Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The main way to earn money and the core gameplay loop is to complete contracts, which you can get from the village elder and then you enter a dungeon.
I've had one incident where wolves attacked a moose, it killed them and since it was already hostile it decided to kill me too. I felt like I was back in Caves of Qud when a bat wakes and enrages a Slumberling, and you become collateral damage.
I've heard about the "2 coin" bug before, but 2 coins are generally not worth thinking about.
Mostly, to make money, you have to complete contracts. They give you money and the dungeons usually contain quite a bit of valuable loot, often worth as much as the contract reward itself.
But if you have the capabilities you can also move Commodities around in your caravan, or go hunting for pelts (you'll also get meat, which will cut down on your food costs).
Go upstairs from there, and you will see the elder of the town. Talk to him to get your first contract. You'll have to go to a fort and kill bandits. Do so, and you'll get a bunch of reputation and coin. You can turn the contract in at the town for the normal reward, at the mill or the drunken woodsman inn (when the magistrate is at those locations) for extra Brynn reputation, or at the tower for extra coin. (check your map while the quest is active, it will display the places you can go to turn the quest in)
After that, the elder in town will give you a quest to liberate the brewery from "bandits". There are a few different ways to do that quest. Try speaking with the carpenter to get more info.
When the brewery is resolved, one way or the other, you will have a cart and horses. Talk to Verren, meet him at the cart, and go to Brynn. Do a small quest with him (no combat), and you'll have the caravan, which will have a lot more storage space.
From there, things will get easier, as you'll be able to move around the map quicker via the caravan, and upgrading the caravan will make morale and sanity easy to keep up.
At that point I would go back to Osbrook and do more contracts there. There should be 2 more contracts there, each worth 500-600 coin + loot.
That is a very basic outline. This should hopefully be enough to get you headed in the right direction, but feel free to ask for more specific advice if needed.
PS: You got to level 3 just wandering the world? Impressive! That is not an easy thing to do.
Elders give normal money, but give a +25% local reputation bonus. This also increases "splash" reputation gains with other cities (since it's a percentage of local reputation gains).
There's usually a bailiff that also gives normal money, but gives 25% of your local reputation gain as Brynn rep (again, this stacks with the normal splash rep). This is by far the fastest way to gain Brynn rep if you want it.
There's another NPC that gives no bonuses to any reputations, but gives +25% money. I don't typically pick that option early on because it's minor and very short-term gain. Better reputation means better prices on everything (things you buy, things you sell, repair costs) along with access to other reputation-based bonuses, such as better stuff in stores and bigger store inventory.
Here, have look:
https://steamcommunity.com/sharedfiles/filedetails/?id=3402289462
Never waste money on healing stuff. Craft splints and bandages from ropes, rags and sticks. That's all you need. Pick leeks and lentils from the fields.
After first quest you'll get access to tier 2 gear. A full set will turn you into a proper warrior.
Avoid beasts. Always.
Buy a crowbar and always keep it repaired. It's adventurer's best companion.
Every penny counts. Haggle contract money, buy only when very cheap. Sell when good profits.
The berries help with thirst. They barely do anything for food, which is understandable (they're berries, not meat).
But Lentils remove 3 Hunger, Leek remove 2, and if you hunt at all you'll indeed get some meat (even if meat has extremely low nutritional value in this game). Easy enough to grab four sticks and make a fire to cook them if you need to. But in general you want to wait before cooking them because it extends their duration by 2 days.
One thing some people don't realize: you can skin dogs. You'll get sinewy meat, just like you'd find on wolves. If you can harvest pelts you'll also get a very cheap pelt, not really worth selling, but you can turn it into a bedroll for a significant amount of EXP and a free save in the wild.
Ah yes, the various contract curses and disabilities.
"You have a debuff that increases as time goes by, finish the dungeon quick!"
"You found the McGuffin Muffin! Too bad it causes massive pain, exit the dungeon before you die."
"The entrance is sealed behind you. Find the mechanism to open it or you're dead."
"You'll start bleeding randomly if you take too much time between kills. Just don't stop killing."
It can be pretty rough.