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I doubt we'll be able to release those stretch goals immediately after hitting Early Access, because the base game would still need a lot of polishing and playtesting, and having everything from our stretch goals being ready straight on EA release is very unrealistic.
Base game features like Divine Trails and Factions would be most likely introduced during the EA though. But listed expansions would be released after the v.1.0 finally arrives, and the base game works fine enough to add additional content.
Funding them ensures we'll take those features into cons ideration immediately, allowing us to lay a foundation for their arrival in the future. We'll probably post a roadmap of our development pipeline to clarify everything after the campaign's end.
O_o Oops!
As it goes for me, i'm gonna buy it once it's in EA here on steam ^^ (even though i'd like to have the finished game right now lol)