Maneater

Maneater

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Vomit Aug 31, 2021 @ 9:22pm
3rd quest of the DLC
Could you have made the quest any more frustrating?

It wants you to throw grenades at the tower but the Shark auto targets whatever is near him when you bite so you can't even grab the grenades when you want.

When you actually do get a grenade the shark whips it to the soldiers instead of the tower and there is no way to manually target the tower.
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Showing 1-15 of 38 comments
SilentNight Aug 31, 2021 @ 9:24pm 
bite and hold right click, aim then wait for the object to have a green outline, then let go
Vomit Aug 31, 2021 @ 9:37pm 
Originally posted by SilentNight™:
bite and hold right click, aim then wait for the object to have a green outline, then let go

Yeah except the game decides you're targeting another soldier when your camera is clearly pointed at the tower.

Beat the quest and just beat another tower destruction quest and then my game crashed because of Unreal Engine error. Great!

The base game already had bad controls but this DLC seems to be doubling down on them and relying on them.
Vomit Aug 31, 2021 @ 9:59pm 
And there are 3 missions like this!

What were they thinking?

This is the definition of bad controls and lack of testing. The most simple task in the world made horribly frustrating because the targeting is automatic and clearly they didn't test it because it's impossible to target the tower from a reasonable angle. The objective is TARGET THE TOWER but the game rarely decides to target the tower. What a sick joke!
Last edited by Vomit; Aug 31, 2021 @ 9:59pm
Vomit Aug 31, 2021 @ 10:00pm 
And another Unreal engine crash after entering a quest marker....
Dr. Feelgood Sep 1, 2021 @ 12:10am 
Came to the Discussions to see if anyone was having this same problem. Been at it for 15mins and the Shark just keeps targeting the Soldiers with the Grenade instead.

How are you meant to do this?! It's so frustrating!! Not a good start to the DLC
Last edited by Dr. Feelgood; Sep 1, 2021 @ 12:16am
Vomit Sep 1, 2021 @ 12:14am 
Originally posted by Dr. Feelgood:
Came to the Discussions to see if anyone was having this same problem. Been at it for 15mins and the Shark just keeps targetting the Soldiers with the Grenade instead. Frustrating!!

You'll be glad to know that there's more of the same quest later on. Enjoy!
Dinonoms Sep 1, 2021 @ 12:23am 
You can also tailwhip soldiers at the tower. Takes about 5 or 6 to destroy it
Dr. Feelgood Sep 1, 2021 @ 12:29am 
Originally posted by Sharknoms:
You can also tailwhip soldiers at the tower. Takes about 5 or 6 to destroy it

And it still targets other Soldiers. Am about to throw in the towel - this is absolutely silly.
Dinonoms Sep 1, 2021 @ 12:30am 
Yeah had to beach myself and get close and personal with the tower
Vomit Sep 1, 2021 @ 12:57am 
Originally posted by Sharknoms:
You can also tailwhip soldiers at the tower. Takes about 5 or 6 to destroy it

Yeah it's do-able but it amazes me that these quests made it through testing. How could a tester not see that these quests are extremely frustrating and reveal how bad the game's controls are?
Last edited by Vomit; Sep 1, 2021 @ 12:58am
BlackDeath3 Sep 1, 2021 @ 1:04am 
Pro-tip: the atomic tail blast makes this way easier. No more hunting for suitable projectiles and hoping for the best. Just set up in a proper spot with a lock on the tower and spin to win.
Chill Sep 1, 2021 @ 8:43pm 
Originally posted by Vomit:
Originally posted by Sharknoms:
You can also tailwhip soldiers at the tower. Takes about 5 or 6 to destroy it

Yeah it's do-able but it amazes me that these quests made it through testing. How could a tester not see that these quests are extremely frustrating and reveal how bad the game's controls are?

Uh, honestly man, this either seems like a bug or user error. I went through the towers literally effortlessly, just toss things at it when it's highlighted. Jump if you need a clearer shot with less people on screen to distract the targeting.

Grab a thing -> hold aim -> look up at the tower -> jump optional -> release throw ONLY when the tower is highlighted.

If it targets something else it's a bug, if you're having troubles doing those steps then this seems like a classic "git gud" situation to me. You should be used to the (honestly not even bad) controls by the time you're at the DLC.
Vomit Sep 1, 2021 @ 8:49pm 
Originally posted by Chill:
Originally posted by Vomit:

Yeah it's do-able but it amazes me that these quests made it through testing. How could a tester not see that these quests are extremely frustrating and reveal how bad the game's controls are?

Uh, honestly man, this either seems like a bug or user error. I went through the towers literally effortlessly, just toss things at it when it's highlighted. Jump if you need a clearer shot with less people on screen to distract the targeting.

Grab a thing -> hold aim -> look up at the tower -> jump optional -> release throw ONLY when the tower is highlighted.

If it targets something else it's a bug, if you're having troubles doing those steps then this seems like a classic "git gud" situation to me. You should be used to the (honestly not even bad) controls by the time you're at the DLC.

Except you can jump all you want and aim the camera perfectly at the tower and it still targets nearby soldiers. There is no "gitting gud" when the controls are automatic.

I got up to the DLC last boss in 4 hours, clearly I don't have skill issues. I just hate frustrating sections that weren't tested and bad controls.
Ansgar Odinson Sep 1, 2021 @ 8:53pm 
You can throw whatever you want at the tower. You dont have to throw grenades. You can even throw local sealife.
Vomit Sep 1, 2021 @ 8:54pm 
Originally posted by Ansgar Odinson:
You can throw whatever you want at the tower. You dont have to throw grenades. You can even throw local sealife.

I understand that. The targeting system is what I have issue with. It's just straight up bad controls.
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Date Posted: Aug 31, 2021 @ 9:22pm
Posts: 38