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That wouldn't make much sense in relation to the achievements, you know? I mean, you just have to pay repeatedly money or something to achieve another full Skill Tree. That doesn't make it like an achievement.
Torchlight 2 had this function, same as Diablo 3 if I'm not mistaken. (Although Diablo 3 offered the full respec too, maybe? Too long ago, I can't remember.)
Ahhh, okay that makes sense. There are some games which offer a complete reset of all points, so don't worry. Your games are not the only one.
I wanna say that I never will replay this, I even dont understand why I need to open the map, in this beta no any target endpoint to evolve, just endless travel and clicks to find good dungeons, and for what? for endless farming them with again endless travel and clicks
As mentioned here, the time you have to spend traveling and exploring is enormous. Especially for casual players this is a shortcoming, because not everyone has the time, or wants to take it. Especially when you've made a mistake with the scoring and realize in the endgame that you're missing a point here and there. That's what my question is about. It occurred to me that I had this feature in Diablo 2, only that it was limited and I would like to think that it became more and more expensive if you wanted to reset it. (Or was it in WoW?)
I don't think it's good to open savegames. Leave it as it is.
SO I advocate cheating if you don't want to simply wait till the game is finished. Cheat engine and waiting till level 2 will get you 3 SP, which is all you need to get the [double] value for skill points so you can have every skill if you want that badly.
If you do add something, don't just make "pay gold get reset"
The potion of the new you
"Made by the mad alchamist <insert amusing flavor test>, drinking more then one is not advised"
Has a cumulative 25% chance / potion of killing you.
https://cdn.cloudflare.steamstatic.com/steam/apps/625960/extras/roadmap2021en.png?t=1637292195
We also plan to gradually add random encounters, more enemy types, and more activities that will make exploration more varied.
My point was if people could still edit the saves it would probably stop a lot of the complaining, but would possibly create more bugs for them in the process
In the Total War: Warhammer 2 forum, that's almost always the case: someone says there's a bug somewhere, or some race/faction is OP to all hell, and get all kinds of "what are you talking about" replies from people before they'll then say they're playing with SFO mod or Radious mod, or some unknown outdated mod on Very Hard difficulty (that game is balanced on Normal). Even in Stoneshard forum we've seen more of this "complain first" nonsense than otherwise.