TT Isle of Man: Ride on the Edge

TT Isle of Man: Ride on the Edge

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UK DJC Nov 12, 2018 @ 7:08am
Online Races ?
Does anybody actually race online ? Had this game since day 1 and got into like 2 multiplayer lobbies. I know the playerbase is very small, but does anyone actually still race?
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Showing 1-15 of 36 comments
KG_03 Nov 12, 2018 @ 3:04pm 
After last patch my game constantly crash. There are also other game braking issues which make this game unplayable for me.
Russell Nov 12, 2018 @ 4:40pm 
The multiplayer component of this game doesn't work for 90% of the players. So no, it is not likely you will find any more games.
UK DJC Nov 13, 2018 @ 5:08am 
Ahh right ok, Thanks guys. :)
morgoth13 Nov 13, 2018 @ 5:03pm 
Multiplayer doesn't work for 90% of the players or 90% of the players only try to play when none of the other 20 or so people playing at any given time are also trying to play online? I know there are some bugs that some people have experienced, but there were very rarely ever any games mostly because there was never anybody playing(so those who did weren't in MP).

I only played online a few times myself so I don't know how widespread the actual problems are. I saw the thing where you'd lose sound and rider animations from the other players, that was all.
Last edited by morgoth13; Nov 13, 2018 @ 5:04pm
KG_03 Nov 14, 2018 @ 5:20am 
I just stopped playing as the physics pissed me so much I couldnt stand going full flatout on super stable bike and being punched of on the first bigger hill after rear lost grip.
UK DJC Nov 14, 2018 @ 5:36am 
Yeah I have odd issue and I know the physics are not 100% simulation but you just gotta learn it, once you have its very rare i even come off now, but admittingly the game has issues.
CFL Nov 14, 2018 @ 5:57am 
Originally posted by UK DJC:
once you have its very rare i even come off now
Does this also go for the IOM course?
I have very rarely a lap without a crash, my average on Superbike is about 2 crashes per lap. lol
But on the other hand, I always know why I crashed. :P (I mean, also the so called "odd" ones)
UK DJC Nov 14, 2018 @ 6:31am 
Yeah tbh dude, I'm not really interested in superbikes so cant really comment on them but the 600's yeah, 1 thing i see alot is like 'the bridge' area ? or just before the first corner where your bike lifts abit, when it lands back wheel just does what it wants but when u get your line nice and land with throttle usually lowering gear Only reason i will crash maybe once or twice a lap isnt to do with back end or anything usually me trying to take a corner that little faster/different line but only really ride the supersport tbh with you.
KG_03 Nov 14, 2018 @ 3:28pm 
I have learned the physics...i know its a game but my small motorcycle brain can't switch to a physics that are far from reality especially when its closer to cars.

Like a situation that whenever you brake hard and rear loose grip the bike just slides away.

On one hand you can go full throttle on the surface where bike would wobble or do a tank slapper and on some parts of the course where you even brake only with engine the bike can slide away.

It happens on all kind of descends or bridges.

The remedy is simple do not brake there. But its not the point. The thing is that bikes are controlled by lean. If you loose rear the rider is never countersteering automatically and you cant do it manually because the lean is too slow.

Same thing happens to side cars...
Last edited by KG_03; Nov 14, 2018 @ 3:28pm
Jez Hammond Nov 15, 2018 @ 4:42am 
I find that wipeouts happen (often) because there is always a discrepancy between where I'm aiming (steering/leaning) and where the bike/rider is at. Then any crown/camber/gradiant will transfer through that discripency resulting in a jerk action that I never intended.

Compared with say Ride 2, where you swap direction (opposite lock) and the bike flips to where you ask it to. But TT begins some process that takes way too long, and the player is steering opposite lock...you're off right there. Only way I can stay on is to steer at a super slow rate. But that is not natural riding, more like an outlap. And even then the game breaks on us.

Again I think the remedy is super easy to work on. If only the PTB would stop denying the players what we deserve.
CFL Nov 15, 2018 @ 6:32am 
I can't confirm this because I use a XBox-Controller and the steering is never so smooth as with a steering wheel, which hinders an analysis of such a degree.
I take it more simple. The wipeouts always happen at the same points, which means I was simply too quick.
I use the sound of the engine of a certain gear to define my speed which works very good. (pitch level feedback)
At Lezayre, the parts before the van appears at the right side, I use even the 4th gear as a speedlimiter, which means I ride with max speed a 4th gear can take. lol
I never fly off there any more and if I enter the 4th gear 1 or 2 seconds too late for some reason, I see me already flying into the woods with a wipeout at its best. So I must be always near the limits.

This works of course only with a certain gear ratio. If I change the bike, I have to find a new strategy there.
Also on all the other parts, I am confused with a new bike and the wipeouts are again omnipresent for some time.
It's not good to change the bike too often on the Snaefell Mountain Course, at least not for me. :P


Edit : With a wipeout I mean this rear wheel slipping.
Last edited by CFL; Nov 15, 2018 @ 6:42am
Jez Hammond Nov 15, 2018 @ 6:57am 
BREAKING:

Load game...
Wait for it....
https://www.youtube.com/watch?v=PanWY5oNbiw

<loads game again>
CFL Nov 15, 2018 @ 7:08am 
This was because of the front break.
And if not, it was because of the lower grip when you go off the throttle in combination of a slightly inclined road.
If the latter was the case you can avoid it while you aim your bike very slightly towards the middle of the road. (from the egde of the road to the middle of the road to counter the inclination)
It's difficult to do and this often happens to me too, but I could avoid it if I were a little more consistent and precise. :P
Jez Hammond Nov 15, 2018 @ 7:14am 
Looking back at the replay video, I see that my line is 1m to the left compared with normal, where I avoid the center of the road over the crest to maintain traction. So normally this doesn't happen there any more. But it does show how sloppy the gameplay is.

The wipeout begins much earlier than it feels like at the time.

<back to working on making a hole in that wall...>
CFL Nov 15, 2018 @ 7:26am 
I had this type of crashes often just before Ballaugh Bridge (If I'm not mistaken the names now, well the "Raven" Pub there.)
I enter now always at the middle of the left side of the road and I aim to a center point of the road some 100 meters ahead of me.
It's noticeable better now.
And its the same situation. A slightly inclined road where you slip off just after going off the throttle. (Or when you begin to break)
It's also possible to enter exactly at the center of the road and ride straight ahead. So you ride at the ridge of the road, avoiding the inclination.

tl;dr : At many points, the center of the road is slightly higher than the sides of the road. That causes these crashes.
Last edited by CFL; Nov 15, 2018 @ 7:27am
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