's balance rivals for honor.