Battlezone: Combat Commander

Battlezone: Combat Commander

View Stats:
yeah Jul 23, 2020 @ 8:49pm
"broken" mod downlload mechanism?!
It seems to me that current download mechanism needs a fix. At least I observed repeatedly failed or stalled mod downloads up to the point that some large mods like Aegis become almost unplayable.

Another thing is that often/sometimes BZ seems to download files for a mod despite no new files being on the server. For instance any time I host a vet strat recycler game it downloads the same 6 packages..
< >
Showing 1-15 of 17 comments
Nielk1 Jul 24, 2020 @ 5:58pm 
Aegis is a MASSIVE MOD that pushes the limits of the system. If you subscribe to the mods on the workshop everything should work properly.

The game used to only download the mod if you didn't have it, but that caused issues when mods updated, so instead it now always checks. It's simplest to just subscribe to the mod yourself so Steam itself manages it.

--

For GOG users I created a mod manager though I am still working on another update for it to make it a bit better. The one feature it gives Steam users so far is it can detect when you're missing dependency mods due to mods updating and adding new dependencies.
Herp McDerperson Jul 24, 2020 @ 10:16pm 
What he's saying is that you should subscribe to the mod as well as any dependencies listed ... Aegeis has MANY...

18 to be exact
Last edited by Herp McDerperson; Jul 24, 2020 @ 10:17pm
Nielk1 Jul 24, 2020 @ 11:07pm 
Yes, thanks for translating to "normal" for me.
Herp McDerperson Jul 25, 2020 @ 8:07am 
Originally posted by Nielk1:
Yes, thanks for translating to "normal" for me.

I just felt you were being too general referring to all of them as mods when people would view the "mod" to be "Aegeis AIO" and everything else as "other crap you also need" (aka dependencies).
Red Spot Jul 25, 2020 @ 8:38am 
Modders should just remove all the dependencies from their mods instead of the 'lets all share assets and have the same mod in 12 different flavors' thing that is currently happening. I guess it is due to the 'need it all' society we live in today.

Either way, as the above 2 have mentioned, just subscribe to it all and it should work instead of having the game manage it for you. And that is where the dependencies become annoying, like having 18 for Aegeis'(sp?) mod.
Herp McDerperson Jul 25, 2020 @ 8:45am 
Originally posted by Red Spot:
Modders should just remove all the dependencies from their mods instead of the 'lets all share assets and have the same mod in 12 different flavors' thing that is currently happening. I guess it is due to the 'need it all' society we live in today.

Either way, as the above 2 have mentioned, just subscribe to it all and it should work instead of having the game manage it for you. And that is where the dependencies become annoying, like having 18 for Aegeis'(sp?) mod.

The alternative is having the same assets duplicated verbatim in a dozen different mods when my BZCC workshop folder is already huge.
Herp McDerperson Jul 25, 2020 @ 8:50am 
https://imgur.com/a/sQIoap3 you want to see check-marks on everything
yeah Jul 25, 2020 @ 9:34am 
I think my actual point is getting somewhat missed above. The behaviour i'm describing happens despite subscribing all the mods in question (via Steam) and despite no new updates of the mod.(as far as i can tell)

To be precise i subscribed to the vet strat mod nevertheless anytime i join or host a game i have to download 6 packages (again), even if one game directly follows another.
And with Aegis being a particularly large mod, there is the additional issue, that the download (19 packages) pretty much always stalls.

I'm not sure whether is due to a peculiarity of my installation or widespread phenomenon, but if it a common experience then the issue is between somewhat annoying at best and rendering some mods (in paticular aewgis) unplayable at worst.

Coming to think of the subscription angle,. Is there are chance that there is an issue with subscribing process, meaning that updates do not get downloaded despite existing subscriptions?
Last edited by yeah; Jul 25, 2020 @ 9:43am
Red Spot Jul 25, 2020 @ 9:38am 
I honestly do not suggest anything beyond the not copying each others work for nearly every mod out there. Feels like people just wish to have large packages where a single mod does all cause they might be less 'all round' than the next mod. Like people feel a mod is better if it has a lot of assets.
I do not think there is simply 1 system that Steam can set up that will work for every game in an error-free method and unless I get payed for it I do not even wish to brainstorm about it :)
Herp McDerperson Jul 26, 2020 @ 7:15am 
Originally posted by yeah:
I think my actual point is getting somewhat missed above. The behaviour i'm describing happens despite subscribing all the mods in question (via Steam) and despite no new updates of the mod.(as far as i can tell)

To be precise i subscribed to the vet strat mod nevertheless anytime i join or host a game i have to download 6 packages (again), even if one game directly follows another.
And with Aegis being a particularly large mod, there is the additional issue, that the download (19 packages) pretty much always stalls.

I'm not sure whether is due to a peculiarity of my installation or widespread phenomenon, but if it a common experience then the issue is between somewhat annoying at best and rendering some mods (in paticular aewgis) unplayable at worst.

Coming to think of the subscription angle,. Is there are chance that there is an issue with subscribing process, meaning that updates do not get downloaded despite existing subscriptions?


OK yeah, my bad ... anyways that's definitely abnormal.
For me, at least with Aegeis AIO, the downloading dialog does appear but it is just verifying the assets and doesn't actually download anything.
For VSR, even with my own current mod set to stock, there is no downloading dialog at all.

I'll have to think about this.
Aegeis Jul 26, 2020 @ 8:16am 
I get the same issue, but more like what Herp says he experiences, where it just seems to be verifying my assets and not downloading my whole Mod.
doublesgy Aug 29, 2020 @ 3:04pm 
NEED HELP I CANT create a new pilot name all my folders are crated and blockers are set to allow
econchump Jan 18, 2021 @ 7:23am 
I've found that if i press "cancel" whenever the game is verifying the mod, it can make the mods unplayable. I reinstalled the game and vowed to never cancel anything the game is downloading and i stopped having issues
Enigmatistic Jul 2, 2022 @ 7:45am 
Originally posted by Nielk1:
For GOG users I created a mod manager
How does this function? I'm well aware Steam frequently offers BZCC on discount however I'll gladly accept the 'inconvenient' workaround.
< >
Showing 1-15 of 17 comments
Per page: 1530 50