Hobo: Tough Life

Hobo: Tough Life

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rtennysonjr Apr 17, 2023 @ 8:46am
HOBO Tough Life is officially dead as of 06/03/2021! No DLC or addition to the game...
I was wondering if this game was dead or not as I have barley got into it. It was just released on console and I love it. It seems as if they have left it open for DLC's or addition to the map/story. Sadly after some research I found that it's officially dead per Developer Peter as per post on Discord that says:

Peter (Developer)— 06/03/2021 4:39 AM
Will you add more languages?
Currently, there are no plans to add more translations. We can't support community translations like in the beginning, and because of the sheer amount of text in the game, translations are incredibly expensive.

Do you have any DLCs or expansions planned?
Not at the moment, for a number of reasons. Mostly because we need to move on if we are to stay active as a studio. We are in a weird spot where we are too big to live off of Hobo alone, but we are too small to work on both Hobo and our new project. If there is an opportunity in the future, we'd be happy to take it, but rather than producing a DLC or expansion, we'd aim for a sequel.

Will there be a mod support?
Most likely not. And even if there would be, the selection of aspects of the game open for modifications would be relatively small, limited to player models and maybe some map elements.

Is the game done or will it receive some more content?
The game's done. Once we fix bugs following the release on consoles, we will focus solely on our next projects. Hobo has been in the works for almost a decade now and we need to move on.

Will you add more player characters?
No. For pretty much the same reasons already mentioned in previous questions.
Last edited by rtennysonjr; Apr 17, 2023 @ 8:51am
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Showing 1-15 of 16 comments
The Golden Knight Apr 17, 2023 @ 12:57pm 
I don't think "dead" is the right wording. More like "done", as in this is the definitive release we have right now. "Dead" would imply it's off Steam completely, and/or that the development team have vanished into nothingness (they have not, as indicated by their recent answer to my question about English voicing).
rtennysonjr Apr 18, 2023 @ 8:51am 
Originally posted by The Golden Knight:
I don't think "dead" is the right wording. More like "done", as in this is the definitive release we have right now. "Dead" would imply it's off Steam completely, and/or that the development team have vanished into nothingness (they have not, as indicated by their recent answer to my question about English voicing).

The devs have referred to it as dead in posts they have posted that's why I say that. I think they refer to it as dead because we do. I think "dead" is something we as a game owner community control how "dead" it is. It's very much alive as a community that love and play the game as of right now. I guess it's going to die because there not doing anything with it anymore. We as a community will slowly stop playing. I'm in my 3rd season and I'm almost done with it. I probably wont play it anymore after I master it, and that's very close. I wish they would keep going with it, and finish/polish it, but there "done" with it sadly.
GreenMachine Apr 19, 2023 @ 10:25am 
i think the game is pretty alright, there's a couple bugs in multiplayer, but i don't think they can figure those ones out. It doesn't have a big player base, but tell ur friends and it might grow. I like the game, want to play it more with other people. no reason to spread the salt around because of languages or modding or character models.
Back in the day this wouldn't even be a topic bc games were sold as finished product and if there were problems u just swapped ur game for one that worked right.
If u REALLY don't like when games get changed, (I know it's frustrating, i get that way sometimes) then you can always just find another game (not early access) or find a new active hobby
rtennysonjr Apr 20, 2023 @ 8:51am 
Originally posted by GreenMachine:
i think the game is pretty alright, there's a couple bugs in multiplayer, but i don't think they can figure those ones out. It doesn't have a big player base, but tell ur friends and it might grow. I like the game, want to play it more with other people. no reason to spread the salt around because of languages or modding or character models.
Back in the day this wouldn't even be a topic bc games were sold as finished product and if there were problems u just swapped ur game for one that worked right.
If u REALLY don't like when games get changed, (I know it's frustrating, i get that way sometimes) then you can always just find another game (not early access) or find a new active hobby

To me and a lot of other players it just seems as if they walked away from this game and did not finish there plans for it. There are some unanswered things like all the blue barriers that prevent you from going to places on the map. I've seen this before on other games and eventually that becomes a part of the map that gets updated or opened up. There is a whole section of the city that you cannot get to..? There are some NPC's that do nothing Like Frank at the garage whats the deal with him? Why do you need extreme cold weather gear and there is women walking around in skirts lol. You get robbed in front of the police by thugs but get caught by police when you steal. You go indoors and there is no temperature change. There is a lot of polishing that I feel would have made more since to add to the game. It just seems like they left the game open for expansion/polishing and are just done with it... There are many people that struggle to play this game and just give up. I'm not one of them like others that get into it, master it, and survive. I'm on my 3rd season, I'm the king and I never died this time around. It seems that after you get it, and start surviving it stops. I think that's why everyone wants more. I'm a Solo player. I don't see any point in playing with other players and how that could change anything.
PerunCreative  [developer] Apr 23, 2023 @ 10:14am 
The game is not dead, but finished (only doing support and potential bug fixing). Through out the years we have created a lot of content that sadly didn't make it to the final game. But this doesn't mean it is unfinished. Every game has to go through this process. The game has been in active development for over 8 years (+ few more years of pre-production). We could add some new game mechanics or expand the map, but this would affect all the current content. We have put tremendous effort to balancing of the game, so that the 1.0 version is as polished as possible. Adding new content could break the game economy, game flow, introduce exploits etc. Adding mods is almost impossible due to the nature of the legacy game architecture etc.

Simply said: It would be easier to make completely new HoboTL from scratch then extending current HoboTL with new content.
rtennysonjr Apr 23, 2023 @ 10:45am 
Originally posted by PerunCreative:
The game is not dead, but finished (only doing support and potential bug fixing). Through out the years we have created a lot of content that sadly didn't make it to the final game. But this doesn't mean it is unfinished. Every game has to go through this process. The game has been in active development for over 8 years (+ few more years of pre-production). We could add some new game mechanics or expand the map, but this would affect all the current content. We have put tremendous effort to balancing of the game, so that the 1.0 version is as polished as possible. Adding new content could break the game economy, game flow, introduce exploits etc. Adding mods is almost impossible due to the nature of the legacy game architecture etc.
Simply said: It would be easier to make completely new HoboTL from scratch then extending current HoboTL with new content.

As a Developer it may be finished because it can't handle anything else added to it. As a player of the game it gives me a feeling of not being finished is all I'm saying. After 8+ years of development I think it should feel finished from a players standpoint. Making HoboTL 2 would be great then you all could apply what you have learned from the development of HoboTL and the 8+ years of development. I'm sure that the projects you all are working on currently will be better or give the player a feeling of being finished, because of the experience with HoboTL. I know your team has grown, hopefully they are a great addition and experienced so that you guys can keep making great enjoyable games. I'm happy for the Perun team, and your unique game development thinking. I hope to see great things from you guys in the future.
Originally posted by PerunCreative:
The game is not dead, but finished (only doing support and potential bug fixing). Through out the years we have created a lot of content that sadly didn't make it to the final game. But this doesn't mean it is unfinished. Every game has to go through this process. The game has been in active development for over 8 years (+ few more years of pre-production). We could add some new game mechanics or expand the map, but this would affect all the current content. We have put tremendous effort to balancing of the game, so that the 1.0 version is as polished as possible. Adding new content could break the game economy, game flow, introduce exploits etc. Adding mods is almost impossible due to the nature of the legacy game architecture etc.

Simply said: It would be easier to make completely new HoboTL from scratch then extending current HoboTL with new content.
HoboTL 2 would be amazing if i got to be honest
GreenMachine Apr 25, 2023 @ 9:58pm 
we're almost at a point of accepting that game developers have become lazy and look for the quick buck, take on multipul projects to bring in faster income, and then drop the ball on every project they make.
Taking so many years to not even have finished product is lazy. but a price tag was placed and money was handed over. at some point the gaming industry will take a dive when people just stop buying unfinished products (which is every game now a days practically), which sux because games are a good outlet. But why are people spending money and time on frustrations, idk. But the past few years I keep wanting to put the controller down and find something else to do because games aren't finished anymore.
rtennysonjr Apr 26, 2023 @ 9:05am 
Originally posted by GreenMachine:
we're almost at a point of accepting that game developers have become lazy and look for the quick buck, take on multipul projects to bring in faster income, and then drop the ball on every project they make.
Taking so many years to not even have finished product is lazy. but a price tag was placed and money was handed over. at some point the gaming industry will take a dive when people just stop buying unfinished products (which is every game now a days practically), which sux because games are a good outlet. But why are people spending money and time on frustrations, idk. But the past few years I keep wanting to put the controller down and find something else to do because games aren't finished anymore.

I couldn't agree more with your statement. Escaping the world we live in and immersing ourselves in the game is a great escape or break that we desire. I guess something is better that nothing so we keep buying in hopes that it will not let us down or leave us wondering why it's not finished to us. It's the same with a lot of movies nowadays. you Know the ones that have a lot of unanswered questions we ask ourselves after it's over, or the crappy ending ones. The non attention to detail is what I have an issue with as a player, and a Marine Veteran that really gets into the game, and pays attention to detail. Things are all about the money nowadays and people just give up to much. There are some developers that are passionate about the games they develop too, and not so much about the money. These are the great games and the developers that make a lot of money and grow. Some of these games developed are just practice unfortunately for some developers.
Grat Dalton Apr 27, 2023 @ 9:04pm 
Congrats on AAA industry 'games as live service' for influencing this OP
C H R 0 S Apr 28, 2023 @ 9:34am 
Originally posted by rtennysonjr:
I was wondering if this game was dead or not as I have barley got into it. It was just released on console and I love it. It seems as if they have left it open for DLC's or addition to the map/story. Sadly after some research I found that it's officially dead per Developer Peter as per post on Discord that says:

Peter (Developer)— 06/03/2021 4:39 AM
Will you add more languages?
Currently, there are no plans to add more translations. We can't support community translations like in the beginning, and because of the sheer amount of text in the game, translations are incredibly expensive.

Do you have any DLCs or expansions planned?
Not at the moment, for a number of reasons. Mostly because we need to move on if we are to stay active as a studio. We are in a weird spot where we are too big to live off of Hobo alone, but we are too small to work on both Hobo and our new project. If there is an opportunity in the future, we'd be happy to take it, but rather than producing a DLC or expansion, we'd aim for a sequel.

Will there be a mod support?
Most likely not. And even if there would be, the selection of aspects of the game open for modifications would be relatively small, limited to player models and maybe some map elements.

Is the game done or will it receive some more content?
The game's done. Once we fix bugs following the release on consoles, we will focus solely on our next projects. Hobo has been in the works for almost a decade now and we need to move on.

Will you add more player characters?
No. For pretty much the same reasons already mentioned in previous questions.

If they dropped the ball this hard with Hobo: Tough Life, I don't they I will ever buy another title from this developer ever again. They call it "finished" but it feels empty, lacking and gets boring really quick. It had so much potential it's a real shame. :steamthumbsdown:
Last edited by C H R 0 S; Apr 28, 2023 @ 9:34am
Originally posted by C H R 0 S:
Originally posted by rtennysonjr:
I was wondering if this game was dead or not as I have barley got into it. It was just released on console and I love it. It seems as if they have left it open for DLC's or addition to the map/story. Sadly after some research I found that it's officially dead per Developer Peter as per post on Discord that says:

Peter (Developer)— 06/03/2021 4:39 AM
Will you add more languages?
Currently, there are no plans to add more translations. We can't support community translations like in the beginning, and because of the sheer amount of text in the game, translations are incredibly expensive.

Do you have any DLCs or expansions planned?
Not at the moment, for a number of reasons. Mostly because we need to move on if we are to stay active as a studio. We are in a weird spot where we are too big to live off of Hobo alone, but we are too small to work on both Hobo and our new project. If there is an opportunity in the future, we'd be happy to take it, but rather than producing a DLC or expansion, we'd aim for a sequel.

Will there be a mod support?
Most likely not. And even if there would be, the selection of aspects of the game open for modifications would be relatively small, limited to player models and maybe some map elements.

Is the game done or will it receive some more content?
The game's done. Once we fix bugs following the release on consoles, we will focus solely on our next projects. Hobo has been in the works for almost a decade now and we need to move on.

Will you add more player characters?
No. For pretty much the same reasons already mentioned in previous questions.

If they dropped the ball this hard with Hobo: Tough Life, I don't they I will ever buy another title from this developer ever again. They call it "finished" but it feels empty, lacking and gets boring really quick. It had so much potential it's a real shame. :steamthumbsdown:
true

it pretty damn fast becomes a complete begging simulator, where you do nothing than collecting some money from strangers to buy stuff to build up your base

nice and all at first, but so freaking boring after some tiime
Darmaniac May 4, 2023 @ 7:20am 
Originally posted by PerunCreative:
The game is not dead, but finished (only doing support and potential bug fixing). Through out the years we have created a lot of content that sadly didn't make it to the final game. But this doesn't mean it is unfinished. Every game has to go through this process. The game has been in active development for over 8 years (+ few more years of pre-production). We could add some new game mechanics or expand the map, but this would affect all the current content. We have put tremendous effort to balancing of the game, so that the 1.0 version is as polished as possible. Adding new content could break the game economy, game flow, introduce exploits etc. Adding mods is almost impossible due to the nature of the legacy game architecture etc.

Simply said: It would be easier to make completely new HoboTL from scratch then extending current HoboTL with new content.

make a new hobo then ! This game is great and i really expected to see the south part of the map extended over the river. now i feel sad.
Tanyon May 9, 2023 @ 5:33am 
I have 75 hours in this game with a buddy.. I think we have seen/did all we can and we rarely ran into any kind of issues we actually rather enjoyed ourselves.. we started off mirror each other then by like day 7 or so we were out and about the city doing different things just meeting up at our base to sleep or escape the cold etc or to share resources possibly do a quest here or there together.

I think the game for what it is seems rather good. We will likely even do another play-through after we finish our current Valheim play-through.

I would love to play a part 2.
War_Tiger May 12, 2023 @ 12:18pm 
Damn I was under the impression this game was still in early access, but outright calling it done?

I guess that's the state of games now, release it in early access. Work on it till pre-release sales dip down, once you've made your money release what you have, jack up the price and float off of ever diminishing sales.

I suppose I have a good amount of time spent in it, but it has so much missed potential.
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Date Posted: Apr 17, 2023 @ 8:46am
Posts: 16