Stoneshard

Stoneshard

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When this game will be finished to the point when you can finish the base game 100% with achievements? I'm asking because i would like to return and complete this game and not play again unfinished beta half product as i did multiple times.
Originally posted by Berserkr:
A lot has been added it's up to you, level cap is 30 the enemy cap seems to be about 16ish, there's lots to do if you haven't played it in that long, you can get a good 30+ hours out of a build playthrough
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Showing 1-15 of 23 comments
Berserkr Jul 20, 2023 @ 9:05am 
2-3 years probably
Eternal Pilgrim Jul 20, 2023 @ 9:07am 
Originally posted by Berserkr:
2-3 years probably
Holy moly i thought it will be 3 years from the moment i last played this game in 2020 and here we are 3 years later and nothing changed... What's the current state, would you reccomend playing it from the beggining till the end for the player that really like this type of games and last time i played there was no Brynn and only ogre endgame. Is there any satisfying replayability that would motivate me to try different classes?
Last edited by Eternal Pilgrim; Jul 20, 2023 @ 9:12am
The author of this thread has indicated that this post answers the original topic.
Berserkr Jul 20, 2023 @ 9:23am 
A lot has been added it's up to you, level cap is 30 the enemy cap seems to be about 16ish, there's lots to do if you haven't played it in that long, you can get a good 30+ hours out of a build playthrough
IrishUnicorn Jul 20, 2023 @ 12:43pm 
Originally posted by Plague Bearer:
Originally posted by Berserkr:
2-3 years probably
Holy moly i thought it will be 3 years from the moment i last played this game in 2020 and here we are 3 years later and nothing changed... What's the current state, would you reccomend playing it from the beggining till the end for the player that really like this type of games and last time i played there was no Brynn and only ogre endgame. Is there any satisfying replayability that would motivate me to try different classes?
A lot of planned content seems to have been cut, thus 2-3 years 'only'.
PLUMHK (Banned) Jul 20, 2023 @ 3:14pm 
Steam's implementation of Early Access games is not a good thing for players. I already hate Early Access games.
Relative unit Jul 20, 2023 @ 10:04pm 
It won't be lol they already reeled in their cash, so now they can just keep reworking existing systems and maybe add 3 enemies per year and they're set.
funkmonster7 Jul 20, 2023 @ 10:45pm 
Wayfinder recently just made some posts about what the dev team have been doing and planning to do. Despite this, there is so much misinformation in this thread that it is appalling. No wonder Gen Z is so ♥♥♥♥♥♥ up right now.

Edit: To answer the OP, I'll just say that some achievements will not be achievable at all (such as killing a Ghoul with a bone throw right after having a bone thrown at you), but the devs plan to revisit these achievements in the future in some form or way. Thus, if you're waiting for the full game release, what Berserkr said is basically your answer. From here on, either you keep waiting for a full release or you just play whenever you like.

Early Access games aren't meant to be like a prolonged Kickstarter, they're meant to be played as they are being developed. Stoneshard actually does this pretty well. If you don't want to play such games, don't buy EA games, the EA model isn't a bad thing, what is bad is idiot consumers buying EA games thinking they already bought the full version. And then misinforming everyone else by blaming their lack of insight and patience on a business model.

Here's an analogy: the fashion industry cannot be blamed for advertising all the expensive handbags to women. Ancient wisdoms state that if you fail to control your own spending, you are the cause for your own financial downfall. Not the industry that is selling stuff to you.

I did my research for several years on EA games not just Stoneshard, just saying. Unlike some of you folks, I am very careful with what I spend on. Stoneshard has 800+ hours of playtime for good reason. And so many other EA games have 0 hour of playtime for a good reason too. Those other EA game devs also didn't earn a cent from me.
Last edited by funkmonster7; Jul 20, 2023 @ 11:00pm
Relative unit Jul 21, 2023 @ 12:38am 
Funny, because the difference between Stone Shard and competent early access titles (such as Factorio or Rimworld) is that the latter were mostly finished and would have been fine to be released in the state they were, properly using early access to add final adjustments and balancing. Meanwhile Stone Shard is extremely bare bones, doesn't even have character generation, travel being tedious and unnecessary as the main attraction are the dungeons and nobody cares about fighting off trash mobs on their way to those, it lacks an overall story and is even a far cry from the demo, deviating in many design choices, almost as if with the intent to give the player a false image of the game.
Right now it lacks direction and the devs just add whatever they feel like (mostly dumb balance changes and nerfs) instead of focusing on actually finishing the game.
Eternal Pilgrim Jul 21, 2023 @ 3:36am 
Originally posted by funkmonster7:
Wayfinder recently just made some posts about what the dev team have been doing and planning to do. Despite this, there is so much misinformation in this thread that it is appalling. No wonder Gen Z is so ♥♥♥♥♥♥ up right now.

Edit: To answer the OP, I'll just say that some achievements will not be achievable at all (such as killing a Ghoul with a bone throw right after having a bone thrown at you), but the devs plan to revisit these achievements in the future in some form or way. Thus, if you're waiting for the full game release, what Berserkr said is basically your answer. From here on, either you keep waiting for a full release or you just play whenever you like.

Early Access games aren't meant to be like a prolonged Kickstarter, they're meant to be played as they are being developed. Stoneshard actually does this pretty well. If you don't want to play such games, don't buy EA games, the EA model isn't a bad thing, what is bad is idiot consumers buying EA games thinking they already bought the full version. And then misinforming everyone else by blaming their lack of insight and patience on a business model.

Here's an analogy: the fashion industry cannot be blamed for advertising all the expensive handbags to women. Ancient wisdoms state that if you fail to control your own spending, you are the cause for your own financial downfall. Not the industry that is selling stuff to you.

I did my research for several years on EA games not just Stoneshard, just saying. Unlike some of you folks, I am very careful with what I spend on. Stoneshard has 800+ hours of playtime for good reason. And so many other EA games have 0 hour of playtime for a good reason too. Those other EA game devs also didn't earn a cent from me.

I like that they add alot of replayability to the game like dungeons, enemies and multiple combinations of skill trees, alot of items from consumables to weapons to choose from, balance changes etc but besides that there's more than 6 years of development (according to Stoneshard: Prologue release date) and there's still no way to complete the main campaign, main reason for many players that bought the game and should be able to experience complete story while exploring new world, don't you think? I would say that many more players would enjoy and reccomend the game if one of the main things would be delivered at release date, not 6years later or more if it's still not ready.
Last edited by Eternal Pilgrim; Jul 21, 2023 @ 3:39am
Bronthir Jul 21, 2023 @ 4:33am 
To be honest, I have nearly 50 hours with single character and I didnt completed all game content yet (im close though) and I plan to experiment with several different builds too so this EA will give me at least a few houndred hours minimum. For its price, its quite fair but I understand that people who bought this game at EA release expected it to be finished sooner. I just bought it recently and knew about it situation so I knew for what Im signing for. Im taking it slowly, playing most of the time for around 1-2h hours at a time so for me this 1 character equals 3+ weeks of playing. This game will take me a loong time to complete. Additionaly Baldurs Gate 3 is releasing soon, I have other games to play too, available now or later in a year or next year so while I would appreciate rags to riches fast, new magic trees and in general game completion Im not in a hurry at all :D But I know that probably only minority of the players have similiar attitude to mine.
Last edited by Bronthir; Jul 21, 2023 @ 4:35am
Wayfinder  [developer] Jul 21, 2023 @ 5:24am 
Originally posted by Relative unit:
Funny, because the difference between Stone Shard and competent early access titles (such as Factorio or Rimworld) is that the latter were mostly finished and would have been fine to be released in the state they were, properly using early access to add final adjustments and balancing. Meanwhile Stone Shard is extremely bare bones, doesn't even have character generation, travel being tedious and unnecessary as the main attraction are the dungeons and nobody cares about fighting off trash mobs on their way to those, it lacks an overall story and is even a far cry from the demo, deviating in many design choices, almost as if with the intent to give the player a false image of the game.
Right now it lacks direction and the devs just add whatever they feel like (mostly dumb balance changes and nerfs) instead of focusing on actually finishing the game.
Why did those mostly finished games spend 4 and 5 years respectively in Early Access then?

Also it’s indeed surprising the main attraction of a dungeon crawler/roguelike are dungeons and combat. Almost to the point it’s like the main selling point actually.

The direction is there, you just don’t seem to like it - which is okay if it wasn’t expressed in such an obnoxious way.
Last edited by Wayfinder; Jul 21, 2023 @ 5:26am
Berserkr Jul 21, 2023 @ 5:25am 
Originally posted by Relative unit:
Funny, because the difference between Stone Shard and competent early access titles (such as Factorio or Rimworld) is that the latter were mostly finished and would have been fine to be released in the state they were, properly using early access to add final adjustments and balancing. Meanwhile Stone Shard is extremely bare bones, doesn't even have character generation, travel being tedious and unnecessary as the main attraction are the dungeons and nobody cares about fighting off trash mobs on their way to those, it lacks an overall story and is even a far cry from the demo, deviating in many design choices, almost as if with the intent to give the player a false image of the game.
Right now it lacks direction and the devs just add whatever they feel like (mostly dumb balance changes and nerfs) instead of focusing on actually finishing the game.
You're really gonna compare other times games were created vs the last 3 years for these folks? War on both of their home soils and a pandemic, they have stated that both affected them greatly.
Relative unit Jul 21, 2023 @ 5:43am 
Originally posted by Wayfinder:
Originally posted by Relative unit:
Funny, because the difference between Stone Shard and competent early access titles (such as Factorio or Rimworld) is that the latter were mostly finished and would have been fine to be released in the state they were, properly using early access to add final adjustments and balancing. Meanwhile Stone Shard is extremely bare bones, doesn't even have character generation, travel being tedious and unnecessary as the main attraction are the dungeons and nobody cares about fighting off trash mobs on their way to those, it lacks an overall story and is even a far cry from the demo, deviating in many design choices, almost as if with the intent to give the player a false image of the game.
Right now it lacks direction and the devs just add whatever they feel like (mostly dumb balance changes and nerfs) instead of focusing on actually finishing the game.
Why did those mostly finished games spend 4 and 5 years respectively in Early Access then?

Also it’s indeed surprising the main attraction of a dungeon crawler/roguelike are dungeons and combat. Almost to the point it’s like the main selling point actually.

The direction is there, you just don’t seem to like it - which is okay if it wasn’t expressed in such an obnoxious way.

It doesn't matter that those games spent that long in early access because they were already good and had plenty of content. Which, you know, is what I literally wrote in my post.
Event Horizon Jul 21, 2023 @ 6:46am 
Originally posted by Berserkr:
You're really gonna compare other times games were created vs the last 3 years for these folks? War on both of their home soils and a pandemic, they have stated that both affected them greatly.
Dunno why you guys argue with a seething rando who doesn't even own the game - it's either a pirate or a twink acc.
Wayfinder  [developer] Jul 21, 2023 @ 7:05am 
Originally posted by Relative unit:

It doesn't matter that those games spent that long in early access because they were already good and had plenty of content. Which, you know, is what I literally wrote in my post.
Yeah, well, that’s just, like, your opinion, man.

Because those people who get solid 15-20 hours of content per playthrough at min apparently don’t seem to agree on that.
Last edited by Wayfinder; Jul 21, 2023 @ 7:06am
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Date Posted: Jul 20, 2023 @ 8:53am
Posts: 23