Arcfall

Arcfall

Bonesinger Dec 22, 2020 @ 5:54pm
Some interface/UX things I'd like to suggest
1- Invert the zoom in/out buttons, so + zooms in and - zooms out. This is the standard on most games
2- When the minimap is zoomed in, use smaller icons for the vendors
3- Have a dot or something easily visible in the minimap to indicate other group members' positions
4- Increase the contrast of scrolling bars in windows. The best example is the Skills window, the bar is near invisible while the mouse is not over it.
5- Have an indication of which chat your message is going to. For instance, after talking in party
6- Guild Settings window, make it show up to the left of the guild window. Right now, on opening it, it goes mostly off screen.
7- Have a more obvious weight indicator, preferably one on the bag.
8- Add a hint that alt-clicking or ctrl-clicking on a item will split the stack
9- The "Infused Cyprus Log" crafting skill colored up, but did not show when I interacted with a sawmill. Another player told me that I still had to learn the recipe. Having it light up before knowing it is misleading.
10- Add the ingredients needed to craft things on the tooltip window of the skills. For instance, when doing a mouse over on Bronze Mold or Bronze Ingot, show which items and quantities will be needed for it.
11- On that note, blacksmithing part of the skills window only shows
12- Make pressing ESC while the Settings window is open close it. Right now, you have to manually click on the Return button to close it.
13- Make ESC close the store window. It takes the whole game window and can be annoying if you accidentally open it during combat.
14- Have a better indication of who is your target. By this, I mean something like a border or box highlighting the target name so you have a better idea. Hell, just changing the color of the name would be helpful!
15- Add the possibility to see the target of your target
16- Add what happens of group loot to the event log window. Right now, you never know who got what when looting in a group

Bugs
1: starting to type a text in the chat, then hitting ESC, leaves all keys doing nothing. Gotta click on the screen to get control back.
2: Cannot type in the name of a player to invite them to a guild. The box simply won't take any text.
3: After finishing a trade, once you move away from the other player, you'll see the message Trade Cancelled
4: Sometimes the mouse cursor will disappear once you've clicked to Dismantle or Repair and move it over an item that can be dismantled/repaired.
5: Shift clicking an item I cannot equip won't let me link it to the chat - Correction, shift clicking an item will attempt to use it.
6: After being kicked from the server (probably due to connection) and logging back, my friend was listed as "invalid target", the cursor changed to the sword icon for attack and right clicking on the portrait did nothing. I could trade with /trade, but I could not invite her to a group.
7: while on the countdown for a logout, I got attacked by a forest imp and started to fight back. The window disappeared, but I logged out soon after nonetheless.
8: Enemies often are not where they seem to be. You notice this
9: The first time I used Sword Bash, the game froze for a few seconds, then showed the loading screen, while I could still hear the sounds of combat happening.
10: Sword Bash works while in combat.
11: If you write a message with the word 'dot', the message won't go.

Other notes:
Metal Scraps having a weight of 5, after being made from 2 pebbles weighing 1 each, doesn't make any sense.

Not interface related, but it would certainly look much better if running forward+strafing made it a 45º run instead of something closer to 60º.

It's possible to learn recipes without having the level to craft them. It might be a good idea to leave the icon red on the craft window to better illustrate that the player cannot craft it yet.

I'll post more stuff as I come across it.
< >
Showing 1-2 of 2 comments
ZeroSplint Dec 22, 2020 @ 6:52pm 
Originally posted by Bonesinger:
8- Add a hint that alt-clicking or ctrl-clicking on a item will split the stack

There is a ? icon in the inventory that shows info if u hover over it.

Originally posted by Bonesinger:
10- Add the ingredients needed to craft things on the tooltip window of the skills. For instance, when doing a mouse over on Bronze Mold or Bronze Ingot, show which items and quantities will be needed for it.

Not sure what u mean by this, needed ingredients are shown when hovering over the recipe or while hovering over it in the crafting stations. Skills are not meant to indicate ingredients they only serve as a indication as to what your able to learn at your level currently.

Originally posted by Bonesinger:
16- Add what happens of group loot to the event log window. Right now, you never know who got what when looting in a group

There is no group loot, loot is generated once and its a free for all for whoever takes it currently, but your right this info is not displayed in chat currently for what has been looted.

Bugs:

Originally posted by Bonesinger:
11: If you write a message with the word 'dot', the message won't go.

Its a measure to prevent gold spammers from pasting their sites i.e "dot com" not necessarily a bug

Otherwise a lot of valid points,
Thanks for taking the time to provide feedback.
Bonesinger Dec 22, 2020 @ 7:32pm 
I feel kinda dumb for seeing that big red ? on the bag window and not bothering to see the info it had. /facepalm

On #10, maybe it could be useful for the skill window (default U) to show what recipes you know and what they need to be crafted. As is, you only know what you need while interacting with a crafting station listing the item. So, suppose you just learned a new recipe, you won't know what you'll need for it until you're at the station.

For the dot problem, i didn't check if d0t was also blocked, which is the obvious alternative. d.ot, d-ot, etc all worked, though. All I wanted was to tell my friend that a Damage over Time had killed me out of combat.
< >
Showing 1-2 of 2 comments
Per page: 1530 50