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Doesn't really matter if you get it on PC or Consoles when performance is pretty much the same across the board.
If you're one of the "get gud" kids that does nothing but play games, you're probably safe, but if you aren't a metroidvania master, you may regret your purchase. Just my opinon.
I have no idea why a snes game runs like absolute garbage on the machine but it does and almost every reviewer mentions it. But they don't say how bad it gets late game.
I didn't know SNES games were on Switch.
On a more serious note, I assume you're just calling 2d games "SNES" games, in which case I haven't noticed this slowdown you're mentioning with other games.
And? People can still chime in so that people who read the thread with your same question can get help, too.
Glad you apparently got your answer.
Odd because I also have Shantae 1/2 genie hero, which is from the same company.
That one is a fully hand drawn 1080p 2D platformer which should be more demanding and it performs flawlessly at 60fps.
The game assets are not 1080, at most 960x540, what difference does it make? it looks blocky at a big screen size
That was my point. It will look pretty much the same regardless of resolution, and the Switch is going to run it at a very standard resolution anyways.
Pixel art also tends to look pretty good on high-resolution, small screens because of the physical pixel density making them look smoother.