Stoneshard

Stoneshard

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Jaguar Sprint May 18, 2023 @ 11:03am
Characters really weak to pain atm ?
My arna has a full hp body with only a 88% head, but my static pain is 30% ? Whats going on ?
Update : 25% at full body ?? Does the stat just decrease very slowly now ?
Last edited by Jaguar Sprint; May 18, 2023 @ 11:06am
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Showing 1-10 of 10 comments
Sir Gura May 18, 2023 @ 11:53am 
Yes, passive -pain change got changed a few patches back, you now need actual pain relief.

Carrying one or two bottles of booze usually does the trick, but you can also bring herbal extracts or other stuff to deal with it.
Skooma Steve May 19, 2023 @ 12:33pm 
Yea the pain system is super overtuned rn. You get hit for like 3 damage and instantly rocket up to 27% pain. I basically travel the world eternally drunk to keep my morale / sanity up. I usually go through multiple bottles of brandy per dungeon. It's a bit much.
Last edited by Skooma Steve; May 19, 2023 @ 12:34pm
Wayfinder  [developer] May 19, 2023 @ 1:26pm 
Originally posted by Skooma Steve:
Yea the pain system is super overtuned rn. You get hit for like 3 damage and instantly rocket up to 27% pain. I basically travel the world eternally drunk to keep my morale / sanity up. I usually go through multiple bottles of brandy per dungeon. It's a bit much.
It doesn't work like that unless you constantly have some leftover pain from the previous damage and untreated injuries.

Taking 20 damage while having default Max Health generates ~5% pain
Last edited by Wayfinder; May 19, 2023 @ 1:26pm
Serverus88 May 19, 2023 @ 4:53pm 
I like the new pain changes, getting tabbed no matter how tough you think you are is a very traumatic and painful experience.
An actual goblin May 23, 2023 @ 2:17pm 
I got a minor leg injury and I got about 1% pain per turn standing still, went up to 100% without having much of a chance to react. Now I'm dying from pain shock. Even getting drunk doesn't help, the pain is literally rising faster than the alcohol treats it. The ♥♥♥♥ am I supposed to do?
brown29knight May 23, 2023 @ 2:40pm 
Originally posted by Precursor Swatch:
I got a minor leg injury and I got about 1% pain per turn standing still, went up to 100% without having much of a chance to react. Now I'm dying from pain shock. Even getting drunk doesn't help, the pain is literally rising faster than the alcohol treats it. The ♥♥♥♥ am I supposed to do?

Treat the injury first. Walking on a broken leg hurts, even when drunk. Splints, Leaches or a surgeon's toolkit are the best (in that order) but 2-3 uses of healing salves should also treat it.

My opinion is that the pain levels are good, with one exception: When you are fully healed (100% condition to all body parts AND 100% of max health) Pain should decrease faster.

I have had several times where I'm at 25%+ pain, and yet fully healed, which doesn't make any sense. If I'm not hurt, I shouldn't be hurting, unless I have developed a chronic condition, in which case that pain should NEVER go away. It makes no sense for pain to persist beyond the injuries, but still be something that goes away over time naturally, no matter how slowly.
hottnova75 May 23, 2023 @ 3:58pm 
The pain is right. If your not paying any attention bad things happen. Your just lucky you can get your leg hacked off almost and still walk back to town. Could you imagine trying to hop on one foot?

Take some mead with you. This game is trying to get you to prepare before delving into the dungeon. Of course if your not prepared it can be bad for your health. Sometimes I take a full pack into the dungeon. What I leave with may be different sure, but what I brought I used.
brown29knight May 23, 2023 @ 4:12pm 
Originally posted by hottnova75:
The pain is right. If your not paying any attention bad things happen. Your just lucky you can get your leg hacked off almost and still walk back to town. Could you imagine trying to hop on one foot?

I HAVE hopped on one foot, several city blocks, when I need to (chronic condition). It is brutal, and if the Dev's want to be accurate about severe pain, it should increase fatigue levels (being in severe pain is exhausting, even just when sitting.)

But I still say that barring a chronic condition, (and I'm not against the Dev's adding permanent injuries to the game) you should not be in pain if you are fully healthy.

Seeing that nobody in Stoneshard passes out/dies from pain/medical shock, I'd say the Dev's are going VERY easy on the pain-from-combat, and I wouldn't mind it increasing faster from injury.

Basically, I'm for a faster to rise during injury, faster to fall after healing, pain system.
Killjoy May 26, 2023 @ 2:35pm 
Pain seems to be fine, its the damn bleeds that are now on every hit.
jotwebe May 26, 2023 @ 5:25pm 
Yeah, pain is just right now. It was way undertuned before. Have another look at the medicines and drugs if you've played before, they changed some. Herbal extract + a poke with the lancet is good now, it'll see you through. Paregoric is an interesting option for harder dungeons now.
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Date Posted: May 18, 2023 @ 11:03am
Posts: 10