Stoneshard

Stoneshard

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Kontana Mar 14, 2020 @ 7:41pm
Which enchantments are the ones you go for?
For weapons, armor and accessories? which ones are the best for them? (◑.◑)
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Showing 1-11 of 11 comments
Atma Mar 14, 2020 @ 8:40pm 
Really depends on what build you're trying to achieve.
HeronVII Mar 14, 2020 @ 8:56pm 
What type of character are you making @Kontana?
Kontana Mar 14, 2020 @ 9:00pm 
Originally posted by Knockknock123321:
What type of character are you making @Kontana?

I'm using arna, have a greatsword on her atm, was looking up stuff and saw block chance was pretty good.
HeronVII Mar 14, 2020 @ 9:04pm 
probably block is the best for Arna GreatSword because each block is an automatic counter. Also i would go with pure str for stats and look out for a cursed ring that has energy leech, it will help you alot. I would enchant my weapon with 8-9% life leech.
Kontana Mar 14, 2020 @ 9:42pm 
Originally posted by Knockknock123321:
probably block is the best for Arna GreatSword because each block is an automatic counter. Also i would go with pure str for stats and look out for a cursed ring that has energy leech, it will help you alot. I would enchant my weapon with 8-9% life leech.

Alright cool! thanks for that info, the ring sounds like it would be a pain to find though, lol.
Atma Mar 14, 2020 @ 10:24pm 
Originally posted by Kontana:
Originally posted by Knockknock123321:
What type of character are you making @Kontana?

I'm using arna, have a greatsword on her atm, was looking up stuff and saw block chance was pretty good.

Because Greatsword is super energy-hungry, but has a passive that restores a percentage of max energy, enchants that have +max energy are extremely good to have (you will end up restoring enough energy to keep chaining skills).

Energy drain on your sword is also pretty good, for this reason. Ideally, you'd want energy drain, life drain, or weapon damage on your sword, depending on what you want to do. The ring Knockknock mentioned is amazing, but also super rare.

For your gear, block chance and max energy are best, put +max energy on every piece and just keep charging / arc slicing everything in your path. You probably won't get much mileage out of Parry and block chance after a bit, since you'll kill things before they really have a chance to hurt you.
Kontana Mar 14, 2020 @ 11:51pm 
Originally posted by Atma:
Originally posted by Kontana:

I'm using arna, have a greatsword on her atm, was looking up stuff and saw block chance was pretty good.

Because Greatsword is super energy-hungry, but has a passive that restores a percentage of max energy, enchants that have +max energy are extremely good to have (you will end up restoring enough energy to keep chaining skills).

Energy drain on your sword is also pretty good, for this reason. Ideally, you'd want energy drain, life drain, or weapon damage on your sword, depending on what you want to do. The ring Knockknock mentioned is amazing, but also super rare.

For your gear, block chance and max energy are best, put +max energy on every piece and just keep charging / arc slicing everything in your path. You probably won't get much mileage out of Parry and block chance after a bit, since you'll kill things before they really have a chance to hurt you.

Getting block chance and energy on a single item is kinda fricken hard to roll into, lol, can't imagine getting it on like every piece.
Atma Mar 15, 2020 @ 1:02am 
Originally posted by Kontana:
Originally posted by Atma:

Because Greatsword is super energy-hungry, but has a passive that restores a percentage of max energy, enchants that have +max energy are extremely good to have (you will end up restoring enough energy to keep chaining skills).

Energy drain on your sword is also pretty good, for this reason. Ideally, you'd want energy drain, life drain, or weapon damage on your sword, depending on what you want to do. The ring Knockknock mentioned is amazing, but also super rare.

For your gear, block chance and max energy are best, put +max energy on every piece and just keep charging / arc slicing everything in your path. You probably won't get much mileage out of Parry and block chance after a bit, since you'll kill things before they really have a chance to hurt you.

Getting block chance and energy on a single item is kinda fricken hard to roll into, lol, can't imagine getting it on like every piece.

I would definitely prioritize +max energy over block chance, after a while you will steamroll everything and will need to regen enough energy on kills to keep your killstreak going.

You won't really be blocking much outside of bosses, generally.
bubblebobo Mar 15, 2020 @ 7:08am 
in my opinion the only 2 stats worth rolling on armor/accessories are health and energy.
even if you roll for pure crit, block or dodge, you might find yourself hoverig around 30%.
you can get 3-10 health and 3-16 energy per item so say averge 6 health/9 energy
armor+cape+neck+2rings+belt+gloves+boots+helm that's NINE increases to your health and energy.
i think it's the only way to go at the moment. for my weapons i roll 2 damage mods, either a +2 element or 9% weap. dmg
Blowfeld Mar 15, 2020 @ 9:15am 
For my shield / mace Arna: Block Chance / Energy/ Health / Counter Chance/ Block Power

In that order of usefullnes
Shrapnel Mar 15, 2020 @ 4:54pm 
I went for crit chance/crit eff for my archer (at first) but I think frost/caustic is better as slowing them down while they melt fits my ranged playstyle. I crit enough with passives and gear
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Date Posted: Mar 14, 2020 @ 7:41pm
Posts: 11