Stoneshard

Stoneshard

View Stats:
This topic has been locked
This is by far one of the saddest dev cycles I've seen.
It's been in elder access for an ungodly amount of time.
Only has 3 spells books still.
They have completely removed chrono as one they were gonna add.
This game should of unironically took like a year at most to make,
just play moonring instead.
< >
Showing 1-15 of 17 comments
jjkocc May 13 @ 12:19pm 
The war is causing delays
Chronomancy was removed for two reasons:

1. Chronomancy was one of many "brainstormed" concepts of magic system in the game, it was listed (and grayed out) at one point to show that it was still being worked on, and it did have a conceptualized mechanic so it wasn't removed at the time. But like any brainstormed ideas, it can be removed if it is no longer relevant, for example.

2. Tied to the 1st reason: Chronomancy is no longer relevant, because the anti-fumble system that virtually every skill has now was Chronomancy 101. Given so many skills have anti-fumble stat built in, Chronomancy cannot function as a magic tree on its own anymore. (I separate reason no. 2 from no. 1 because surely anti-fumble isn't the only shtick that Chronomancy would have, but I personally think giving certain spells the ability to give the player an extra turn would've been unimaginably OP so... Chronomancy could've been removed for that reason as well. TLDR; no longer relevant.)

Reason no. 2 was confirmed by devs in Discord. Reason no. 1 is standard procedure in every game. Even if you write an essay, a book, a song, a play, whatever... there is no way you'd incorporate every single idea written in a brainstorm setting, the result would be catastrophically messy.

The game would not take a year to make, because there are many elements in the game that if you look closely, are not copy-paste made. You're thinking of RPG Maker where everything is just copy-paste. Stoneshard is not made with RPG Maker.
Last edited by funkmonster7; May 13 @ 7:01pm
Domsdoodles May 13 @ 6:59pm 
go develop games yourself
Sensei May 13 @ 7:04pm 
Originally posted by R for Reload:
It's been in elder access for an ungodly amount of time.
Only has 3 spells books still.
They have completely removed chrono as one they were gonna add.
This game should of unironically took like a year at most to make,
just play moonring instead.
I truly want this game to have more put into it. But i do understand the devs issues. They have a limited amount of time in the day. They are working on other games as well. I bet they prioritize in cycles of their games. which i wouldnt, the way they do. They really should just use AI to figure out how to better optimize their routines.
Originally posted by Domsdoodles:
go develop games yourself
already do.
Originally posted by Sensei:
Originally posted by R for Reload:
It's been in elder access for an ungodly amount of time.
Only has 3 spells books still.
They have completely removed chrono as one they were gonna add.
This game should of unironically took like a year at most to make,
just play moonring instead.
I truly want this game to have more put into it. But i do understand the devs issues. They have a limited amount of time in the day. They are working on other games as well. I bet they prioritize in cycles of their games. which i wouldnt, the way they do. They really should just use AI to figure out how to better optimize their routines.
probably shouldn't over burden themselves.
The devs aren't working on other games, I don't know where you got the idea. Or more precisely, I know where you're getting the idea, but the way you're phrasing it is wrong.

A dev team is a team of game developers. The "team" is like a music band. They can be working on a single project together as a collective. But nothing stops individual band members from having their own bands in their own times, and dedicating their own (spare) time and energy to doing their own things.

The same it is for the game devs. Each have their own commitments, maybe some want to make their own game so they are a solo indie dev on the side. But the collective that is developing Stoneshard are still working together on a single project that is Stoneshard, and nothing else at the moment.

To lock all the game devs in Inkstains Games to a single project and not allow them to do anything else other than develop Stoneshard is the literal definition of corporate enslavement, which is not even legal.

-----------------

Edit: Even the hundreds of devs at Bethesda for example, have their own side projects. They just never tell you, because who's going to tell you when they know what toxic response they're going to get from you, duh.
Last edited by funkmonster7; May 13 @ 7:33pm
Originally posted by R for Reload:
Originally posted by Domsdoodles:
go develop games yourself
already do.
uh huh... where can i play your games?
Originally posted by funkmonster7:
Chronomancy was removed for two reasons:

1. Chronomancy was one of many "brainstormed" concepts of magic system in the game, it was listed (and grayed out) at one point to show that it was still being worked on, and it did have a conceptualized mechanic so it wasn't removed at the time. But like any brainstormed ideas, it can be removed if it is no longer relevant, for example.

2. Tied to the 1st reason: Chronomancy is no longer relevant, because the anti-fumble system that virtually every skill has now was Chronomancy 101. Given so many skills have anti-fumble stat built in, Chronomancy cannot function as a magic tree on its own anymore. (I separate reason no. 2 from no. 1 because surely anti-fumble isn't the only shtick that Chronomancy would have, but I personally think giving certain spells the ability to give the player an extra turn would've been unimaginably OP so... Chronomancy could've been removed for that reason as well. TLDR; no longer relevant.)

Reason no. 2 was confirmed by devs in Discord. Reason no. 1 is standard procedure in every game. Even if you write an essay, a book, a song, a play, whatever... there is no way you'd incorporate every single idea written in a brainstorm setting, the result would be catastrophically messy.

The game would not take a year to make, because there are many elements in the game that if you look closely, are not copy-paste made. You're thinking of RPG Maker where everything is just copy-paste. Stoneshard is not made with RPG Maker.
Once again moonring exists
Moonring started dev way after stoneshard and is already completed
only 1 dev.

I know moonring doesnt have as many abilities nor random gen
but we are comparing something being finished in 1 year to something taking over 5 now.

Also chronomancy was the only reason I bought the game because most games don't include it.
Last edited by R for Reload; May 13 @ 7:37pm
Originally posted by R for Reload:
Also chronomancy was the only reason I bought the game because most games don't include it.
Then I feel sorry for you, because you were deluded by your own imagination.

Just because a game lists "Chronomancy" doesn't mean its definition for Chronomancy will be the same as yours. So, never buy a game just because it sounds like what you're after.

Moonring can be whatever it is, it doesn't matter. Stoneshard isn't Moonring, it doesn't matter how you compare the two, they're not the same game so they can't be compared side-by-side.

Something finished by 1 year, vs something finished by 5+ years... What does it matter? I've sunken in 2,000+ hours into Stoneshard, whereas something made in 2 years or less I've sunken in less than 100 hours.

It is appalling that so many people seem to equate "complete product" to "hours of fun". It is simply not true. There is an old game called Banished, which by today's standard is considered abandonware, but it netted me tons of hours of fun play. It also inspired a lot of other games in the same vein.

In fact, I can do you one better: there is a game out a while back now, called Of Blades & Tails. The game was remarkably similar to Stoneshard. Also by a solo dev. I asked in their forum about the game's similarity to Stoneshard, the dev himself replied to me saying he was inspired by Stoneshard.

Is Of Blades & Tails better than Stoneshard just because it is completed? No way. I watched the online playthrough of it and decided it is just too simple compared to Stoneshard. But I support the dev all the same, I don't talk smack about him (I have no reason to, he was honorable).

The same cannot be said for you though, your actions are dishonorable.
Last edited by funkmonster7; May 13 @ 8:02pm
Originally posted by funkmonster7:
Originally posted by R for Reload:
Also chronomancy was the only reason I bought the game because most games don't include it.
Then I feel sorry for you, because you were deluded by your own imagination.

Just because a game lists "Chronomancy" doesn't mean its definition for Chronomancy will be the same as yours. So, never buy a game just because it sounds like what you're after.

Moonring can be whatever it is, it doesn't matter. Stoneshard isn't Moonring, it doesn't matter how you compare the two, they're not the same game so they can't be compared side-by-side.

Something finished by 1 year, vs something finished by 5+ years... What does it matter? I've sunken in 2,000+ hours into Stoneshard, whereas something made in 2 years or less I've sunken in less than 100 hours.

It is appalling that so many people seem to equate "complete product" to "hours of fun". It is simply not true. There is an old game called Banished, which by today's standard is considered abandonware, but it netted me tons of hours of fun play. It also inspired a lot of other games in the same vein.

In fact, I can do you one better: there is a game out a while back now, called Of Blades & Tails. The game was remarkably similar to Stoneshard. Also by a solo dev. I asked in their forum about the game's similarity to Stoneshard, the dev himself replied to me saying he was inspired by Stoneshard.

Is Of Blades & Tails better than Stoneshard just because it is completed? No way. I watched the online playthrough of it and decided it is just too simple compared to Stoneshard. But I support the dev all the same, I don't talk smack about him (I have no reason to, he was honorable).

The same cannot be said for you though, your actions are dishonorable.
Moonring already has more creative ability that any of the ones in stoneshard.
Moonring is overall a better game.
Originally posted by R for Reload:
Originally posted by Domsdoodles:
go develop games yourself
already do.
I'm not petty enough to do this, but keep in mind, once your game is finished: If there's even the tiniest flaw in it, there will be people who dig up this post and lambast you for being a hypocrite loser.
dr.k May 14 @ 7:06am 
Originally posted by R for Reload:
It's been in elder access for an ungodly amount of time.
Only has 3 spells books still.
They have completely removed chrono as one they were gonna add.
This game should of unironically took like a year at most to make,
just play moonring instead.
sad to wait but, better to wait for a good game than not for a ♥♥♥♥ one no?
Originally posted by dr.k:
Originally posted by R for Reload:
It's been in elder access for an ungodly amount of time.
Only has 3 spells books still.
They have completely removed chrono as one they were gonna add.
This game should of unironically took like a year at most to make,
just play moonring instead.
sad to wait but, better to wait for a good game than not for a ♥♥♥♥ one no?
It's not a good game
It probably never will be.
Moonring is right there.
Don't waste your time OP, you would'nt get the message through
Even if you did, what do you expect exactly happening? No outcome could happen realistically from this thread, so it's basically just flame
< >
Showing 1-15 of 17 comments
Per page: 1530 50