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I have to admit though, after all the awful horrors that Haru went through while having to deal with and accept the suicide of her beloved friend, I expected something more from their interactions. First of all, the way the First Protagonist talks is weird, she says it's been 2 years so she's now what, 12? 13? What 13-year old says "I have business to attend to" and "I'll be seeing you"? o_o; And up until the 4th encounter she was almost cold towards Haru and they weren't exactly talking to each other, they were mostly monologues from the First Protagonist. I expected some more intimacy between them after the first couple of meetings, I expected them to sit at the park or at a bridge, Haru telling her story and the First Protagonist giving her at least a hug or something. I know it says in Haru's diary that they "became friends", which is lovely, but somehow it didn't feel that way from their interactions. I mean, a one-eyed girl that went through the despair of Night Alone meets a one-armed girl that went through the horrors of Midnight Shadows and instead of sticking together like glue, all they do is casually talk about waiting the train and that the shopping district was taken down and the centipede spirit left? :/
But don't get me wrong. I do appreciate the fact that they eventually tried to patch things up for Haru, but it wasn't nearly enough. But even that failed. In the beginning I thought Haru was moving to the town of the First Protagonist, so I thought "Well, she lost Yui but at least she'll be with that girl now", but apparently she's moving to some other town far away, as the First Progatonist even said "When you move, I'll be lonely without you".... Isn't this all a bit too much? If the cast of the games was grown men or something, it'd be OK, but these are little innocent elementary school girls we're talking about. Am I the only one who thinks that Midnight Shadows crossed a bit too many lines? Just think of what happened to Yui - she lost her father, her mother had a meltdown of some sort, her dog died and then that little bridge collapsed (the mountain god's doing?), separating her from her last remaining dog, leading her to absolute despair and to hanging herself. And of course Haru talking with her while she's already dead and then going through hell to get her back (and even fighting her in her evil spirit form), only to fail and to lose her entire arm in the process. I learnt about the meaning of the arm and strings and such by reading threads like this one, but it still feels like too damn much. x_x
To conclude, I get that the game is supposed to be dark and overly emotional, what I don't understand is why it had to have such a bad ending. At least Night alone fixed things up somewhat in the end, the First Protagonist still managed to save her sister, even at the expense of her eye, so the ending was... bittersweet. It was okay. But in Midnight Shadows Haru both loses her whole arm and Yui remains dead... I don't understand why. The game would've been just as good and enjoyable with a good ending. Hell, an ultimate redemption of some sort would make it even better. For me, at least... ._.
Am I the only one who thinks that what happened in Haru, but especially what happened to Yui is a bit too damn much? And am I the only one who truly wishes that Yui somehow comes back to life in the next game (if there will ever be one)?
...That's all. Sorry for the length, I had to get this out of my system. ;_;
Sorry for the necropost but, this again echoes a Japanese concept known as しょうがない (shouganai) which is commonly translated as, "it can't be helped."
Due to the supernatural capabilities of the "enemies" in these games, you are limited in what you can do as a "mere mortal" without any real training (look up onmyouji, or better yet, Abe no Seimei). In other words, consider yourself lucky to even get any positive outcome as malevolent youkai tend to "win" against the average person.