Injustice™ 2

Injustice™ 2

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dexhummer1 Sep 7, 2018 @ 5:23pm
Best way to play local Multiplayer
What the best way to play local multiplayer? Tournament mode, regular?
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Showing 1-9 of 9 comments
hneyra89 Sep 8, 2018 @ 7:46pm 
Tournament Mode.
Gabi Sep 9, 2018 @ 4:46am 
Originally posted by hneyra:
Tournament Mode.

This, equipement only applies to player 1. I guess normal may be a good idea to give a friend that stat advantage if they don't really play fighters.
hneyra89 Sep 9, 2018 @ 10:23am 
Sadly, if you want your characters to have unique gear, you have to enable the "randomize gear" option in the tournament mode settings.
dexhummer1 Sep 10, 2018 @ 2:22am 
Originally posted by hneyra:
Sadly, if you want your characters to have unique gear, you have to enable the "randomize gear" option in the tournament mode settings.


yeah, we tried that...hhhuuuu...just not the same..or equal
But thats what we agreed on..lol
hneyra89 Sep 10, 2018 @ 9:52am 
It upsets me the wasted potential. The devs could easily have a gear/armory vault where you and another player could choose gear the main profile unlocked. Or at least the abilities, that would have been awesome, but no, the greed and need of another account (which means another game bought) and to be online ($$ for consoles) got the best of this game. There is a lot of us who are still able to play with another person next to us.
Jewrio Sep 14, 2018 @ 4:44pm 
Originally posted by hneyra:
Sadly, if you want your characters to have unique gear, you have to enable the "randomize gear" option in the tournament mode settings.
Yep. That is literally the sheer autism that exemplifies the design philosophy underpinning this entire game:

THE ONLY NEW, UNIQUE SHTICK THE GAME OFFERS, AND LITERALLY WHAT IT WAS ADVERTISED FOR AND LARGELY WHAT ITS SALES RESTED UPON, IS LOCKED FOR PLAYER-1 USE ONLY!

I mean, if this decision, alone ― excluding the myriad other things wrong with this dubious game ― does not turn people away from NRS products, the species is truly lost. -_-
Last edited by Jewrio; Sep 21, 2018 @ 2:10am
hneyra89 Sep 15, 2018 @ 12:29pm 
Lazy and greedy devs.
It is NOT an oversight. Look at what they did with MKX and "Test Your Luck" on DAY ONE. They enabled the players choose their assists and advantages, but YOU have to unlock them first.

For Injustice this could have been done by enabling the abilities, complete gear sets (with the gear set buffs), augments and shaders the player 1 unlocked.

a simple basic menu could have suficed...
Jewrio Sep 21, 2018 @ 2:06am 
^ If it was a deliberate deign choice — for what reason it would have been, I cannot fathom — it's arguably the dumbest fighting game design choice ever made. Surely, it wasn't to push people online... Why would it? NRS net-code is notoriously abysmal—on its good days!

IMO, it was likely a bug (*the first game has a weird way of allotting XP to both P1 and P2, irrespective of who gained it, which perhaps indicated some 'clash' with respect to the "profiles") that, because was not complained about much in its initial release period — largely because it was on console for 6+ months before it came to PC, and the console kiddies love only to grind and mash each other in lagline spaz fests, and have no local friends to play with nowadays anyway — was 'forgotten' about.

Had the game gotten a simultaneous PC release, the problem might have received more attention — forcing NRS to address it. But by the time the complaints came streaming in (and they have streamed — just Google "player 2 load-outs"), especially after the inane way they implemented the TMNT characters (assigning them to load-outs slots!), they would have long abandoned the game for the next project.

The end result will be a loss in future sales — period. For omitting such a vital functionality, and for the very shtick this particular game was promoted upon, is tantamount to selling a falsely advertised product... And they should indeed suffer in their wallets for their crime.

The only hope for this game is that someone with the know-how creates a hack for it to allow player-2 to access player-1's saved load-out slots. Failing that (which is likely, given everyone dropped this hot turd after a couple of months), the game will forever be gimped in its offline functionality.
Last edited by Jewrio; Sep 21, 2018 @ 2:09am
hneyra89 Sep 21, 2018 @ 2:56am 
One reason: "Buy another copy (with another console), go online and there you have it!"
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Date Posted: Sep 7, 2018 @ 5:23pm
Posts: 9