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I have a high end system too and like my others friends, Grodd stuttering is there.
It IS a glitch, not a performance issues, guys. I think we are looking at it the wrong way. It would have just been mitigated by lowering the graphics quality or resolution. In fact, on 1080p, 720p, or even 600p the game behaves the same way. Many users have reported it since the April patch, before this, the game ran well! Even a dev posted on that same topic they would "look into this issue" but I guess their contract expired.
I will record a video about how this affects general gameplay and how unplayable the game becomes when there is a Grodd mirror match.
There are also some other situations where the game will stutter, like Batman's trait on block.
I have the game on the lowest settings and I still get massive FPS drops when using or fighting against Grodd... I figured it was because of the fur as well... but honestly, this kind of bad optimizing is not a good look...
But then again, the game keeps randomly crashing, so it seems they just don't give a crap.
Btw, I also have issues with some textures... the don't load or load badly... plus it seems sometimes texture-loading cause crashes as well... =/
Is not needed man. We have many cache cleaners on the fly to do that. Isnt the case here.
So far I had to swtich Frameskip to ON and Dynamic Resolution OFF.
The rest I kept as normal. I noticed the game lagging a few times at 1728p (specially with Grodd) unlike before the game would run as normal, so I set it 1620p.
I had to play around with my graphics settings to get a consistent framerate withe everyone.
I basically ended up with the settings of my liking plus Frameskip on and Dynamic Res OFF