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"Given the nature of combat in the game, I'm afraid all your dogs will be basically overly complex single-use consumables because they'll most certainly die within the very first couple of battles"
and a response to cosmetic pets>
"If we add cosmetic companions, people will demand them to have some utility, and giving them some utility will require making them mortal
And if they'll be made mortal, they'll most certainly die as soon as you encounter any hostile"
Pets and combat followers however won't happen due to the reasons Lava already posted. There's too much to change (starting from combat general balance to the whole approach to dungeon generation and difficulty curve) to introduce something like that.